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MasterChiToes
Forum:
Space Empires: IV & V
December 17th, 2007, 04:41 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
191,005
Posted By
MasterChiToes
Re: Balance Mod
What purposed does the small flag mod have now, when the flags are resizable in the Empire Options?
Forum:
Space Empires: IV & V
December 16th, 2007, 02:59 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
191,005
Posted By
MasterChiToes
Re: Balance Mod
Why does Stock skip Unique Tech 5 and BM skip Unique Tech 7?
Forum:
Space Empires: IV & V
November 7th, 2007, 10:12 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
191,005
Posted By
MasterChiToes
Re: Balance Mod
Are there supposed to be six levels of warp point creator?
Forum:
Space Empires: IV & V
November 2nd, 2007, 01:07 AM
Replies:
1,561
Balance Mod Available for SE:V
Views:
191,005
Posted By
MasterChiToes
Re: Mines, Treaties, and Cluster Bombs
Is there a way to mod-out the mega evil settings?
Forum:
Space Empires: IV & V
November 1st, 2007, 10:29 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
191,005
Posted By
MasterChiToes
Re: Mines, Treaties, and Cluster Bombs
Is it normal for every last AI to cancel their treaties with you on the SAME turn?
Oh, for an AI that actually remembers a player has been an ally since the beginning of the game, and doesn't turn...
Forum:
Space Empires: IV & V
July 2nd, 2007, 04:39 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
191,005
Posted By
MasterChiToes
Re: Balance Mod
I'd love some diplomacy balancing too. If I get a good start or a bad start, none of the AI will agree to a treaty, even if it is in their best interest. I get rather annoyed when it is clear after...
Forum:
Space Empires: IV & V
June 16th, 2007, 09:31 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
191,005
Posted By
MasterChiToes
Re: Balance Mod
They all seem to have my flag. Seven distinct groups of Amon'krie that are identical, as far as I can see. Early on I did sabotage the Amon'krie causing some of their planets to revolt, however,...
Forum:
Space Empires: IV & V
June 16th, 2007, 07:27 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
191,005
Posted By
MasterChiToes
Re: Balance Mod
excuse my ignorance, is it the mod or just another game bug that leaves me with half a dozen separate populations of conquered amon'krie on the same planet? What I would give for them to merge, at...
Forum:
Space Empires: IV & V
June 15th, 2007, 02:07 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
191,005
Posted By
MasterChiToes
Re: Balance Mod
The race is much smaller... I think my intel generation is over 500k. I stopped the sabotage because it was just too crippling to the AI... but oddly, the AI still successfully complete their own...
Forum:
Space Empires: IV & V
June 15th, 2007, 11:41 AM
Replies:
1,561
Balance Mod Available for SE:V
Views:
191,005
Posted By
MasterChiToes
Re: Balance Mod
I keep getting news reports of planets joining me due to my sabotage, but the planets are only forming new breakaway empires. Is this problem in stock se5 too?
Forum:
Space Empires: IV & V
June 12th, 2007, 05:12 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
191,005
Posted By
MasterChiToes
Re: Balance Mod
Heh, I wanted to be able to scrap all my research facilities on all my colonies at once... like you could do in SEIV.
Forum:
Space Empires: IV & V
June 12th, 2007, 12:22 AM
Replies:
1,561
Balance Mod Available for SE:V
Views:
191,005
Posted By
MasterChiToes
Re: Balance Mod
I am 25 years into my first Balance Mod game. I have already completed all the Research, and was a little annoyed that I couldn't find a "scrap facility type" option in se5. I would favor certain...
Showing results 1 to 12 of 12
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