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Posts Made By:
narwan
Forum:
WinSPMBT
January 12th, 2007, 02:01 PM
Replies:
111
Red Army = most effective force !
Views:
19,287
Posted By
narwan
Re: Red Army = most effective force !
Nope. Never said the obstacles would be easily bypassable. On the contrary, if they were they wouldn't exactly match the definition of an obstacle now would they? The whole trenches thing which you...
Forum:
WinSPMBT
January 11th, 2007, 06:26 PM
Replies:
111
Red Army = most effective force !
Views:
19,287
Posted By
narwan
Re: Red Army = most effective force !
No it doesn't. It is a common misconception that in order to significantly disrupt a supply network you need to take out every link. You don't. You only have to take out one (the weakest being the...
Forum:
WinSPMBT
January 11th, 2007, 03:28 PM
Replies:
111
Red Army = most effective force !
Views:
19,287
Posted By
narwan
Re: Red Army = most effective force !
Yes. Starting with the second production run (which was in 1980 I think) the dutch were getting Leo 2's. The first batches received (not a lot yet) went to the heavy recon battallions (two...
Forum:
WinSPMBT
January 9th, 2007, 03:15 PM
Replies:
3
puzzled?!
Views:
1,960
Posted By
narwan
Re: puzzled?!
Just ran a test myself. Both Pakistan tanks had no problem killing the T90 under exactly the same conditions (well, I didn't equalise all crew scores...).
Perhaps there was some difference between...
Forum:
WinSPMBT
January 8th, 2007, 12:33 PM
Replies:
111
Red Army = most effective force !
Views:
19,287
Posted By
narwan
Re: Red Army = most effective force !
If you reread my post you'll see I said digging deep trenches (easily done even with commercial diggers) to block trucks driving around blocked roads not in order to block the roads. So that'd be...
Forum:
WinSPMBT
January 8th, 2007, 12:15 PM
Replies:
111
Red Army = most effective force !
Views:
19,287
Posted By
narwan
Re: Red Army = most effective force !
The germans were indeed more than willing to reduce the border area (20 or more kilometres deep) into a wasteland, if need be a nuclear one, to stop or decisively slow a WP advance. It would appear...
Forum:
WinSPMBT
January 7th, 2007, 01:33 AM
Replies:
111
Red Army = most effective force !
Views:
19,287
Posted By
narwan
Re: Red Army = most effective force !
What surprise? If an attack was launched from the barracks many, maybe even most, WP units already in theatre wouldn't even reach the border on day 1, assuming that all units were combat ready. The...
Forum:
WinSPMBT
January 6th, 2007, 07:50 PM
Replies:
111
Red Army = most effective force !
Views:
19,287
Posted By
narwan
Re: Red Army = most effective force !
Many roads, especially highways, have viaducts that can be easily blown up. Where off ramps from highways don't use viaducts they are usually on a some what elevated level. You don't have to drill...
Forum:
WinSPMBT
January 5th, 2007, 08:43 PM
Replies:
111
Red Army = most effective force !
Views:
19,287
Posted By
narwan
Re: Red Army = most effective force !
Not that much. Measured in kilometres from the border I'd say you'd be counting in double digit numbers, with maybe in one or two 'schwerpunkts' in the (very) low triple digits. In some area's the...
Forum:
WinSPMBT
January 5th, 2007, 05:04 PM
Replies:
111
Red Army = most effective force !
Views:
19,287
Posted By
narwan
Re: Red Army = most effective force !
Just to be clear, I never said nor intended to say that soviet logistics was a mess. What I pointed out was the limitations of implementing the whole logistics oepration. You can have a finely tuned...
Forum:
WinSPMBT
January 1st, 2007, 08:26 PM
Replies:
148
WinSPMBTver3.0 Info
Views:
32,062
Posted By
narwan
Re: WinSPMBTver3.0 Info
From an earlier poost by Don:
"EVERY OOB has had at least some work. You won't load them up and see 92 radically changed but they have all had work done to them."
Forum:
WinSPMBT
December 28th, 2006, 12:33 AM
Replies:
111
Red Army = most effective force !
Views:
19,287
Posted By
narwan
Re: Red Army = most effective force !
Oh no, not the myth of Soviet superiority again. People always seem to forget that the number of toys you have doesn't matter, it's the amount you can take to the party that counts. The thre most...
Forum:
TO&Es
December 16th, 2006, 01:32 AM
Replies:
1
programmable ammo...
Views:
1,427
Posted By
narwan
programmable ammo...
Very interesting video:
http://www.whoisthemonkey.com/videos/50/deadly-cv9040-programmable-tank
Narwan
Forum:
WinSPMBT
December 15th, 2006, 03:53 AM
Replies:
7
Saved game editor?
Views:
2,297
Posted By
narwan
Re: Saved game editor?
PBEM security protocols won't allow any tampering so no, you can't do that and play a secure game.
Yeah right, you really expect the gamesystem to be able to check every single bit of data...
Forum:
WinSPMBT
December 14th, 2006, 01:35 PM
Replies:
7
Saved game editor?
Views:
2,297
Posted By
narwan
Re: Saved game editor?
If you're implying that cheating is easy I'm all ears to hear how.
Fact is that there isn't a save game editor and there won't be a save game editor. Someone asked that same question a while back...
Forum:
WinSPMBT
December 13th, 2006, 07:18 PM
Replies:
7
Saved game editor?
Views:
2,297
Posted By
narwan
Re: Saved game editor?
No, that would be a very easy way to cheat for PBEM games.
Narwan
Forum:
TO&Es
December 11th, 2006, 04:53 PM
Replies:
53
Corrected UK OOB
Views:
14,753
Posted By
narwan
Re: More UK OOB Errata - Andy
Thanks, that'll help sort things out. I'll probably use the UK squadron for an advance mission, not a border delay so the border deployment is less important in this case. I'm hoping to make the...
Forum:
TO&Es
December 11th, 2006, 02:55 PM
Replies:
53
Corrected UK OOB
Views:
14,753
Posted By
narwan
Re: More UK OOB Errata - Andy
I'll take that as a good thing since it means I can 'tweak' the squadron somewhat to fit my purpose without it being to much off the mark. I'm trying to use formations that come as close as possible...
Forum:
TO&Es
December 11th, 2006, 01:51 PM
Replies:
53
Corrected UK OOB
Views:
14,753
Posted By
narwan
Re: More UK OOB Errata - Andy
I'm working on a couple of scenario's of NATO v WP battles using some less conventional formations like NATO's heavy recon squadrons. I've got a question about the UK's recon squadrons. I've been...
Forum:
Campaigns, Scenarios & Maps
November 16th, 2006, 06:41 PM
Replies:
18
New Scenario: SPANNOCCHI'S DREAM II
Views:
5,029
Posted By
narwan
Re: New Scenario: SPANNOCCHI\'S DREAM II
I played about 12 turns but the main thing I do miss is indeed smoke. That would help the hungarians to no small degre. The AI won't be very smart in deciding when and where to use it so Wulfirs...
Forum:
After Action Reports
November 16th, 2006, 04:59 PM
Replies:
15
Blackhorse 11th ACR delay vs 117th GMRR advance
Views:
10,071
Posted By
narwan
Re: Blackhorse 11th ACR delay vs 117th GMRR advanc
The max potential ammo load for a unit with regards to resupply is that of the weapon in the same slot of the template unit. For example, for the LZ X-ray campaign we needed HE rounds and no HEAT...
Forum:
WinSPWW2
November 15th, 2006, 04:19 PM
Replies:
4
Knocking out AT and AA guns
Views:
2,487
Posted By
narwan
Re: Knocking out AT and AA guns
It happens, but not very often. The people around the gun are much more vulnerable then the physical gun itself. Things like shrapnel, richochets, and small calibre projectiles aren't likely to do...
Forum:
WinSPWW2
November 13th, 2006, 10:43 PM
Replies:
28
New Arty Routine
Views:
7,348
Posted By
narwan
Re: New Arty Routine
I've played this game a lot. And I mean a lot. From that perspective I have to say that,
Bigjim, your claims are completely bogus. And your inference that you don't have to give proof 'cause all...
Forum:
Campaigns, Scenarios & Maps
November 13th, 2006, 04:03 PM
Replies:
18
New Scenario: SPANNOCCHI'S DREAM II
Views:
5,029
Posted By
narwan
Re: New Scenario: SPANNOCCHI\'S DREAM II
I mixed up two guns btw, the 105 m68 Aust does have an APCR rating.
Narwan
Forum:
Campaigns, Scenarios & Maps
November 13th, 2006, 03:30 PM
Replies:
18
New Scenario: SPANNOCCHI'S DREAM II
Views:
5,029
Posted By
narwan
Re: New Scenario: SPANNOCCHI\'S DREAM II
If another platoons commander can rally your squads you're probably not playing with the realism preference 'command' at ON. Because it won't happen then and shouldn't.
I know that individual...
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