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Showing results 376 to 400 of 500
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Posts Made By:
Ragnarok-X
Forum:
Multiplayer and AARs
February 9th, 2012, 03:20 PM
Replies:
491
MP:
The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remaining]
Views:
94,796
Posted By
Ragnarok-X
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Submitting pretenders
done, again.
Forum:
Multiplayer and AARs
February 9th, 2012, 01:28 PM
Replies:
491
MP:
The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remaining]
Views:
94,796
Posted By
Ragnarok-X
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Submitting pretenders
Goddamn i made a mistake. I tought i was Man and submitted a Man god. Will do a pythium pretender in in next 2 hours, very sorry.
Forum:
Multiplayer and AARs
February 8th, 2012, 04:55 PM
Replies:
491
MP:
The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remaining]
Views:
94,796
Posted By
Ragnarok-X
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Submitting pretenders
same
Forum:
Multiplayer and AARs
February 8th, 2012, 02:12 PM
Replies:
491
MP:
The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remaining]
Views:
94,796
Posted By
Ragnarok-X
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]
Someone please post a small tutorial on how i can join the actual game. thanks.
Forum:
Multiplayer and AARs
February 7th, 2012, 03:33 PM
Replies:
491
MP:
The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remaining]
Views:
94,796
Posted By
Ragnarok-X
Re: The Ascension Wars: MA, 8+ players, new player friendly, [10, open 12 hours for m
Since most of us are noobs to MP, i would vote for less provs per player.
im in.
Forum:
Multiplayer and AARs
February 7th, 2012, 03:18 PM
Replies:
491
MP:
The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remaining]
Views:
94,796
Posted By
Ragnarok-X
Re: The Ascension Wars: MA, 8+ players, new player friendly, [10, open 12 hours for m
Can i still join ? I have plenty of SP experience butno multi. Can we use latest cbm ?
EDIT: Pythium, please.
Forum:
Dominions 3: The Awakening
January 26th, 2012, 05:40 PM
Replies:
599
Conquest of Elysium 3 dev log
Views:
209,814
Posted By
Ragnarok-X
Re: Conquest of Elysium 3 dev log
I sure hope you are right. Honestly, nothing can replace a modding community. We could create new units, artwork, leaders, spells, everything. If there is going to be no mod support, i will be...
Forum:
Dominions 3: The Awakening
January 26th, 2012, 05:21 PM
Replies:
599
Conquest of Elysium 3 dev log
Views:
209,814
Posted By
Ragnarok-X
Re: Conquest of Elysium 3 dev log
Is it as moddable as Dom 3 ? Cause mods are where the fun it at. Lately, basicly every stock i game i play, wether it be indie or "big name", stock content sucks donkeyballs.
Forum:
Dominions 3: The Awakening
January 25th, 2012, 01:53 PM
Replies:
599
Conquest of Elysium 3 dev log
Views:
209,814
Posted By
Ragnarok-X
Re: Conquest of Elysium 3 dev log
Dark Times. I mean its great there is no publisher like shrapnel that is still charging 50 bucks years after the release, but then again, i have steam but lots of games, but i dont feel like...
Forum:
Dominions 3: The Awakening
January 24th, 2012, 03:05 PM
Replies:
599
Conquest of Elysium 3 dev log
Views:
209,814
Posted By
Ragnarok-X
Re: Conquest of Elysium 3 dev log
So i need Desura to play it ?
Forum:
Dominions 3: The Awakening
January 16th, 2012, 02:53 PM
Replies:
599
Conquest of Elysium 3 dev log
Views:
209,814
Posted By
Ragnarok-X
Re: Conquest of Elysium 3 dev log
The video seems to be down. I have been trying to watch it for 2 days, but its not streaming at all.
Forum:
Dominions 3: The Awakening
January 14th, 2012, 10:24 AM
Replies:
599
Conquest of Elysium 3 dev log
Views:
209,814
Posted By
Ragnarok-X
Re: Conquest of Elysium 3 dev log
no, i dont think so. but its indeed a great idea.
Forum:
Space Empires: IV & V
July 10th, 2011, 10:49 AM
Replies:
1
[OT] Star Ruler
Views:
14,994
Posted By
Ragnarok-X
Re: [OT] Star Ruler
NECRO
Great game. Everyone should try. Its more about the grand picture than micoring single planets, but its great.
Forum:
Dominions 3: The Awakening
April 9th, 2011, 06:31 PM
Replies:
25
Is D3 worth the $55 upgrade from D2?
Views:
8,627
Posted By
Ragnarok-X
Re: Is D3 worth the $55 upgrade from D2?
IF you are not from the US, you can abuse the weak dollar.
Its definitly worth it. I play SP only and i have spend countless hours (and i bought Dom 2 back in the day, too).
Forum:
Dominions 3: The Awakening
April 8th, 2011, 04:45 PM
Replies:
39
Guide:
Changing Dominions 3 defaults
Views:
39,353
Posted By
Ragnarok-X
Re: Changing Dominions 3 defaults
I have another question. Only partly about defaults.
This is one of the switches im using, and its working.
D:\Dom3\dom3.exe --preexec D:\Dom3\backup.bat
So i get the savegame. But if i...
Forum:
Dominions 3: The Awakening
April 7th, 2011, 03:15 PM
Replies:
1
Mod question altering weapons
Views:
1,551
Posted By
Ragnarok-X
Mod question altering weapons
Is there a way to create a spell which alters or enhances the weapons of a target ? Something like giving the buffed unit deathbless weapons or making the weapons armorpenetrating or negating ?
I...
Forum:
Dominions 3: The Awakening
April 6th, 2011, 03:33 PM
Replies:
39
Guide:
Changing Dominions 3 defaults
Views:
39,353
Posted By
Ragnarok-X
Re: Changing Dominions 3 defaults
Thank for answering and thank you for this awesome thread.
Forum:
Dominions 3: The Awakening
April 6th, 2011, 01:52 PM
Replies:
39
Guide:
Changing Dominions 3 defaults
Views:
39,353
Posted By
Ragnarok-X
Re: Changing Dominions 3 defaults
This thread is awesome.
Gandalf, is there a switch to customize the "prov per player" setting apart from the 3 options available in game ?
Forum:
Dominions 3: The Awakening
October 17th, 2010, 07:29 AM
Replies:
67
OT: Master of Magic unofficial patch v1.40f
Views:
40,952
Posted By
Ragnarok-X
Re: OT: Master of Magic unofficial patch v1.40f
Thanks a lot.
Forum:
Dominions 3: The Awakening
October 15th, 2010, 01:20 PM
Replies:
67
OT: Master of Magic unofficial patch v1.40f
Views:
40,952
Posted By
Ragnarok-X
Re: OT: Master of Magic unofficial patch v1.40f
In addition, can someone upload the balance patch 2.0 ? Dragonsword is down.
Forum:
Dominions 3: The Awakening
October 15th, 2010, 01:11 PM
Replies:
67
OT: Master of Magic unofficial patch v1.40f
Views:
40,952
Posted By
Ragnarok-X
Re: OT: Master of Magic unofficial patch v1.40f
Whats the url for the latest patch or even better the development page ?
Forum:
Dominions 3: The Awakening
August 7th, 2010, 05:27 AM
Replies:
322
Crossbows vs. Longbows
Views:
92,372
Posted By
Ragnarok-X
Re: Crossbows vs. Longbows
I prefer longbows all the way.
Forum:
Space Empires: IV & V
July 3rd, 2010, 04:47 AM
Replies:
3
Armada 2526 and Distant Worlds
Views:
5,995
Posted By
Ragnarok-X
Re: Armada 2526 and Distant Worlds
I was amazed that it took 3 days to get a reply. I was under the impression, most players still checking this board would be hardcore 4x-gamers and would likely have these 2 games.
Thank you VERY...
Forum:
Space Empires: IV & V
June 29th, 2010, 04:50 PM
Replies:
3
Armada 2526 and Distant Worlds
Views:
5,995
Posted By
Ragnarok-X
Armada 2526 and Distant Worlds
Anyone played these ? Are they good ?
Forum:
Dominions 3: The Awakening
June 24th, 2010, 04:34 PM
Replies:
5
Lanka Sacreds
Views:
2,300
Posted By
Ragnarok-X
Lanka Sacreds
Lanka can recruit 4 different non-commander sacred in their capital. What role do they fulfill ? To me they basicly seem like tier 1,2 and 3 melee guys and one javelin-thrower. Perhaps its just me,...
Showing results 376 to 400 of 500
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