The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 16 of 16
«
First
<
6
14
15
16
Showing results 376 to 391 of 391
Search took
0.03
seconds; generated 54 minute(s) ago.
Search:
Posts Made By:
Desdinova
Forum:
Space Empires: IV & V
November 8th, 2002, 02:48 AM
Replies:
11
MOO2 Music in MP3
Views:
4,773
Posted By
Desdinova
Re: MOO2 Music in MP3
very nice. http://forum.shrapnelgames.com/images/icons/icon10.gif
edit - its a little strange listening to moo2 while reading these forums. i keep wanting to ask questions on the moo series.
...
Forum:
Space Empires: IV & V
November 6th, 2002, 04:07 AM
Replies:
20
starmaps
Views:
3,211
Posted By
Desdinova
Re: starmaps
another questions on starmaps or games. is there any way to dump the starmap info to a text file?
Forum:
Space Empires: IV & V
November 6th, 2002, 02:39 AM
Replies:
20
How can I kick out spaceport functions completely ?
Views:
3,427
Posted By
Desdinova
Re: How can I kick out spaceport functions completely ?
on another thread i read that if a planet is blockaded then it does not contribute to the overall resources but the planet can still manufacture items. is this correct and would it be what thane of...
Forum:
Space Empires: IV & V
November 6th, 2002, 02:26 AM
Replies:
20
starmaps
Views:
3,211
Posted By
Desdinova
Re: starmaps
<font size="2" face="Verdana, Helvetica, sans-serif">thanks i got the email with the names.
Forum:
Space Empires: IV & V
November 4th, 2002, 06:59 AM
Replies:
61
POLL->things we'd really like in Next Patch (Platinum II)
Views:
11,405
Posted By
Desdinova
Re: POLL->things we\'d really like in Next Patch (Platinum II)
i would like to see an option on the starmap editor that would allow you to select a position on the starmap then randomly create a starsystem at that location. then edit the system as usual from...
Forum:
Space Empires: IV & V
November 3rd, 2002, 09:54 PM
Replies:
20
starmaps
Views:
3,211
Posted By
Desdinova
Re: starmaps
<font size="2" face="Verdana, Helvetica, sans-serif">thanks, i have just looked at it. you have quite a collection. dont have to worry about seeing the same names on every starmap with your list
Forum:
Space Empires: IV & V
November 3rd, 2002, 09:49 PM
Replies:
20
starmaps
Views:
3,211
Posted By
Desdinova
Re: starmaps
<font size="2" face="Verdana, Helvetica, sans-serif">thanks i would be interested seeing it. i have started going through all the others on the net and trying to combine them. would you mind if i...
Forum:
Space Empires: IV & V
November 3rd, 2002, 12:40 AM
Replies:
20
starmaps
Views:
3,211
Posted By
Desdinova
Re: starmaps
Thanks i will give it a try
Forum:
Space Empires: IV & V
November 2nd, 2002, 11:39 PM
Replies:
20
starmaps
Views:
3,211
Posted By
Desdinova
Re: starmaps
oh well.
another question. is there a way to add ringworld and sphereworld as possible planet types when creating maps using automated map generation.
and another one. anything out there that...
Forum:
Space Empires: IV & V
November 2nd, 2002, 10:25 PM
Replies:
20
starmaps
Views:
3,211
Posted By
Desdinova
starmaps
i want to create a starmap. is there a maximum # of starsystems you can put on a map. what i am thinking of doing is to ramdomly create a starmap then add empty starsystems to fill the space. they...
Forum:
Space Empires: IV & V
November 1st, 2002, 03:54 AM
Replies:
21
Big Storms
Views:
3,414
Posted By
Desdinova
Re: Big Storms
<font size="2" face="Verdana, Helvetica, sans-serif">true, i have been reading several of the mods already made and will soon play them to see how they work. then i will begin experimenting on my...
Forum:
Space Empires: IV & V
November 1st, 2002, 03:10 AM
Replies:
21
Big Storms
Views:
3,414
Posted By
Desdinova
Re: Big Storms
speaking of cloaks, how can you create a cloaking device for something you have no knowledge of. example, temporal scans, if you lack temporal knowledge how would you know how block it. same thing...
Forum:
Space Empires: IV & V
November 1st, 2002, 03:06 AM
Replies:
21
Big Storms
Views:
3,414
Posted By
Desdinova
Re: Big Storms
sorry guys, i need to brush up on my linguistic skills. what i meant by "does a cloaked spaceyard create things?" is that you can build items in the ion storm but not while cloaked. thus in this...
Forum:
Space Empires: IV & V
October 31st, 2002, 05:17 AM
Replies:
21
Big Storms
Views:
3,414
Posted By
Desdinova
Re: Big Storms
it may be more expensive to create a storm creating ship, but then you dont have to give all ships the cloaking ability to hide them. also do space yard build while cloaked?
Forum:
Space Empires: IV & V
October 30th, 2002, 02:36 AM
Replies:
334
Frequently Asked Questions for Newbies
Views:
45,411
Posted By
Desdinova
Re: Frequently Asked Questions for Newbies
thanks. it was the distance each square covered that was throwing me off, now the spreadsheet matches. next time i will use a new thread for questions like this.
Forum:
Space Empires: IV & V
October 29th, 2002, 02:16 AM
Replies:
334
Frequently Asked Questions for Newbies
Views:
45,411
Posted By
Desdinova
Re: Frequently Asked Questions for Newbies
how does the game calculate distance between star systems? i am trying to create an excel spreadsheet but my formulas are not matching what the game shows.
Showing results 376 to 391 of 391
Page 16 of 16
«
First
<
6
14
15
16
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
12:16 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.