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World War II! The 2024 winSPWW2 Upgrade Patch is In!
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Showing results 426 to 450 of 500
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Posts Made By:
narwan
Forum:
WinSPMBT
November 11th, 2005, 12:08 PM
Replies:
83
WINSPWW2?
Views:
18,515
Posted By
narwan
Re: WINSPWW2?
Separate vichy french? Now that I like. A lot. Like really really a lot. Thanks!
Narwan
Forum:
TO&Es
November 10th, 2005, 07:41 PM
Replies:
5
STEEL FIRE (Mod for WSPMBT)
Views:
1,880
Posted By
narwan
Re: STEEL FIRE (Mod for WSPMBT)
Looks like someone is having lots of fun with the game! http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
WinSPMBT
November 9th, 2005, 04:42 PM
Replies:
14
Gun Tube Orientation.
Views:
4,729
Posted By
narwan
Re: Gun Tube Orientation.
Even though it's not a feature I've been using sofar I understand the reasoning behind it. If your not moving directly towards a threat you could under the old system still orient your turret (and...
Forum:
WinSPMBT
November 4th, 2005, 08:08 PM
Replies:
10
Darn AI!
Views:
3,264
Posted By
narwan
Re: Darn AI!
Two containers should be enough to keep them supplied long enough till the other containers arrive. There won't be room for the ARA's though... which is the point really. There weren't reloads on...
Forum:
WinSPMBT
November 4th, 2005, 01:42 PM
Replies:
10
Darn AI!
Views:
3,264
Posted By
narwan
Re: Darn AI!
I had one wipe out two full squads in one turn of firing. Now that is some firepower.
Use the containers for reload for a quicker roundtrip!
Forum:
TO&Es
November 4th, 2005, 11:46 AM
Replies:
2
chinese obat, 105mm T79 gun lacks AP score
Views:
1,556
Posted By
narwan
Re: chinese obat, 105mm T79 gun lacks AP score
Okay, thanks!
Forum:
WinSPMBT
November 4th, 2005, 11:45 AM
Replies:
10
Darn AI!
Views:
3,264
Posted By
narwan
Re: Darn AI!
I love the sound of ARA's in the morning .... sounds like, victory! http://forum.shrapnelgames.com/images/smilies/happy.gif
Narwan
Forum:
WinSPMBT
November 3rd, 2005, 11:58 PM
Replies:
6
Three possible bugs
Views:
2,468
Posted By
narwan
Re: Three possible bugs
My Z-fire was all with infantry type units, those used up 4 shots for 1 round of 1-hex area fire.
Are you sure there was no elevation difference restricting the 'LOS' through to the woods to...
Forum:
WinSPMBT
November 3rd, 2005, 08:54 PM
Replies:
6
Three possible bugs
Views:
2,468
Posted By
narwan
Re: Three possible bugs
The first was indeed Z key area fire, not direct fire.
The third was NOT due to scatter. Woods do not seem to block when AIMING the area fire.
Narwan
Forum:
WinSPMBT
November 3rd, 2005, 03:18 PM
Replies:
6
Three possible bugs
Views:
2,468
Posted By
narwan
Three possible bugs
Hi,
been doing some playtesting recently and I discovered what might be bugs.
When area-firing at range 1 a unit loses not just the regular shot but three more (so it goes from 6 to 2). Note...
Forum:
TO&Es
November 3rd, 2005, 03:07 PM
Replies:
2
chinese obat, 105mm T79 gun lacks AP score
Views:
1,556
Posted By
narwan
chinese obat, 105mm T79 gun lacks AP score
As the header says, the 105mm T79 gun in the chinese obat (slot 102) lacks an AP penetration score (actually its 0 which is a score too but you know what I mean). Unit 010, the Type 59-Ib is equipped...
Forum:
WinSPMBT
November 2nd, 2005, 11:48 PM
Replies:
83
WINSPWW2?
Views:
18,515
Posted By
narwan
Re: WINSPWW2?
WinSPMBT is the windows version of the DOS SPMBT game which in turn is based on the DOS SPWW2 game. If I'm not mistaken both derive their ancestry from the SP2 game while the WaW series are derived...
Forum:
TO&Es
October 30th, 2005, 01:52 PM
Replies:
1
M40 RCL HEAT scores
Views:
1,378
Posted By
narwan
M40 RCL HEAT scores
Hi,
I've noticed that the M40 RCL has different HEAT penetration scores in different obat's. I haven't been able to go through all of the obat's but it seems it has either a score of 40 (eg...
Forum:
WinSPMBT
October 30th, 2005, 01:29 PM
Replies:
16
Turn playback?
Views:
4,559
Posted By
narwan
Re: Turn playback?
Hi Alby,
I'm not sure if I understood you correctly but just to be sure, you do realise that in the CAMO games your own artillery always lands at the end of your opponents turn, never at the end...
Forum:
WinSPMBT
October 26th, 2005, 11:18 AM
Replies:
3
HMG splashes
Views:
1,850
Posted By
narwan
Re: HMG splashes
Okay, thanks.
Narwan
Forum:
WinSPMBT
October 24th, 2005, 07:43 PM
Replies:
3
HMG splashes
Views:
1,850
Posted By
narwan
HMG splashes
Hi,
I'm currently playing a PBEM game in which the .50 hmg's show a 1 hex radius 'splash' effect (so carrying over into adjacent hexes) when used in direct fire mode but only the hmg infantry...
Forum:
WinSPMBT
October 22nd, 2005, 11:14 AM
Replies:
4
One issue with patch
Views:
2,197
Posted By
narwan
Re: One issue with patch
If we're going with that I feel we should make the dance specific to the nationality of the unit! Let the argentinians tango! The germans slap their thighs! The americans do a line dance and the...
Forum:
Vietnam Campaign Project
October 13th, 2005, 12:35 PM
Replies:
18
LZ-Xray topo map
Views:
19,456
Posted By
narwan
Re: ZOOM-IN of LZ_X-ray with color
That looks really great.
If we're going to spend this much time and effort (including playtesting) on all parts of the campaign though we may need some more help or time! ...
Forum:
WinSPMBT
October 13th, 2005, 12:26 PM
Replies:
4
Z-fire
Views:
2,545
Posted By
narwan
Re: Z-fire
I use it a lot. It's hugely effective in the game. When I started playing (spww2) I soon noticed many of my units ended the game with lots of ammo to spare. That was especially true for tank HE...
Forum:
WinSPMBT
October 13th, 2005, 12:01 PM
Replies:
6
Reactive Armour in winMBT
Views:
2,583
Posted By
narwan
Re: Reactive Armour in winMBT
Oops, I only now saw you did say 'bounce of the SIDE of a T72 turret', not the front.
Did some more checking, side armor for T72's goes from 20 to 42 although most have 40 (russian ob again)....
Forum:
WinSPMBT
October 12th, 2005, 01:57 PM
Replies:
6
Reactive Armour in winMBT
Views:
2,583
Posted By
narwan
Re: Reactive Armour in winMBT
Depends. Mostly on what type of Milan and what type of T72. The Milans have HEAT penetrations ranging from 60 to 100 depending on the variant (from french ob) and T72's have frontal turret armor vs...
Forum:
WinSPMBT
October 11th, 2005, 09:28 AM
Replies:
5
PBEM for Dummies
Views:
1,664
Posted By
narwan
Re: PBEM for Dummies
'Cause I've got just one PBEM game going and there's four files in the folder now, 1 text, 2 DAT and 1 CMT. We've been sending each other the 2 DAT and the CMT files. Out of habit I guess. But indeed...
Forum:
WinSPMBT
October 10th, 2005, 01:14 PM
Replies:
5
PBEM for Dummies
Views:
1,664
Posted By
narwan
Re: PBEM for Dummies
Ahh, okay. So we've been sending a third file for nothing!
Guess I should read the manual someday.... http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
WinSPMBT
October 10th, 2005, 11:07 AM
Replies:
5
PBEM for Dummies
Views:
1,664
Posted By
narwan
Re: PBEM for Dummies
For one thing, as far as I know you need 3 game files, not 2. Also, did both of you make sure you copied the save files from the PBEM folder, not the SAVE folder?
Forum:
WinSPMBT
October 10th, 2005, 11:03 AM
Replies:
20
Super snipers???
Views:
5,631
Posted By
narwan
Re: Super snipers???
For the record, I don't think snipers are too cheap. On the low end they may be (the 5 - 7 point snipers) but certainly not those with special (FC, RF and/or vision) equipment.
As I said earlier,...
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