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Search: Posts Made By: Ragnarok-X
Forum: Scenarios, Maps and Mods May 8th, 2010, 07:29 PM
Replies: 52
Views: 13,230
Posted By Ragnarok-X
Re: looking for suggestions on crosspath summons

Before posting, i already thought about a fire/nature summon and i imagined it somehow like chaos troops from warhammer fantasy, mutated nature, but unlike death/disease it would be affected by...
Forum: Scenarios, Maps and Mods May 8th, 2010, 05:16 PM
Replies: 52
Views: 13,230
Posted By Ragnarok-X
Re: looking for suggestions on crosspath summons

Thats a great idea. He could have priestly powers !
Then again, he would probably be immobile or what do you think ?
Forum: Scenarios, Maps and Mods May 8th, 2010, 03:23 PM
Replies: 52
Views: 13,230
Posted By Ragnarok-X
Forum: Scenarios, Maps and Mods May 7th, 2010, 02:32 PM
Replies: 406
Views: 165,687
Posted By Ragnarok-X
Re: Endgame Diversity Mod - Lategame summons, released at last!

I dont see the use behind the Phoenix and the spell that summons those 2 large air-bears. Phoenix isnt immortal, has only 19 HP or what and costs 20 firegems ?
Forum: Scenarios, Maps and Mods May 6th, 2010, 12:59 PM
Replies: 97
Views: 29,159
Posted By Ragnarok-X
Re: Modding tips and tricks

Good Call Greg. I think that really is the only possibility, unfortunally its rather lacking. You cant just overwrite Tartarians or Demon Lords without really ****ing up the game - unless you plan to...
Forum: Dominions 3: The Awakening May 5th, 2010, 05:39 AM
Replies: 69
Views: 19,943
Posted By Ragnarok-X
Re: Ban-a-thon

The point is that what the other community saw as injustice, namely, Sombre cussing or somesuch occasionally, making angry posts, never getting any public reprimand for it and then BAM permaban out...
Forum: Dominions 3: The Awakening May 5th, 2010, 04:27 AM
Replies: 69
Views: 19,943
Posted By Ragnarok-X
Re: Ban-a-thon

Its amazing how all the wanne-bees jump to the troublemakers side. Rules are rules and i have no idea how anyone could claim "i dont buy shrapnel anymore" when all they did was was enforcing the...
Forum: Scenarios, Maps and Mods May 5th, 2010, 04:24 AM
Replies: 741
Views: 242,378
Posted By Ragnarok-X
Re: Conceptual Balance Mod 1.6

Anyone ever found Fire Snakes FAAR to powerful for only 9 Gems ?
Forum: Scenarios, Maps and Mods May 4th, 2010, 12:05 PM
Replies: 39
Views: 10,549
Posted By Ragnarok-X
Re: Problem with sprite editing

I love my Nightmares. Now im looking to create a Dreadmare, which is an über-Nightmare but is etheral. Any ideas on how to make a good etheral sprite ? Or do you just use a normal one and let me...
Forum: Scenarios, Maps and Mods May 4th, 2010, 12:04 PM
Replies: 89
Views: 77,243
Posted By Ragnarok-X
Re: Mytheology Pretenders 3

Without downloading it, can someone please tell me which weapon and armor # are used by this mod ?
Forum: Scenarios, Maps and Mods May 3rd, 2010, 04:13 PM
Replies: 39
Views: 10,549
Posted By Ragnarok-X
Re: Problem with sprite editing

U know whats uncalled for ? Its you pretending to care about my question and you posting stuff like "oh if only sobmre would be here". He aint here and i couldnt care less about your opinion.
Forum: Scenarios, Maps and Mods May 3rd, 2010, 02:41 PM
Replies: 39
Views: 10,549
Posted By Ragnarok-X
Re: Problem with sprite editing

Thats assuming he would even bother posting.
Forum: Dominions 3: The Awakening May 3rd, 2010, 01:16 PM
Replies: 126
Views: 42,134
Posted By Ragnarok-X
Re: Night of the Long Knives?

I feel like sombre is trying to force Shrapnel into granting him free passage, like THEY should ask him to please return. That is wrong.
Forum: Scenarios, Maps and Mods May 3rd, 2010, 12:57 PM
Replies: 97
Views: 29,159
Posted By Ragnarok-X
Re: Modding tips and tricks

I dont think random effects, like tartarian gate or crossbreeding are possible.
Forum: Scenarios, Maps and Mods May 2nd, 2010, 04:05 PM
Replies: 58
Views: 20,218
Posted By Ragnarok-X
Re: CPCS 0.9 - Now with more economical spell slot usage!

Greg, why aint the two nextspells very likely to happen ? Those guys were miltia, so they had like 9 or 10 MR. The Theurg got no penetration, but still. It should be 50% to not resist with 10 MR...
Forum: Scenarios, Maps and Mods May 2nd, 2010, 11:45 AM
Replies: 97
Views: 29,159
Posted By Ragnarok-X
Re: Modding tips and tricks

Weird. Apparently the spell does work as intended, summoning 12 units, 4+8. Whats funny is that the spells description only shows number of effects 4. Apparently subspells effects are calculated...
Forum: Scenarios, Maps and Mods May 2nd, 2010, 11:27 AM
Replies: 28
Views: 8,058
Posted By Ragnarok-X
Re: Mod plan: Revising the armour of dom3

Well that is really a loss. According to my general impression he didnt seem outright friendly, but it didnt appear to be all hostile as well. thanks for answering.
Forum: Scenarios, Maps and Mods May 2nd, 2010, 08:40 AM
Replies: 97
Views: 29,159
Posted By Ragnarok-X
Re: Modding tips and tricks

#newspell
#name "The Burning Trail2"
#descr "The Burning Trail2"
#school -1
#researchlevel 0
#path 0 0
#path 1 5
#pathlevel 0 3
#pathlevel 1 3
#effect 10001
Forum: Scenarios, Maps and Mods May 2nd, 2010, 08:39 AM
Replies: 28
Views: 8,058
Posted By Ragnarok-X
Re: Mod plan: Revising the armour of dom3

Is Sombre banned or why is it showing banned below his name ? I wanted to PM him.
Forum: Scenarios, Maps and Mods May 2nd, 2010, 08:35 AM
Replies: 58
Views: 20,218
Posted By Ragnarok-X
Re: CPCS 0.9 - Now with more economical spell slot usage!

hey,

how exactly does the Brain Freeze works ?
I had 3 theurgs casting it against a bunch of indies (light milita), and even though they got the "blue" overlay, they didnt stop moving, nor did...
Forum: Scenarios, Maps and Mods May 2nd, 2010, 07:34 AM
Replies: 52
Views: 13,230
Posted By Ragnarok-X
Re: looking for suggestions on crosspath summons

I think a fog would be haaard to do...because by definition its to vast it should fill the entire battlefield. Perhaps its better as a battlefield spell than a ritual summon.

Basicly, im more...
Forum: Scenarios, Maps and Mods May 2nd, 2010, 05:49 AM
Replies: 39
Views: 10,549
Posted By Ragnarok-X
Re: Problem with sprite editing

Can you give me an advice on how YOU would "fix" the flame breath ? It doesnt look too bad ingame, but i certainly appreciate if it would look better. What exactly is the problem in your opinion ?
Forum: Scenarios, Maps and Mods May 1st, 2010, 05:52 PM
Replies: 39
Views: 10,549
Posted By Ragnarok-X
Re: Problem with sprite editing

Thanks for your time. Im using photoshop, so now ive find to out how to apply your suggestions there. Thanks.
Forum: Scenarios, Maps and Mods May 1st, 2010, 09:12 AM
Replies: 39
Views: 10,549
Posted By Ragnarok-X
Re: Problem with sprite editing

I made some more units. Any ideas about how to make them look better or general opinions at all ?




edit: is there anyway to attach a .tga and get a small preview inside the post ?
Forum: Dominions 3: The Awakening April 30th, 2010, 12:33 PM
Replies: 20
Views: 5,111
Posted By Ragnarok-X
Re: questions about the Interface + Shortcuts

So, whats the button for the battle replay log ?
Showing results 451 to 475 of 500

 
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