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Showing results 26 to 49 of 49
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Posts Made By:
stepheng98
Forum:
BCT, ATF, AATF and Battle Group Commander Series
October 13th, 2010, 06:21 AM
Replies:
5
Old scenario crashing aatf.exe
Views:
4,888
Posted By
stepheng98
Old scenario crashing aatf.exe
I've been having fun running the 'Raging Tiger' scenarios in the BGC engine but one scenario (Where'd they come from ?) crashes the aatf.exe program. Any ideas ?
SPG
Forum:
BCT, ATF, AATF and Battle Group Commander Series
October 12th, 2010, 02:55 PM
Replies:
1
Wishlist:
Ww2
Views:
6,225
Posted By
stepheng98
Ww2
You've probably been asked this several times before but have you ever thought of producing a WW2 version of the AATF engine ? I'm presuming there would be some significant database compiling needed...
Forum:
BCT, ATF, AATF and Battle Group Commander Series
October 6th, 2010, 01:40 PM
Replies:
4
Platoons, companies etc.
Views:
3,787
Posted By
stepheng98
Re: Platoons, companies etc.
OK, understood. Getting there !
SPG
Forum:
BCT, ATF, AATF and Battle Group Commander Series
October 6th, 2010, 12:08 PM
Replies:
4
Platoons, companies etc.
Views:
3,787
Posted By
stepheng98
Re: Platoons, companies etc.
OK, thanks. How do I move the commander without affecting all the other units for example ? i.e I want to move the platoons to their final destination and then move the commander without then...
Forum:
BCT, ATF, AATF and Battle Group Commander Series
October 4th, 2010, 08:18 AM
Replies:
9
Old scenarios - new engine
Views:
4,735
Posted By
stepheng98
Re: Old scenarios - new engine
That works great. For anyone else doing this, if you want to keep the tutorial as well from each program then make sure you rename the tutorial directory before installing the next one.
Regards
...
Forum:
BCT, ATF, AATF and Battle Group Commander Series
October 4th, 2010, 08:15 AM
Replies:
4
Platoons, companies etc.
Views:
3,787
Posted By
stepheng98
Platoons, companies etc.
Hello all.
It may sound like a simple question, but is the company 'marker' just that, a marker or is it a functional unit ? As an example, taking the DMZ Sweep II scenario from Raging Tiger and...
Forum:
BCT, ATF, AATF and Battle Group Commander Series
September 30th, 2010, 02:44 AM
Replies:
9
Old scenarios - new engine
Views:
4,735
Posted By
stepheng98
Re: Old scenarios - new engine
OK, thanks for taking a look. I'll do that.
Regards
Steve Gray
Forum:
BCT, ATF, AATF and Battle Group Commander Series
September 28th, 2010, 02:32 AM
Replies:
9
Old scenarios - new engine
Views:
4,735
Posted By
stepheng98
Re: Old scenarios - new engine
I can play the scenarios OK, it's just the OPORDS that don't play. I was hoping I could ditch the old programs and just use the new one.
SPG
Forum:
BCT, ATF, AATF and Battle Group Commander Series
September 26th, 2010, 02:39 PM
Replies:
9
Old scenarios - new engine
Views:
4,735
Posted By
stepheng98
Re: Old scenarios - new engine
Yes, it does and the continue button doesn't work still.
Regards
Forum:
BCT, ATF, AATF and Battle Group Commander Series
September 21st, 2010, 02:23 PM
Replies:
9
Old scenarios - new engine
Views:
4,735
Posted By
stepheng98
Re: Old scenarios - new engine
Gave it a go on the Raging Tiger scenario 'DMZ Sweep II'. The scrolling of the text up the screen is really slow and the 'continue' button does not work - any ideas ?
Forum:
BCT, ATF, AATF and Battle Group Commander Series
September 20th, 2010, 02:38 AM
Replies:
9
Old scenarios - new engine
Views:
4,735
Posted By
stepheng98
Old scenarios - new engine
Hello all. Does anyone know an easy way of playing the orders/map section of old scenarios when playing these in the new engine ? For example, playing a scenario from Raging Tiger in BGC ?
Steve...
Forum:
WinSPWW2
July 5th, 2010, 09:01 AM
Replies:
1
Longest Day
Views:
1,629
Posted By
stepheng98
Longest Day
Hello.
Are there any scenarios available that deal with the D-DAY landings or mirror the AH game 'The Longest Day' ?
Regards
Steve Gray
Forum:
BCT, ATF, AATF and Battle Group Commander Series
June 15th, 2010, 03:19 PM
Replies:
4
Raging Tiger UAV
Views:
4,064
Posted By
stepheng98
Re: Raging Tiger UAV
Ok, thanks for the reply.
Steve Gray
Forum:
BCT, ATF, AATF and Battle Group Commander Series
June 15th, 2010, 10:53 AM
Replies:
4
Raging Tiger UAV
Views:
4,064
Posted By
stepheng98
Re: Raging Tiger UAV
That worked great thanks ! Is it possible to re-arm these ?
Regards
Steve Gray
Forum:
BCT, ATF, AATF and Battle Group Commander Series
June 14th, 2010, 12:20 PM
Replies:
4
Raging Tiger UAV
Views:
4,064
Posted By
stepheng98
Raging Tiger UAV
Hello all. How do I launch the UAV's in raging tiger scenario 1 ?
Regards
Steve Gray
Forum:
BCT, ATF, AATF and Battle Group Commander Series
June 4th, 2010, 02:48 AM
Replies:
2
Battle Group Commander
Views:
3,203
Posted By
stepheng98
Re: Battle Group Commander
OK, thanks for the reply and good luck.
Steve Gray
Forum:
BCT, ATF, AATF and Battle Group Commander Series
June 3rd, 2010, 08:53 AM
Replies:
2
Battle Group Commander
Views:
3,203
Posted By
stepheng98
Battle Group Commander
Hello.
Is there any word on episode 2 of Battle Group Commander ?
Regards
Stephen Gray
Forum:
BCT, ATF, AATF and Battle Group Commander Series
October 29th, 2009, 04:41 PM
Replies:
1
BGC + Falklands
Views:
3,005
Posted By
stepheng98
BGC + Falklands
Hello.
I have installed Falklands 1982+patch and BGC on top of this which is great as I can play them all from the same engine. I now have some questions though as there are differences :-
1.)...
Forum:
BCT, ATF, AATF and Battle Group Commander Series
October 12th, 2009, 02:58 PM
Replies:
1
Colour Depth
Views:
3,219
Posted By
stepheng98
Colour Depth
Hello all.
Is there a way past altering the colour depth every time I want to play The Falklands or Raging Tiger ?
SPG
Forum:
BCT, ATF, AATF and Battle Group Commander Series
October 1st, 2009, 06:19 AM
Replies:
1
Morale
Views:
2,505
Posted By
stepheng98
Morale
Hello all.
In Raging Tiger, The Falklands, BGC and AATF is the morale of the troops taken into account ?
SPG
Forum:
WinSPMBT
September 21st, 2009, 05:47 AM
Replies:
3
Full Screen Slow Speed
Views:
2,822
Posted By
stepheng98
Re: Full Screen Slow Speed
Thanks for tips - I tried them all but to no effect so I downgraded the graphics driver as a last attempt and all now OK !
SPG
Forum:
WinSPMBT
September 20th, 2009, 02:13 PM
Replies:
6
Scenario size/moves
Views:
2,977
Posted By
stepheng98
Re: Scenario size/moves
Ta. Now I've found 'Fast Artillery' it's not so bad !
SPG
Forum:
WinSPMBT
September 20th, 2009, 02:11 PM
Replies:
3
Full Screen Slow Speed
Views:
2,822
Posted By
stepheng98
Full Screen Slow Speed
Hello.
I've noticed that this had occurred in another thread but no known answer at that time. I have noticed that winSPMBT runs very slow in full screen mode (800X600) and normally in windowed...
Forum:
WinSPMBT
September 17th, 2009, 11:52 AM
Replies:
6
Scenario size/moves
Views:
2,977
Posted By
stepheng98
Scenario size/moves
Hello all.
Is there a way of knowing before entering a scenario, how many moves or the size ? Some don't say this in the description so it's hard to tell.
SPG
Showing results 26 to 49 of 49
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