The Official e-Store of Shrapnel Games
This Month's Specials
Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 2 of 10
<
1
2
3
4
>
Last
»
Showing results 26 to 50 of 235
Search took
0.01
seconds; generated 66 minute(s) ago.
Search:
Posts Made By:
ibol
Forum:
Approaching Infinity
July 14th, 2015, 10:31 PM
Replies:
159
Sticky:
Bug:
Reports of bugs or possible bugs.
Views:
85,081
Posted By
ibol
Re: Reports of bugs or possible bugs.
PvK is correct in that I am trying to limit your ability to make money be a non-issue.
To put it in the context of the game world, "The Bankers are increasing their prices based on how much money...
Forum:
Approaching Infinity
July 14th, 2015, 10:28 PM
Replies:
35
What makes this game worth $40 more than any other roguelike?
Views:
40,544
Posted By
ibol
Re: What makes this game worth $40 more than any other roguelike?
Hi, Matt,
I am the developer, and I do appreciate and understand many of the (IMO) legitimate concerns that have been thoughtfully expressed here.
That being said, I really really really...
Forum:
Approaching Infinity
June 8th, 2015, 08:28 AM
Replies:
159
Sticky:
Bug:
Reports of bugs or possible bugs.
Views:
85,081
Posted By
ibol
Re: Reports of bugs or possible bugs.
there you go, yes. collecting "white data" is how you are able to get back to normal space. Although technically, I suppose it should give you "data".
Forum:
Approaching Infinity
June 3rd, 2015, 11:27 PM
Replies:
100
Sticky:
Feature requests
Views:
66,228
Posted By
ibol
Re: Feature requests
Hi, Dari, and welcome! Glad you're enjoying it.
I'm not going to reply to your whole message, but you should know that you have some good ideas there :)
In fact , #s 1,4,7,9,11 are already in...
Forum:
Approaching Infinity
May 29th, 2015, 08:33 AM
Replies:
9
International Roguelike Developers Conference
Views:
13,611
Posted By
ibol
Re: International Roguelike Developers Conference
Hey, that's a great idea. it could be done with any sort of screen-capture software, like Fraps or Action!
So yeah, I leave in <2 hours, will be gone till late Monday.
Here is the streaming...
Forum:
Approaching Infinity
May 21st, 2015, 10:08 AM
Replies:
159
Sticky:
Bug:
Reports of bugs or possible bugs.
Views:
85,081
Posted By
ibol
Re: Reports of bugs or possible bugs.
thanks,
I have done something for both of those issues now in the current beta.
I'd expect release early june ;)
Forum:
Approaching Infinity
May 20th, 2015, 02:07 PM
Replies:
5
Unlocking ships question
Views:
21,115
Posted By
ibol
Re: Unlocking ships question
those are the monks and unifiers ships.
Forum:
Approaching Infinity
May 20th, 2015, 01:48 PM
Replies:
159
Sticky:
Bug:
Reports of bugs or possible bugs.
Views:
85,081
Posted By
ibol
Re: Reports of bugs or possible bugs.
PvK,
when you report something like that (insects on water), please provide a screenshot. That definitely should *not* happen; there's something in the spawning routine that is supposed to prevent...
Forum:
Approaching Infinity
May 17th, 2015, 01:19 PM
Replies:
159
Sticky:
Bug:
Reports of bugs or possible bugs.
Views:
85,081
Posted By
ibol
Re: Reports of bugs or possible bugs.
Presented for your approval, a possible further solution to the "lighting" issues people struggle with:
https://youtu.be/NP-WBa4Kg8E
Forum:
After Action Reports
May 12th, 2015, 10:40 PM
Replies:
27
Victory!
Views:
30,184
Posted By
ibol
Re: Victory!
fun fact: the "amulet of yendor" quest was actually just a test to make sure that I could make the game "win-able". I wanted to make it possible, for testing purposes. I originally intended to take...
Forum:
Approaching Infinity
May 11th, 2015, 09:46 AM
Replies:
159
Sticky:
Bug:
Reports of bugs or possible bugs.
Views:
85,081
Posted By
ibol
Re: Reports of bugs or possible bugs.
Hi, Jestre,
welcome to the forums! Sorry you're having troubles...
So: you only need to "register" the game one time. once that is done, it does not ever need to connect to the internet again.
...
Forum:
Approaching Infinity
May 9th, 2015, 09:33 AM
Replies:
159
Sticky:
Bug:
Reports of bugs or possible bugs.
Views:
85,081
Posted By
ibol
Re: Reports of bugs or possible bugs.
pvk:
first, about the "los/targeting" issues:
sometimes they are in a better position than you, and they can shoot you, but you can't shoot them. this will not change.
now, about the armor:
I...
Forum:
Approaching Infinity
May 5th, 2015, 09:34 PM
Replies:
21
Question:
Favourite Ship Type
Views:
46,321
Posted By
ibol
Re: Favourite Ship Type
so, who wants a "crafting" ship :) ?
OR:
can anyone think of a good "theme" for a playable ship, that does not already exist?
Forum:
Approaching Infinity
May 3rd, 2015, 03:39 PM
Replies:
100
Sticky:
Feature requests
Views:
66,228
Posted By
ibol
Re: Feature requests
ok, since I am being more liberal with "settings" in the option menu, this is easy to address now. will do. (this has been mentioned many times in the past)
... and ... several hours later,...
Forum:
Approaching Infinity
May 3rd, 2015, 03:38 PM
Replies:
11
Cave-in survival?
Views:
19,863
Posted By
ibol
Re: Cave-in survival?
hey, guys, just so you know,
this has been addressed in update 115 (currently in beta)
I apologize for those losses, they are not intended.
rubble no longer spawns in doorways that prevent you...
Forum:
Approaching Infinity
April 29th, 2015, 09:58 PM
Replies:
9
It is very dark... in space...
Views:
12,102
Posted By
ibol
Re: It is very dark... in space...
here is a sample of the OLD method (left) vs. the NEW option (right):
http://forum.shrapnelgames.com/attachment.php?attachmentid=13626&d=1430359081
I brightened the "unexplored" , and gave the...
Forum:
Approaching Infinity
April 29th, 2015, 09:52 PM
Replies:
159
Sticky:
Bug:
Reports of bugs or possible bugs.
Views:
85,081
Posted By
ibol
Re: Reports of bugs or possible bugs.
Baldrick,
Thanks, that's what I was thinking. I just put whitespace checks in the quest-spawners. should hopefully put a stop to that.
There really are a lot of awesome changes in this next...
Forum:
Approaching Infinity
April 29th, 2015, 08:30 AM
Replies:
159
Sticky:
Bug:
Reports of bugs or possible bugs.
Views:
85,081
Posted By
ibol
Re: Reports of bugs or possible bugs.
Damien suspects right... there should not be planets in whitespace.
except for "whiteworlds" , which I have not implemented yet!
(but they would be covered in whitewater, inhabited by...
Forum:
Approaching Infinity
April 29th, 2015, 08:26 AM
Replies:
9
It is very dark... in space...
Views:
12,102
Posted By
ibol
Re: It is very dark... in space...
Hi, PvK,
There have been mentions of the difficulty of being able to tell whether something is see, known, or unexplored.
in the next version, I've introduced a setting for "high contrast...
Forum:
Approaching Infinity
April 29th, 2015, 08:16 AM
Replies:
4
AI T-Shirts
Views:
19,413
Posted By
ibol
Re: AI T-Shirts
that's great, guys! thank David for the artwork. That will actually appear in the game in the next update ;)
Forum:
Approaching Infinity
April 28th, 2015, 02:19 PM
Replies:
4
AI T-Shirts
Views:
19,413
Posted By
ibol
AI T-Shirts
Since I'm speaking at IRDC in May, I started thinking that I wanted to have some Approaching Infinity T-shirts made. Asking around my game developer friends, I heard good things about "teespring":...
Forum:
Approaching Infinity
April 28th, 2015, 02:11 PM
Replies:
159
Sticky:
Bug:
Reports of bugs or possible bugs.
Views:
85,081
Posted By
ibol
Re: Reports of bugs or possible bugs.
about 2 weeks ago, I posted in this thread, saying that there were only 6 new bugs reported, and they were all minor.
I guess you guys took that as a challenge, because that's when they started...
Forum:
After Action Reports
April 26th, 2015, 12:12 PM
Replies:
27
Victory!
Views:
30,184
Posted By
ibol
Re: Victory!
This might come as a surprise to some, but I never beat Approaching Infinity...Until yesterday!
Of course, I've beaten it plenty of times with various cheats and shortcuts, but this time I played...
Forum:
Approaching Infinity
April 26th, 2015, 10:47 AM
Replies:
2
Error in demo
Views:
10,387
Posted By
ibol
Re: Error in demo
Hello, Rich, and welcome.
ugh...I remember that error.
it happens sometimes, but I don't think it exists any more.
if you try again it should run fine, although it may re-occur.
I suppose...
Forum:
Approaching Infinity
April 23rd, 2015, 10:46 PM
Replies:
3
Smallest Laptop to run AI?
Views:
9,850
Posted By
ibol
Re: Smallest Laptop to run AI?
one of the older operating systems (xp maybe) , I don't recall which one, actually does tend to reach a point where ai crashes repeatedly.
it's not really the OS I'm concerned about, just the...
Showing results 26 to 50 of 235
Page 2 of 10
<
1
2
3
4
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
12:22 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.