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Showing results 26 to 33 of 33
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Posts Made By:
Omega
Forum:
Space Empires: IV & V
May 27th, 2001, 08:15 AM
Replies:
18
Severe combat disadvantage for AI
Views:
2,882
Posted By
Omega
Re: Severe combat disadvantage for AI
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by capnq:
This entire discussion seems to be ignoring weapons range. Whoever moves into range first is going to...
Forum:
Space Empires: IV & V
May 21st, 2001, 05:21 AM
Replies:
11
Upgrading Cargo?
Views:
2,833
Posted By
Omega
Re: Upgrading Cargo?
The biggest problem that I have with the whole jettison cargo thing is that it is an all or nothing proposition. If I have 5 old weapons platforms of the same type, it is not possible to jettison...
Forum:
Space Empires: IV & V
May 21st, 2001, 02:42 AM
Replies:
1
Massive AI Failure
Views:
1,302
Posted By
Omega
Massive AI Failure
I just had a game ruined by seven of the nine AI players failing to do *ANYTHING* for the first 14 turns of the game. They are comatose. No building, no research, nothing. I have the TDM Mod Pack...
Forum:
Space Empires: IV & V
May 13th, 2001, 05:57 AM
Replies:
36
Could someone explain:
Views:
7,113
Posted By
Omega
Re: Could someone explain:
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by dogscoff:
Interesting. Not much good for SE though, sinc once the map is generated you *still* have the problem...
Forum:
Space Empires: IV & V
May 5th, 2001, 11:35 AM
Replies:
17
Counter Intelligence
Views:
2,705
Posted By
Omega
Re: Counter Intelligence
After reading all of the replies to my question, I am now sure that turning off intelligence projects in my current game was a good decision!
The documentation should contain a detailed...
Forum:
Space Empires: IV & V
May 5th, 2001, 11:09 AM
Replies:
44
Fighters are now unbalanced
Views:
6,515
Posted By
Omega
Re: Fighters are now unbalanced
I find point defense versus fighters in Version 1.35 to be quite balanced. In my current game there are two AI players that are using fighters. I have 3 PD cannons on all of my current ship designs....
Forum:
Space Empires: IV & V
May 5th, 2001, 10:34 AM
Replies:
9
SEIV CD Docs
Views:
2,599
Posted By
Omega
Re: SEIV CD Docs
The HTML help that comes with the full Version isn’t all that great. A good old fashion windows help file would have been much better. This would have allowed actual searching of the manual.
The...
Forum:
Space Empires: IV & V
May 2nd, 2001, 05:15 AM
Replies:
17
Counter Intelligence
Views:
2,705
Posted By
Omega
Counter Intelligence
How exactly does counter intelligence work? Why is it so expensive?
Way back in the 0.51 demo, it did not cost very much. Just look at the screen image in the HTML help. It lists the cost of...
Showing results 26 to 33 of 33
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