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Search: Posts Made By: Starhawk
Forum: Space Empires: IV & V August 26th, 2006, 05:41 PM
Replies: 83
Views: 17,005
Posted By Starhawk
Re: OT: I know how to solve global warming

I do admit I get a kick out of people saying mankind will be long extinct as if it will happen some time in the next few years or something.

No offense people but Mankind has been believing it...
Forum: Space Empires: IV & V August 23rd, 2006, 07:56 AM
Replies: 18
Views: 3,947
Posted By Starhawk
Re: Sith Rejects

Darth Continent http://forum.shrapnelgames.com/images/smilies/happy.gif


"Darth maul doesn't count because he died like a tatooed little *****" LOL
Forum: Space Empires: IV & V August 22nd, 2006, 04:19 PM
Replies: 18
Views: 3,501
Posted By Starhawk
Re: A mod idea :)

Well see now I've actually come to a slight problem, I am unsure of precisely WHERE the tech tree should start for each race.

I mean if I went the route of the original SEIV tech tree then we...
Forum: Space Empires: IV & V August 22nd, 2006, 02:49 PM
Replies: 18
Views: 3,501
Posted By Starhawk
Re: A mod idea :)

1. SO basically make it so that the orbital yards are the only thing that can build to X amount of say Radition while the small hulls dont use or need RADS at all.

The problem is that don't all...
Forum: Space Empires: IV & V August 22nd, 2006, 12:37 PM
Replies: 18
Views: 3,501
Posted By Starhawk
Re: A mod idea :)

Okay I was thinking to make this more realistic especially considering the tonnages of the ships (10+ megaton components plus probobly hundreds of megatons in hull weight) I would make it so that you...
Forum: Space Empires: IV & V August 19th, 2006, 01:32 PM
Replies: 79
Views: 8,024
Posted By Starhawk
Re: Stargate episode 200!!!

Bah! They did the Dorothy skit for five seconds http://forum.shrapnelgames.com/images/smilies/tongue.gif

And the open jacket and stuff was spoofing Farscape you farbot! (seriously that too was an...
Forum: Space Empires: IV & V August 18th, 2006, 05:32 AM
Replies: 1
Views: 2,916
Posted By Starhawk
Doga question

Hey all I have a dumb question, how the heck do you delete textures from those boxes?

I mean you know the boxes with the arrows, how do you return one to it's default WHITE instead of an imported...
Forum: Space Empires: IV & V August 17th, 2006, 02:33 PM
Replies: 18
Views: 3,501
Posted By Starhawk
Re: A mod idea :)

Ladies and gentlemen the Hra-THrall Legacy (superdreadnought) starship.
Forum: Space Empires: IV & V August 17th, 2006, 12:19 AM
Replies: 18
Views: 3,501
Posted By Starhawk
Re: A mod idea :)

Okay some details I've decided for what I'm going to do:

Fighters: Some races will NOT have them and others will have them purely for fighter and interceptor (as in MISSILES people...
Forum: Space Empires: IV & V August 16th, 2006, 08:51 PM
Replies: 18
Views: 3,501
Posted By Starhawk
Re: A mod idea :)

Well in "canon" the Hra-Thrall harbringer was just over 12.9km long 4.8km high and about 1.8 km wide so yeah that is a BIG Hra-Thrall starship, though not the biggest the biggest is actually the...
Forum: Space Empires: IV & V August 16th, 2006, 08:53 AM
Replies: 18
Views: 3,501
Posted By Starhawk
Re: A mod idea :)

Well here my friends is the Hra-Thrall Harbringer (Dreadnought) sized vessel http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Space Empires: IV & V August 15th, 2006, 04:53 PM
Replies: 18
Views: 3,501
Posted By Starhawk
Re: A mod idea :)

I have a question for the modders out here, should I finish making the shipsets for the races I am including and THEN work on scripting and modding or finish the cripting and modding and THEN make...
Forum: Space Empires: IV & V August 15th, 2006, 04:01 PM
Replies: 18
Views: 3,501
Posted By Starhawk
Re: A mod idea :)

Well I hope my mod gets to be popular not just for my own ego but because I really do want to do a tribute to what got me started in Sci-Fi writing and gaming and that is the Boardwars and the...
Forum: Space Empires: IV & V August 15th, 2006, 01:06 PM
Replies: 18
Views: 3,501
Posted By Starhawk
Re: A mod idea :)

They CAN colonize worlds they just can't capture them from other players worlds, this is mainly to compensate for the fact that Swarmers and Hunters START with universal colony tech, being able to...
Forum: Space Empires: IV & V August 15th, 2006, 03:35 AM
Replies: 18
Views: 3,501
Posted By Starhawk
Re: A mod idea :)

Union of Man: The Union of Man are the descendents of many of the independant nations that fled the Solar system during the last great war between Icara and the Sol Coalition. In their years of...
Forum: Space Empires: IV & V August 15th, 2006, 03:20 AM
Replies: 18
Views: 3,501
Posted By Starhawk
A mod idea :)

Hey some of you may or may not (most likely not) remember that I mentioned the idea that I would be making a mod sometime in the future.

Well I have finally come up with an idea and I'd like ya'll...
Forum: Space Empires: IV & V June 29th, 2006, 01:57 PM
Replies: 396
Views: 54,147
Posted By Starhawk
Re: A new Game story (From the begining)

kick! sorry my first chapter posting in 4 months I want it to be at the top for a little bit http://forum.shrapnelgames.com/images/smilies/happy.gif

Or are you guys getting tired of my characters...
Forum: Space Empires: IV & V June 29th, 2006, 01:55 PM
Replies: 122
Views: 18,609
Posted By Starhawk
Re: Bad Names For Your Ships

Bad ship names: lol I forgot about this thread

Doughboy
fatman
Michael Moore
Bill Clinton (On a long phalice shaped ship)
NOT the transport
The transport
Not the Mama!
This is my only warp...
Forum: Space Empires: IV & V June 29th, 2006, 02:39 AM
Replies: 396
Views: 54,147
Posted By Starhawk
Re: A new Game story (From the begining)

Alone in the Dark pt2
When my candle burns away and the dark of night replaces day,
Stand by my side, I will not fear when deaths’ grim voice at last I hear.
And when the toils of war at last...
Forum: Space Empires: IV & V May 26th, 2006, 03:31 PM
Replies: 35
Views: 4,890
Posted By Starhawk
Re: Philosophical scenario - A chance meeting

Well then you blow up that ship and if it's buddies show up you go "Damn buddies some guy came in to this sector and just WHAM blew your ship to hell.....can we do anything to help you find them?"
...
Forum: Space Empires: IV & V May 26th, 2006, 03:30 AM
Replies: 35
Views: 4,890
Posted By Starhawk
Re: Philosophical scenario - A chance meeting

I would stall for time send an omnidirectional communique to Earth warning them to build BIG ACTUAL warships (dedicated to killing and the general blowing up of things) I would then try for peace...
Forum: Space Empires: IV & V May 20th, 2006, 06:16 PM
Replies: 396
Views: 54,147
Posted By Starhawk
Re: A new Game story (From the begining)

Hey all long time no post.....just wanted to let you know this story is fAR from dead and that I am right now working on Chapter 2 of the latest "series" involving the HLS 303 (Forlorn).

For...
Forum: Space Empires: IV & V March 19th, 2006, 12:04 PM
Replies: 17
Views: 4,328
Posted By Starhawk
Re: Things we do to our pets

Yeah I've been really busy lately and unfortunately still have a LOT of work to do on the newest chapter of my story heh.

Anyway yeah cats are great because they do stupid clutsy stuff and then...
Forum: Space Empires: IV & V March 17th, 2006, 06:15 AM
Replies: 17
Views: 4,328
Posted By Starhawk
Re: OT: Things we do to our pets

I have a cat named Min Lee and a Dog named Rascal Bibbles (yes my dogs had middle names, my old dearly departed dog Doger's middle name was Rocky)

Anyway my cat is a midgit flame point Siamese (by...
Forum: Space Empires: IV & V March 10th, 2006, 09:18 PM
Replies: 19
Views: 4,345
Posted By Starhawk
Re: What\'s is the point of certain weapons in SE:I

Ladies and gentlemen the I-Las http://forum.shrapnelgames.com/images/smilies/happy.gif

Name := Imperial Laser-Beam I
Description := Focused energy beam used as a Long...
Showing results 26 to 50 of 500

 
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