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Search: Posts Made By: Coal
Forum: Space Empires: IV & V September 6th, 2001, 12:25 AM
Replies: 9
Views: 3,133
Posted By Coal
Re: mods???

I do it the hard way because it's a challenge.


And I didnt know about the launcher. I've been gone from here a few months.

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Rules? What rules?

My summer home on the web...
Forum: Space Empires: IV & V September 5th, 2001, 03:26 PM
Replies: 9
Views: 3,133
Posted By Coal
Re: mods???

You dont turn mods on and off that easily. You turn on a mod by copying the files in the mod's directory into the same place in your game directory.
You have a mod that deals with componenets. It...
Forum: Space Empires: IV & V September 3rd, 2001, 04:41 PM
Replies: 15
Views: 3,887
Posted By Coal
Re: Somebody DEFINE the 50% refit rule please?!?

Sorry if my answer was a little complex. Was trying to cover as much as I knew.

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Rules? What rules?

My summer home on the web (http://www.coal.50megs.com)
Forum: Space Empires: IV & V September 3rd, 2001, 03:16 PM
Replies: 15
Views: 3,887
Posted By Coal
Re: Somebody DEFINE the 50% refit rule please?!?

From what I understand, if the new design costs 50% more resource points than the original, then you can't refit it.

Now, what the original design would be, Im not sure. I think it's the current...
Forum: Space Empires: IV & V September 2nd, 2001, 11:28 PM
Replies: 3
Views: 1,571
Posted By Coal
Re: Does AI Use Phased Shields?

Yep.

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Rules? What rules?

My summer home on the web (http://www.coal.50megs.com)
Forum: Space Empires: IV & V August 22nd, 2001, 03:06 PM
Replies: 14
Views: 3,215
Posted By Coal
Re: welcome back!

I have a question about the Ulitmate Mod. When I downloaded it when it first came out and randomly created a galaxy with the Map Editor, the majority of the systems, if I remember, looked like...
Forum: Space Empires: IV & V August 20th, 2001, 03:22 AM
Replies: 9
Views: 2,887
Posted By Coal
Re: SE4 and Warhammer 40K

You can get the Orks set at Universal Shipyards. It's address is www.universalshipyards.tripod.com (http://www.universalshipyards.tripod.com)


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Rules? What rules?

[This...
Forum: Space Empires: IV & V August 18th, 2001, 03:50 PM
Replies: 7
Views: 1,637
Posted By Coal
Re: Can someone point me to these?

Can anyone help me?

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Rules? What rules?
Forum: Space Empires: IV & V August 17th, 2001, 09:11 PM
Replies: 7
Views: 1,637
Posted By Coal
Re: Can someone point me to these?

Thanks for posting those name files. Now, does anyone know where I could get the Posideon pics for EA? I hate useing the heavy carrier pics that came with the set. It just dosnt look like a heavy...
Forum: Space Empires: IV & V August 17th, 2001, 06:46 PM
Replies: 7
Views: 1,637
Posted By Coal
Re: Can someone point me to these?

Yeah, that's where I got the Star Wars sets, but they didnt come with the design name txt files that are specified in the general.txt file. I also went to Kuat Drive Yards, where I remember they had...
Forum: Space Empires: IV & V August 17th, 2001, 04:10 PM
Replies: 7
Views: 1,637
Posted By Coal
Re: Can someone point me to these?

Also, someone made some pics of an Earth Force Posideon supercarrier for the EA shipset. Does anyone know where I can get the profile and mini for this? Again, thanks for any help.
...
Forum: Space Empires: IV & V August 17th, 2001, 03:09 PM
Replies: 7
Views: 1,637
Posted By Coal
Can someone point me to these?

I havnt been playing SEIV the past few months, Ive been busy with other things. Unfortunately, while doing these other things, I managed to lose all my files for the game (instaled game, mods,...
Forum: Space Empires: IV & V May 21st, 2001, 03:04 AM
Replies: 1
Views: 1,443
Posted By Coal
Re: Renaming Ships

Button at top of screen that says Name. Or select the ship and hit the N key.

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Rules? What rules?
Forum: Space Empires: IV & V May 18th, 2001, 07:47 PM
Replies: 23
Views: 5,110
Posted By Coal
Re: Do any of you actually name your ships?

Only the large baseships and some of my large carriers. And somtimes an important defense base.

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Rules? What rules?
Forum: Space Empires: IV & V May 17th, 2001, 12:55 AM
Replies: 74
Views: 12,913
Posted By Coal
Re: Modder brainstorming session

If your going for MOO type shields, how about reflector shields, that bounce some of the energy back at the attacking enemy.

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Rules? What rules?
Forum: Space Empires: IV & V May 13th, 2001, 12:50 AM
Replies: 2
Views: 1,620
Posted By Coal
Re: neutrals expansion mod?

If you mean a pack of more neutral races, that is at universal shipyard's extras area.

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Rules? What rules?
Forum: Space Empires: IV & V May 9th, 2001, 10:01 PM
Replies: 2
Views: 1,803
Posted By Coal
Does anyone know about Btech pics?

Does anyone know where I can find some pics of Battletech ships that can be made into a shipset? The only pics I currently have are those in my gameing books.

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Rules? What rules?
Forum: Space Empires: IV & V May 9th, 2001, 08:39 PM
Replies: 8
Views: 2,297
Posted By Coal
Re: Unloading Cargo onto planet: Who to vary drop quantities

On the right side of the cargo screen is a list of options that says 'Drop one, drop five, drop ten, drop all.' or something to that effect. Just click on the option to drop, and then unload the...
Forum: Space Empires: IV & V May 9th, 2001, 08:36 PM
Replies: 5
Views: 1,599
Posted By Coal
Re: Keeping Ships from mutinying: What am I doing wrong?

you just have to use the highest counter-intel you have availiable, and you have to devote all your intel points to that one project. Mabye you should run the enemy intel sabotage project to destroy...
Forum: Space Empires: IV & V May 9th, 2001, 06:03 PM
Replies: 7
Views: 2,603
Posted By Coal
Re: New Ideas for race AI

I do agree with you that the AI needs to be a little more real. And I do have a sugestion.

You idea with the races getting angry over weapons use shouldn't work with all of the races. Some of...
Forum: Space Empires: IV & V May 8th, 2001, 09:36 PM
Replies: 12
Views: 3,487
Posted By Coal
Re: Edicts, polices and projects

Good point. I didn't think that one through enough.

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Rules? What rules?
Forum: Space Empires: IV & V May 8th, 2001, 07:36 PM
Replies: 12
Views: 3,487
Posted By Coal
Re: Edicts, polices and projects

Got another 2 for the list, more of an intel project though:

Sponser Pirates- Would act like steal resources, ship bomb and trade disruption all in one package. Would cost resources for paying the...
Forum: Space Empires: IV & V May 8th, 2001, 07:22 PM
Replies: 2
Views: 1,752
Posted By Coal
Re: Can anyone explain this

Bingo Nitram, right on target. Would never have thought of checking the size. Thanks.

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Rules? What rules?
Forum: Space Empires: IV & V May 8th, 2001, 06:30 PM
Replies: 2
Views: 1,752
Posted By Coal
Can anyone explain this

This is a small bug I'm having with the Star Wars shipsets. In the game, I design a light cruiser, but when I look at the mini for the LC, it has a gray line running down the right side of the image....
Forum: Space Empires: IV & V May 8th, 2001, 04:33 PM
Replies: 12
Views: 3,487
Posted By Coal
Re: Edicts, polices and projects

Rufugees, didn't think about that.

What about having the populations of colonies that are close to an invading fleet flee to worlds deeper in your empire. They just don't want to be close to the...
Showing results 26 to 50 of 109

 
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