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Showing results 26 to 50 of 109
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Posts Made By:
Coal
Forum:
Space Empires: IV & V
September 6th, 2001, 12:25 AM
Replies:
9
mods???
Views:
3,133
Posted By
Coal
Re: mods???
I do it the hard way because it's a challenge.
And I didnt know about the launcher. I've been gone from here a few months.
------------------
Rules? What rules?
My summer home on the web...
Forum:
Space Empires: IV & V
September 5th, 2001, 03:26 PM
Replies:
9
mods???
Views:
3,133
Posted By
Coal
Re: mods???
You dont turn mods on and off that easily. You turn on a mod by copying the files in the mod's directory into the same place in your game directory.
You have a mod that deals with componenets. It...
Forum:
Space Empires: IV & V
September 3rd, 2001, 04:41 PM
Replies:
15
Somebody DEFINE the 50% refit rule please?!?
Views:
3,887
Posted By
Coal
Re: Somebody DEFINE the 50% refit rule please?!?
Sorry if my answer was a little complex. Was trying to cover as much as I knew.
------------------
Rules? What rules?
My summer home on the web (http://www.coal.50megs.com)
Forum:
Space Empires: IV & V
September 3rd, 2001, 03:16 PM
Replies:
15
Somebody DEFINE the 50% refit rule please?!?
Views:
3,887
Posted By
Coal
Re: Somebody DEFINE the 50% refit rule please?!?
From what I understand, if the new design costs 50% more resource points than the original, then you can't refit it.
Now, what the original design would be, Im not sure. I think it's the current...
Forum:
Space Empires: IV & V
September 2nd, 2001, 11:28 PM
Replies:
3
Does AI Use Phased Shields?
Views:
1,571
Posted By
Coal
Re: Does AI Use Phased Shields?
Yep.
------------------
Rules? What rules?
My summer home on the web (http://www.coal.50megs.com)
Forum:
Space Empires: IV & V
August 22nd, 2001, 03:06 PM
Replies:
14
welcome back!
Views:
3,215
Posted By
Coal
Re: welcome back!
I have a question about the Ulitmate Mod. When I downloaded it when it first came out and randomly created a galaxy with the Map Editor, the majority of the systems, if I remember, looked like...
Forum:
Space Empires: IV & V
August 20th, 2001, 03:22 AM
Replies:
9
SE4 and Warhammer 40K
Views:
2,887
Posted By
Coal
Re: SE4 and Warhammer 40K
You can get the Orks set at Universal Shipyards. It's address is www.universalshipyards.tripod.com (http://www.universalshipyards.tripod.com)
------------------
Rules? What rules?
[This...
Forum:
Space Empires: IV & V
August 18th, 2001, 03:50 PM
Replies:
7
Can someone point me to these?
Views:
1,637
Posted By
Coal
Re: Can someone point me to these?
Can anyone help me?
------------------
Rules? What rules?
Forum:
Space Empires: IV & V
August 17th, 2001, 09:11 PM
Replies:
7
Can someone point me to these?
Views:
1,637
Posted By
Coal
Re: Can someone point me to these?
Thanks for posting those name files. Now, does anyone know where I could get the Posideon pics for EA? I hate useing the heavy carrier pics that came with the set. It just dosnt look like a heavy...
Forum:
Space Empires: IV & V
August 17th, 2001, 06:46 PM
Replies:
7
Can someone point me to these?
Views:
1,637
Posted By
Coal
Re: Can someone point me to these?
Yeah, that's where I got the Star Wars sets, but they didnt come with the design name txt files that are specified in the general.txt file. I also went to Kuat Drive Yards, where I remember they had...
Forum:
Space Empires: IV & V
August 17th, 2001, 04:10 PM
Replies:
7
Can someone point me to these?
Views:
1,637
Posted By
Coal
Re: Can someone point me to these?
Also, someone made some pics of an Earth Force Posideon supercarrier for the EA shipset. Does anyone know where I can get the profile and mini for this? Again, thanks for any help.
...
Forum:
Space Empires: IV & V
August 17th, 2001, 03:09 PM
Replies:
7
Can someone point me to these?
Views:
1,637
Posted By
Coal
Can someone point me to these?
I havnt been playing SEIV the past few months, Ive been busy with other things. Unfortunately, while doing these other things, I managed to lose all my files for the game (instaled game, mods,...
Forum:
Space Empires: IV & V
May 21st, 2001, 03:04 AM
Replies:
1
Renaming Ships
Views:
1,443
Posted By
Coal
Re: Renaming Ships
Button at top of screen that says Name. Or select the ship and hit the N key.
------------------
Rules? What rules?
Forum:
Space Empires: IV & V
May 18th, 2001, 07:47 PM
Replies:
23
Do any of you actually name your ships?
Views:
5,110
Posted By
Coal
Re: Do any of you actually name your ships?
Only the large baseships and some of my large carriers. And somtimes an important defense base.
------------------
Rules? What rules?
Forum:
Space Empires: IV & V
May 17th, 2001, 12:55 AM
Replies:
74
Modder brainstorming session
Views:
12,913
Posted By
Coal
Re: Modder brainstorming session
If your going for MOO type shields, how about reflector shields, that bounce some of the energy back at the attacking enemy.
------------------
Rules? What rules?
Forum:
Space Empires: IV & V
May 13th, 2001, 12:50 AM
Replies:
2
neutrals expansion mod?
Views:
1,620
Posted By
Coal
Re: neutrals expansion mod?
If you mean a pack of more neutral races, that is at universal shipyard's extras area.
------------------
Rules? What rules?
Forum:
Space Empires: IV & V
May 9th, 2001, 10:01 PM
Replies:
2
Does anyone know about Btech pics?
Views:
1,803
Posted By
Coal
Does anyone know about Btech pics?
Does anyone know where I can find some pics of Battletech ships that can be made into a shipset? The only pics I currently have are those in my gameing books.
------------------
Rules? What rules?
Forum:
Space Empires: IV & V
May 9th, 2001, 08:39 PM
Replies:
8
Unloading Cargo onto planet: Who to vary drop quantities
Views:
2,297
Posted By
Coal
Re: Unloading Cargo onto planet: Who to vary drop quantities
On the right side of the cargo screen is a list of options that says 'Drop one, drop five, drop ten, drop all.' or something to that effect. Just click on the option to drop, and then unload the...
Forum:
Space Empires: IV & V
May 9th, 2001, 08:36 PM
Replies:
5
Keeping Ships from mutinying: What am I doing wrong?
Views:
1,599
Posted By
Coal
Re: Keeping Ships from mutinying: What am I doing wrong?
you just have to use the highest counter-intel you have availiable, and you have to devote all your intel points to that one project. Mabye you should run the enemy intel sabotage project to destroy...
Forum:
Space Empires: IV & V
May 9th, 2001, 06:03 PM
Replies:
7
New Ideas for race AI
Views:
2,603
Posted By
Coal
Re: New Ideas for race AI
I do agree with you that the AI needs to be a little more real. And I do have a sugestion.
You idea with the races getting angry over weapons use shouldn't work with all of the races. Some of...
Forum:
Space Empires: IV & V
May 8th, 2001, 09:36 PM
Replies:
12
Edicts, polices and projects
Views:
3,487
Posted By
Coal
Re: Edicts, polices and projects
Good point. I didn't think that one through enough.
------------------
Rules? What rules?
Forum:
Space Empires: IV & V
May 8th, 2001, 07:36 PM
Replies:
12
Edicts, polices and projects
Views:
3,487
Posted By
Coal
Re: Edicts, polices and projects
Got another 2 for the list, more of an intel project though:
Sponser Pirates- Would act like steal resources, ship bomb and trade disruption all in one package. Would cost resources for paying the...
Forum:
Space Empires: IV & V
May 8th, 2001, 07:22 PM
Replies:
2
Can anyone explain this
Views:
1,752
Posted By
Coal
Re: Can anyone explain this
Bingo Nitram, right on target. Would never have thought of checking the size. Thanks.
------------------
Rules? What rules?
Forum:
Space Empires: IV & V
May 8th, 2001, 06:30 PM
Replies:
2
Can anyone explain this
Views:
1,752
Posted By
Coal
Can anyone explain this
This is a small bug I'm having with the Star Wars shipsets. In the game, I design a light cruiser, but when I look at the mini for the LC, it has a gray line running down the right side of the image....
Forum:
Space Empires: IV & V
May 8th, 2001, 04:33 PM
Replies:
12
Edicts, polices and projects
Views:
3,487
Posted By
Coal
Re: Edicts, polices and projects
Rufugees, didn't think about that.
What about having the populations of colonies that are close to an invading fleet flee to worlds deeper in your empire. They just don't want to be close to the...
Showing results 26 to 50 of 109
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