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Showing results 26 to 50 of 55
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Posts Made By:
Professor_Dyar
Forum:
Dominions 3: The Awakening
April 26th, 2008, 04:56 PM
Replies:
25
Wish and Horrors
Views:
5,936
Posted By
Professor_Dyar
Re: Wish and Horrors
Well, to quote the description of Late R'lyeh...
http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
Scenarios, Maps and Mods
April 25th, 2008, 06:20 PM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
Thanks Sombre - yeah, I'll be doing heroes as unique summons, then.
Meanwhile, I have figured out how to deal with ships and navies. The only problem now is finding graphics for them (any help...
Forum:
Scenarios, Maps and Mods
April 25th, 2008, 02:33 AM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
Thanks for the idea Sombre - I just might use that. I also might include the classic AoW "poor-man's Air Galley" in the Enchantment school of a ship that can also sail on land!
Has anybody done...
Forum:
Scenarios, Maps and Mods
April 24th, 2008, 03:12 AM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
Thanks for letting me know that, Kristoffer! http://forum.shrapnelgames.com/images/smilies/happy.gif
This brings up the other question (perhaps I haven't played the game enough to understand how...
Forum:
Scenarios, Maps and Mods
April 23rd, 2008, 03:43 AM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
I actually have considered the possibility of Julia being available as a pretender for appropriate nations, seeing how almost deific the Wizards in AoW2+ are (Yaka certainly is a pretender!). I may...
Forum:
Scenarios, Maps and Mods
April 22nd, 2008, 03:39 PM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
Hm - that's a problem. What happens if I give a hero a name from one of the custom name lists, but the list is blank? Could I name the unit the name of a hero?
Also, which do you think would work...
Forum:
Dominions 3: The Awakening
April 22nd, 2008, 02:23 PM
Replies:
163
Gath, dev diary or something
Views:
29,461
Posted By
Professor_Dyar
Re: Gath, dev diary or something
http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Scenarios, Maps and Mods
April 22nd, 2008, 02:23 PM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
Thanks Edi!
Here is what I am thinking: Julia will be available for least seven different nations. I could make her a hero for each unit, a unique summon, or both. If she's a hero, the she could...
Forum:
Scenarios, Maps and Mods
April 22nd, 2008, 03:18 AM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
Been busy.
Now, here is a question: I am considering making heroes summonable to the different races and nations, instead of having them sometimes spontaneously appear the way that existing...
Forum:
Dominions 3: The Awakening
April 22nd, 2008, 03:12 AM
Replies:
163
Gath, dev diary or something
Views:
29,461
Posted By
Professor_Dyar
Re: Gath, dev diary or something
Okay, so, my question: by adding 100+ units to the game, you are rapidly running out of buffer space for new unit descriptions. When are you going to raise that limit?...
Forum:
Scenarios, Maps and Mods
December 17th, 2007, 02:29 AM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
Yeah, these are (primarily) based on the AoW1 Humans, although some AoW2 units might be added (the captain is similar enough to the swashbuckler).
Yeah, I'm not sure how to handle the air galley....
Forum:
Scenarios, Maps and Mods
December 15th, 2007, 02:25 AM
Replies:
56
A request to the developers: raise the unit limit!
Views:
9,418
Posted By
Professor_Dyar
Re: A request to the developers: raise the unit li
No, that was to Kristoffer O's post.
Forum:
Scenarios, Maps and Mods
December 14th, 2007, 04:40 PM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
Okay, so it looks like the bug is going to be fixed at some point, although it might not be soon. I'm going to go ahead with this simple version of the mod.
Now, I will lay out what sort of thing...
Forum:
Scenarios, Maps and Mods
December 14th, 2007, 04:22 PM
Replies:
56
A request to the developers: raise the unit limit!
Views:
9,418
Posted By
Professor_Dyar
Re: A request to the developers: raise the unit li
Wow - I've been away for too long. Good, the developers are aware of it. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Scenarios, Maps and Mods
November 3rd, 2007, 01:41 AM
Replies:
56
A request to the developers: raise the unit limit!
Views:
9,418
Posted By
Professor_Dyar
A request to the developers: raise the unit limit!
At present, it is not possible to add more than 171 units with descriptions to Dominions III in a mod. This includes not only new units but also revised descriptions of existing units. I believe that...
Forum:
Scenarios, Maps and Mods
November 3rd, 2007, 01:38 AM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
Okay, I can't do what I was originally planning because, indeed, there is a limit of 171 units with descriptions, and even existing units that have been rewritten count against that limit. As a...
Forum:
Scenarios, Maps and Mods
October 26th, 2007, 11:33 PM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
Yeah, well, I'm going to a conference tomorrow, I had to make sure I was ready for it this past week, so... http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Scenarios, Maps and Mods
October 24th, 2007, 11:14 PM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
I'll test it when I get time - unlikely to be able to until next week (as I said, RL intervenes)
Forum:
Scenarios, Maps and Mods
October 22nd, 2007, 04:01 AM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
Just making sure - but if overwriting the vanila descriptions is not part of those 183, then that's an entirely different story.
Forum:
Scenarios, Maps and Mods
October 22nd, 2007, 01:14 AM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
I have browsed through the list of mods, and right now I'm too busy to try them and probably will be for a couple of weeks (RL intevenes).
It looks like there is material available to make some...
Forum:
Scenarios, Maps and Mods
October 21st, 2007, 02:44 AM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
I hadn't considered that there might be other mods already out there that would have done some of the work already. I would like to preserve as many Dominions nations as I can still, so where...
Forum:
Scenarios, Maps and Mods
October 20th, 2007, 03:41 PM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
Thanks, Juzza - right now I'm feeling around for what is possible, as I did not know about the unit DESCRIPTION limit! For recolored units, I will definitely want a musketeer, a female Elven archer,...
Forum:
Scenarios, Maps and Mods
October 19th, 2007, 04:09 PM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
Thanks for telling me this!
I had the DB, but it was an older version. I'm not sure I understand the 183-description limit: is it possible to activate multiple mods that collectively go over that...
Forum:
Scenarios, Maps and Mods
October 18th, 2007, 12:59 PM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Re: Age of Wonders Mod
Great to see a turnout! I will need some HELP for some of this, mainly unit descriptions and some of the graphics. I think it's doable from what you say, though.
I don't plan on including AoW...
Forum:
Scenarios, Maps and Mods
October 18th, 2007, 02:37 AM
Replies:
59
Mod:
Age of Wonders Mod
Views:
12,079
Posted By
Professor_Dyar
Age of Wonders Mod
I - Introduction
II - An overview of the mod
III - Goals of each release
IV - Current plans for next release
V - Problems that need to be solved
All comments are welcome....
Showing results 26 to 50 of 55
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