.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 26 to 50 of 391
Search took 0.03 seconds; generated 55 minute(s) ago.
Search: Posts Made By: Desdinova
Forum: Space Empires: IV & V June 6th, 2003, 08:39 AM
Replies: 11
Views: 2,869
Posted By Desdinova
Re: Ai setting errors

cybersol is correct.
Forum: Space Empires: IV & V June 6th, 2003, 08:15 AM
Replies: 11
Views: 2,869
Posted By Desdinova
Re: Ai setting errors

are you playing one of the mods and added races not from that mod? actually you could be having the same problem but reversed. added modded races to basic game.
Forum: Space Empires: IV & V June 6th, 2003, 08:10 AM
Replies: 1,581
Views: 135,751
Posted By Desdinova
Re: AI Campaign => For a Challenging AI opponent

<font size="2" face="Verdana, Helvetica, sans-serif">building more than one facility is effective if you need minerals. i have not checked the most recent Version as i have been on the road but from...
Forum: Space Empires: IV & V May 28th, 2003, 07:59 PM
Replies: 174
Views: 28,999
Posted By Desdinova
Re: Moo3 is a shareware now

you know a game is bad when game copy world does not have any patches, fixes, cracks, or anything for it. moo3 bombed. but if its free it might be worth getting. however having to buy the game...
Forum: Space Empires: IV & V May 18th, 2003, 04:09 AM
Replies: 334
Views: 45,411
Posted By Desdinova
Re: Frequently Asked Questions for Newbies

i have been able to retrofit to different classes. defensive to offensive ships. minelyaer to satellitelayer.

[ May 18, 2003, 03:10: Message edited by: Desdinova ]
Forum: Space Empires: IV & V May 18th, 2003, 02:48 AM
Replies: 8
Views: 1,501
Posted By Desdinova
Re: Sorry

<font size="2" face="Verdana, Helvetica, sans-serif">true, but bigger mounts give you greater range. the greater the range the better chance of surviving an attack by a fleet of 30+ enemy ships. as...
Forum: Space Empires: IV & V May 18th, 2003, 01:38 AM
Replies: 8
Views: 1,501
Posted By Desdinova
Re: Sorry

i put an AS on each of my ships, minimum hull of cruiser, with the largest available mount. i make sure it is the first weapon placed. if the subVersion is successful the my ship will target other...
Forum: Space Empires: IV & V May 14th, 2003, 04:39 AM
Replies: 22
Views: 4,759
Posted By Desdinova
Re: Woe, to be an Ice-ish race...

i explore the starmap early. i dont know if they value it but early on in the game most of the races will trade once you first meet them. later on your reputation will affect trades.
Forum: Space Empires: IV & V May 14th, 2003, 02:30 AM
Replies: 22
Views: 4,759
Posted By Desdinova
Re: Woe, to be an Ice-ish race...

the reasons listed for pbw work well in solo play as well. few of the races are ice so in early game when none/few of the other races have ice planet colonization you can populate without the others...
Forum: Space Empires: IV & V May 14th, 2003, 12:13 AM
Replies: 184
Views: 24,424
Posted By Desdinova
Re: "Real" ringworlds

if you can put one more impossible in there we can all go have breakfast at Milliways. http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Space Empires: IV & V May 14th, 2003, 12:03 AM
Replies: 1,581
Views: 135,751
Posted By Desdinova
Re: AI Campaign => For a Challenging AI opponent

JLS,
a question was brought up in this POST (http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=23;t=009052) about the images. would there be an objection to sending your graphics...
Forum: Space Empires: IV & V May 13th, 2003, 11:57 PM
Replies: 35
Views: 7,081
Posted By Desdinova
Re: Reducing the SE4 footprint.

AIC mod uses its own graphics. so no you cannot delete them.
Edit> i have posted in AIC post asking JLS if he would mind having his pictures added to the others.

[ May 13, 2003, 23:05:...
Forum: Space Empires: IV & V May 13th, 2003, 10:35 PM
Replies: 68
Views: 9,908
Posted By Desdinova
Re: a piece of pizza in a box

Agent Double-Oh Oh sees box with pizza. Confidently walks up to it, the trap springs and Agent Double-OH OH is trapped. Unconcerned about this event he takes a sample and puts in portable analyzer...
Forum: Space Empires: IV & V May 13th, 2003, 08:57 PM
Replies: 1,581
Views: 135,751
Posted By Desdinova
Re: AI Campaign => For a Challenging AI opponent

wish i could take credit for it, but JLS had to go back and modify my file to work properly with no warp. all i did was try to up the starting techs to 25% of max for mid level games. but i am...
Forum: Space Empires: IV & V May 13th, 2003, 08:52 PM
Replies: 49
Views: 6,878
Posted By Desdinova
Re: OT:Graphic wizards help: What file format is this?

weird. i think i may have looked at the wrong pictures Last night.
i am looking at badrum and clockow this morning and i a see no pictures or picture attributes. it does allow me to open them...
Forum: Space Empires: IV & V May 13th, 2003, 08:43 AM
Replies: 49
Views: 6,878
Posted By Desdinova
Re: OT:Graphic wizards help: What file format is this?

hmmm,found the plug-in i have and it is real optimizer. but not sure if it was part of that plugin or the base acdsee 5.0
i notice there is a trial Version of 5.0.1 you could always download it...
Forum: Space Empires: IV & V May 13th, 2003, 08:16 AM
Replies: 49
Views: 6,878
Posted By Desdinova
Re: OT:Graphic wizards help: What file format is this?

checking, will edit my post once i find it.
have you tried to update your Version?
TRY THIS LINK (http://www.acdsystems.com/English/Categories/PluginsStore/index.htm)
unfortunately you may...
Forum: Space Empires: IV & V May 13th, 2003, 08:09 AM
Replies: 49
Views: 6,878
Posted By Desdinova
Re: OT:Graphic wizards help: What file format is this?

yes it does. but i just noticed i have pic and pict plugins. i could alway convert the file types to bmp if wanted.
just tried to convert them and it says they are already bmp.

[ May 13,...
Forum: Space Empires: IV & V May 13th, 2003, 08:05 AM
Replies: 49
Views: 6,878
Posted By Desdinova
Re: OT:Graphic wizards help: What file format is this?

Version 5.0.1.0006
just checked my plugins. i have plugin for pic and pict files

[ May 13, 2003, 07:08: Message edited by: DESDINOVA ]
Forum: Space Empires: IV & V May 13th, 2003, 07:46 AM
Replies: 49
Views: 6,878
Posted By Desdinova
Re: OT:Graphic wizards help: What file format is this?

once i unzipped them i was able to open the pictures with acdsee. it says they are bitmaps. 24 bit true color.

[ May 13, 2003, 06:49: Message edited by: DESDINOVA ]
Forum: Space Empires: IV & V May 10th, 2003, 09:15 PM
Replies: 1,581
Views: 135,751
Posted By Desdinova
Re: AI Campaign => For a Challenging AI opponent

thanks. i will have to look at the other races then and see why they are not doing this in mine.

[ May 10, 2003, 20:32: Message edited by: desdinova ]
Forum: Space Empires: IV & V May 10th, 2003, 08:07 PM
Replies: 33
Views: 6,004
Posted By Desdinova
Re: Minor Racial Traits

for mechanoid. how about special repair coponents for ship similiar to ability in moo. or giving their crew quarters the ability to repair 1 component each.
question for racial traits. can you...
Forum: Space Empires: IV & V May 10th, 2003, 07:40 PM
Replies: 211
Views: 27,827
Posted By Desdinova
Re: A War for the Stars

thank you. i was starting to go thru withdrawal. http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Space Empires: IV & V May 10th, 2003, 07:07 PM
Replies: 1,581
Views: 135,751
Posted By Desdinova
Re: AI Campaign => For a Challenging AI opponent

would you still leave the system maintenance facility or would that be removed? the system maintenance facility's ability to generate minerals in addition to its other 2 abilities makes it one of...
Forum: Space Empires: IV & V May 10th, 2003, 08:06 AM
Replies: 211
Views: 27,827
Posted By Desdinova
Re: A War for the Stars

story! story! story! i want more STORY! http://forum.shrapnelgames.com/images/icons/icon10.gif
Showing results 26 to 50 of 391

 
Forum Jump

All times are GMT -4. The time now is 12:17 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.