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Showing results 26 to 50 of 81
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Posts Made By:
TheConway
Forum:
Multiplayer and AARs
January 1st, 2011, 05:28 PM
Replies:
498
YARG2 , 24 players EA RAND game [7/24 players left]
Views:
114,360
Posted By
TheConway
Re: YARG2 , 24 players EA RAND game [11/24 players left]
No one is saying it isn't, just that its pretty much insignificant since even under darkness Agartha's troops aren't very good, and getting the darkness is extremely difficult to force while also...
Forum:
Multiplayer and AARs
December 31st, 2010, 11:11 PM
Replies:
498
YARG2 , 24 players EA RAND game [7/24 players left]
Views:
114,360
Posted By
TheConway
Re: YARG2 , 24 players EA RAND game [11/24 players left]
Despite what seems to be a rather unneeded level of *****iness from squirrelloid about this game and Agartha in general, I think he's right that darkness at pd 20 is essentially nothing. There is...
Forum:
Multiplayer and AARs
December 29th, 2010, 11:55 PM
Replies:
498
YARG2 , 24 players EA RAND game [7/24 players left]
Views:
114,360
Posted By
TheConway
Re: YARG2 , 24 players EA RAND game [11/24 players left]
Bogarus has an amazing early game? First I've heard, from ANYONE.
Forum:
Dominions 3: The Awakening
December 29th, 2010, 12:22 PM
Replies:
12
MP Game experience
Views:
3,029
Posted By
TheConway
Re: MP Game experience
Of course, the big question is whether you can get enough people to sign up for it.
Forum:
Dominions 3: The Awakening
December 28th, 2010, 04:19 PM
Replies:
11
Blood Question
Views:
5,203
Posted By
TheConway
Re: Blood Question
1- Soul contracts are specifically hard coded to not benefit from const bonuses
2- All other forged blood items can be made w/hammers no problem.
3- Scout ferrying is usually the best way, though...
Forum:
Dominions 3: The Awakening
December 24th, 2010, 12:54 AM
Replies:
17
How many people would volunteer for re-writing the manual?
Views:
4,309
Posted By
TheConway
Re: How many people would volunteer for re-writing the manual?
Well, there is already a "lies my manual told me thread" somewhere around here fwiw.
Forum:
Dominions 3: The Awakening
December 23rd, 2010, 08:48 PM
Replies:
61
Guide:
The Artifact Tier List
Views:
23,311
Posted By
TheConway
Re: The Artifact Tier List
The whole CBM/Vanilla argument is pretty immaterial. The point is, we wrote it from the perspective of CBM, and would like to keep it that way. If Omnikron or someone else wants to make their own...
Forum:
Dominions 3: The Awakening
December 22nd, 2010, 03:24 AM
Replies:
61
Guide:
The Artifact Tier List
Views:
23,311
Posted By
TheConway
Re: The Artifact Tier List
Look, adding descriptions and pointers for use is one thing, but radically altering the entire format is not something you do to someone's work w/o so much as a "by your leave." If you want to add...
Forum:
Dominions 3: The Awakening
December 22nd, 2010, 12:50 AM
Replies:
61
Guide:
The Artifact Tier List
Views:
23,311
Posted By
TheConway
Re: The Artifact Tier List
Seriously Omnikron, wtf? I can understand if you don't think its accurate, but don't **** with our guide/tier list/whatever. There are plenty of guides on the wiki that are written with CBM in...
Forum:
Scenarios, Maps and Mods
December 21st, 2010, 08:37 PM
Replies:
6
warhammer mod problems
Views:
2,656
Posted By
TheConway
Re: warhammer mod problems
check out the dom3mods forums: http://z7.invisionfree.com/Dom3mods/index.php?act=idx
Forum:
Dominions 3: The Awakening
December 18th, 2010, 03:03 AM
Replies:
61
Guide:
The Artifact Tier List
Views:
23,311
Posted By
TheConway
Re: The Artifact Tier List
I sort of considered it, and there's no telling what we'll get up to in the future if we get bored, but tbh there are a ****ton of items. I was shocked to discover that there were 72 artifacts, I...
Forum:
Dominions 3: The Awakening
December 16th, 2010, 09:57 PM
Replies:
61
Guide:
The Artifact Tier List
Views:
23,311
Posted By
TheConway
Re: The Artifact Tier List
FYI, Infernal Sword's effect is MR resists, so its substantially worse than it would seem judging by the description.
Forum:
Dominions 3: The Awakening
December 15th, 2010, 07:40 PM
Replies:
11
Even more questions
Views:
3,755
Posted By
TheConway
Re: Even more questions
its usually the water nation that casts it tbh, to be safe from invasion.
Forum:
Dominions 3: The Awakening
December 12th, 2010, 11:11 PM
Replies:
3
Guide:
Primer for Ogre Kingdoms, Gathering of Might
Views:
6,100
Posted By
TheConway
Re: Ogre Kingdoms, Gathering of Might Primer
FYI your mod link is to a version no longer updated. While it is currently up to date, it will no longer be so if Sombre adds more to the mod. If you want to get the up to date version of any Sombre...
Forum:
Dominions 3: The Awakening
December 12th, 2010, 04:07 AM
Replies:
85
Poll:
Should banned user mods/maps/etc be deleted from these boards?
Views:
24,572
Posted By
TheConway
Re: Should banned user mods/maps/etc be deleted from these boards?
Umm, did it occur to you that they, you know, couldn't cuz herp derp they were BANNED!:doh:
Unless you expected them to email shrap and cc everyone on the forums.
Forum:
Dominions 3: The Awakening
December 12th, 2010, 12:16 AM
Replies:
85
Poll:
Should banned user mods/maps/etc be deleted from these boards?
Views:
24,572
Posted By
TheConway
Re: Should banned user mods/maps/etc be deleted from these boards?
Something tells me there's a http://www.youtube.com/watch?v=R5kPUFxXYLs&feature=related
Forum:
Dominions 3: The Awakening
December 11th, 2010, 02:14 AM
Replies:
39
AI - The Artificial Idiot
Views:
11,171
Posted By
TheConway
Re: AI - The Artificial Idiot
Wait guys, I GOT IT! We just extend the number of script turns! HOLY ****! It doesn't even require a link to unsafe threads! If there's anything we all learned in Government class its that...
Forum:
Dominions 3: The Awakening
December 8th, 2010, 12:12 AM
Replies:
10
Global clarification
Views:
3,891
Posted By
TheConway
Re: Global clarification
Obviously its a risk, but from what I've seen it just doesn't create the same sort of fear/anger that those other spells do. Would you attack someone for putting up Second Sun? Or Ghost Fleet? ...
Forum:
Dominions 3: The Awakening
December 7th, 2010, 11:41 PM
Replies:
10
Global clarification
Views:
3,891
Posted By
TheConway
Re: Global clarification
Not necessarily. Since it only really effects a certain subset of nations, if you aren't one of the weaker nations a lot of times the rest of them will just shrug it off as not worth the hassle. ...
Forum:
Dominions 3: The Awakening
December 7th, 2010, 11:01 PM
Replies:
10
Global clarification
Views:
3,891
Posted By
TheConway
Re: Global clarification
Ever fought against nief as Aby or the monkeys and had your income completely nuked? Or as Ctis and had to forge cold resist rings for _every single mage_?
Forum:
Dominions 3: The Awakening
December 7th, 2010, 04:24 PM
Replies:
10
Global clarification
Views:
3,891
Posted By
TheConway
Re: Global clarification
Filling up remaining global slots is actually one of the main reasons to cast mediocre but cheap globals like stellar focus or illwinter.
Forum:
Multiplayer and AARs
December 6th, 2010, 10:38 PM
Replies:
609
Rock the Cradle--Noob Only! (RUNNING)
Views:
122,670
Posted By
TheConway
Re: Rock the Cradle--Noob Only! (RUNNING)
BTW Kaelik, do you use the word dick this much in real life, or is this an isolated occurrence. Its makes your posts much less interesting to read than if you made use of a wider vocabulary. :)
Forum:
Dominions 3: The Awakening
December 6th, 2010, 08:00 PM
Replies:
47
Nerf
Views:
13,210
Posted By
TheConway
Re: Nerf
I hate to break it to you guys, but something tells me that quitti is actually:
Forum:
Multiplayer and AARs
December 6th, 2010, 07:46 PM
Replies:
609
Rock the Cradle--Noob Only! (RUNNING)
Views:
122,670
Posted By
TheConway
Re: Rock the Cradle--Noob Only! (RUNNING)
I am not alarmed. I am pissed that dick**** mcgee has to go around ****ing stating what all my casters are, and what all the research he knows I have is, even when other people wouldn't have that...
Forum:
Dominions 3: The Awakening
December 6th, 2010, 07:29 PM
Replies:
74
End game diversity mod
Views:
24,967
Posted By
TheConway
Re: End game diversity mod
Ember lords seem quite good, though the large model can make it difficult to select nearby commanders in the strat map screen.
The problem with Trants I think is A- their role is somewhat...
Showing results 26 to 50 of 81
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