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Search: Posts Made By: Festin
Forum: Multiplayer and AARs August 13th, 2010, 11:02 AM
Replies: 211
Views: 41,834
Posted By Festin
Re: Multiera Mithril Might (Started)

I'm sorry for inconvenience, but I will be out of town starting somewhere in the middle of the next week. This will probably be for a long time, and I do not know when I will be able to send turns...
Forum: Dominions 3: The Awakening August 8th, 2010, 03:58 PM
Replies: 3,096
Views: 749,810
Posted By Festin
Re: Bug Thread: Discussion

Happened right now: I am besieging an enemy castle, and get a report from that province, that a Gadite rebel sneaked into a temple and freed some blood slaves. So, he sneaked into an enemy temple...
Forum: Multiplayer and AARs August 2nd, 2010, 02:20 PM
Replies: 211
Views: 41,834
Posted By Festin
Re: Multiera Mithril Might (Started)

There was a hosting error and everyone staled. Can we rehost this please? I really do not want to redo this turn all over again.
Forum: Dominions 3: The Awakening July 13th, 2010, 04:30 PM
Replies: 44
Views: 28,528
Posted By Festin
Re: MA Man - Making the best of a bad deal

I just checked, and Lord Warden is definitely not cap-only. Still, I wouldn't give him double brands.
Forum: Dominions 3: The Awakening July 9th, 2010, 04:05 PM
Replies: 8
Views: 4,574
Posted By Festin
Re: Non national Thugs between Banelords and Tarts/Elemental Kings?

Gargoyles with Gift of Reason can be very good.
Pros: they fly, so you do not need flying boots, and they do not accumulate fatigue, so Boots of Quickness are perfect for them. They are also 100%...
Forum: Dominions 3: The Awakening July 6th, 2010, 07:42 AM
Replies: 14
Views: 4,404
Posted By Festin
Re: Sieges: Are some units better than others?

Thank you. This is actually interesting:


So, a generic human soldier has str 10. 10^2/10 + 10 = 20.
For a mindless unit like longdead 1+10=11.

Does it mean that undead chaff are not 10 times...
Forum: Dominions 3: The Awakening July 6th, 2010, 02:25 AM
Replies: 14
Views: 4,404
Posted By Festin
Re: Sieges: Are some units better than others?

Wow, never heard about it. Is this really confirmed? And what about mindless units, do they have the penalty?
Forum: Dominions 3: The Awakening July 2nd, 2010, 06:30 AM
Replies: 60
Views: 27,375
Posted By Festin
Re: EA Agartha - the game's red-headed stepchild (CBM)

By the way, how good is Raven Feast? Last time I saw it mentioned, people said it was not worth using, but it was really a long time ago.
Forum: Dominions 3: The Awakening June 27th, 2010, 12:45 PM
Replies: 14
Views: 4,270
Posted By Festin
Re: Is there an "Undead Nation"

I think LA Ermor is considered one of the strongest nations for AI, because AI tactics consist almost entirely of throwing huge waves of chaff at you, and LA Ermor has LOTS of free chaff.
Forum: Dominions 3: The Awakening June 22nd, 2010, 06:34 AM
Replies: 9
Views: 6,990
Posted By Festin
Re: Guide to Jomon CBM 1.6 Whatever the hell version patch is current

Did anybody actually manage to create a working reverse communion powered by Water monks? I have done a few tests, and here is a couple of questions:

1)How much fatigue does W sign remove from...
Forum: Dominions 3: The Awakening June 18th, 2010, 06:22 AM
Replies: 4
Views: 3,344
Posted By Festin
Re: LichCraft question

Lichcraft is not cast on an existing mage, it just summons a Demilich. Maybe you mean Twiceborn?
Forum: Dominions 3: The Awakening June 17th, 2010, 04:49 AM
Replies: 22
Views: 5,671
Posted By Festin
Re: Stealth Astral and reverse-communion

Yes. A common tactic is to use hiding Spectres with Astral pick to protect your raiders from mind hunts.
Forum: Dominions 3: The Awakening June 11th, 2010, 03:30 PM
Replies: 18
Views: 6,305
Posted By Festin
Re: Tartarian says 'All must end'

By the way, when a Tartarian "Calls god", does he actually call god if your pretender is dead, as per priest command? Probably not.
Forum: Dominions 3: The Awakening June 9th, 2010, 01:28 PM
Replies: 50
Views: 15,941
Posted By Festin
Re: Official Vanilla vs CBM debate thread

CBM for me is just that - mod that focuses on balancing to make as many existing options available as possible. Endgame Diversity is fan-made content, an while I have nothing against it, I do not...
Forum: Dominions 3: The Awakening June 9th, 2010, 03:33 AM
Replies: 50
Views: 15,941
Posted By Festin
Re: Official Vanilla vs CBM debate thread

Endgame Diversity may be a very nice mod, but I really hope it will not be included in CBM.
Forum: Scenarios, Maps and Mods May 27th, 2010, 01:36 PM
Replies: 741
Views: 243,725
Posted By Festin
Re: Conceptual Balance Mod 1.6

Well, I'm all for Ryujin getting a priest level (while I must admit that I never used them in MP myself, because I never managed to actually enter the sea). At least, it will give a player some...
Forum: Scenarios, Maps and Mods May 27th, 2010, 09:55 AM
Replies: 741
Views: 243,725
Posted By Festin
Re: Conceptual Balance Mod 1.6

Well, somebody on this forum recently made a good point when he compared playing Jomon with using a Swiss knife to fight a man with a hammer. In my opinion, making Sohei non-cap only basically equals...
Forum: Scenarios, Maps and Mods May 26th, 2010, 05:41 AM
Replies: 741
Views: 243,725
Posted By Festin
Re: Conceptual Balance Mod 1.6

It would make them more interesting, but make Jomon overall more boring IMO. I hope this change will never be made.
Forum: Dominions 3: The Awakening May 5th, 2010, 10:56 AM
Replies: 96
Views: 26,961
Posted By Festin
Re: OT: Let’s all take a deep breath

I do not think I have ever talked with Sombre, so I hardly have any opinion on this issue. His messages looked quite unpleasant sometimes, so I can understand why Shrapnel could have decided to ban...
Forum: Dominions 3: The Awakening May 4th, 2010, 12:17 PM
Replies: 28
Views: 20,621
Posted By Festin
Re: OW's Guide to Midgard, Scales and Skinshifters

As I learned from experience, when dealing with elite melee units, another good option is Quagmire. It will cause them to slow down and gain some fatigue. If possible, add Rigor Mortis+Darkness+lots...
Forum: Scenarios, Maps and Mods May 4th, 2010, 06:59 AM
Replies: 741
Views: 243,725
Posted By Festin
Re: Conceptual Balance Mod 1.6

Maybe he is supposed to be able to change shape like normal Skrattis do? Then the extra cost would make some sense.
Forum: Scenarios, Maps and Mods April 28th, 2010, 10:51 AM
Replies: 741
Views: 243,725
Posted By Festin
Re: Conceptual Balance Mod 1.6

I think there is only one possible use for Tatsu - cheap flying thugs which can be used without investing in additional equipment. It is just a matter of making them more cost-effective. Maybe if...
Forum: Dominions 3: The Awakening April 12th, 2010, 03:03 PM
Replies: 45
Views: 13,812
Posted By Festin
Re: Fixing up Tartarians ?

Or we could reduce the cost of generally overpriced national endgame summons to make them worth using and add some diversity to the endgame.
Forum: Scenarios, Maps and Mods April 12th, 2010, 03:13 AM
Replies: 741
Views: 243,725
Posted By Festin
Re: Conceptual Balance Mod 1.6

Will the next version of CBM actually ever be released? To me, it looks like this excellent mod was forsaken by its creator. Any news from him?
Forum: Dominions 3: The Awakening April 8th, 2010, 10:03 AM
Replies: 53
Views: 18,410
Posted By Festin
Re: Dominions 3 lore and nation backgrounds !

I have always liked that idea that LA Ermor should actually be in MA, and MA Ermor in LA. It would make sense thematically (plus Kristoffer himself supports this version), and it would be good for...
Showing results 26 to 50 of 162

 
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