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Showing results 476 to 500 of 500
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Posts Made By:
Pocus
Forum:
Dominions 2: The Ascension Wars
December 14th, 2003, 08:51 AM
Replies:
1,131
Sticky:
Dominions II Bug Thread
Views:
231,447
Posted By
Pocus
Re: Dominions II Bug Thread
<font size="2" face="sans-serif, arial, verdana">That's because dragons have -2 magic in dragon form. Change his shape into druid and see what happens. [/b]</font><hr /></blockquote><font size="2"...
Forum:
Dominions 2: The Ascension Wars
December 13th, 2003, 11:09 PM
Replies:
3
Does SC work late game v. elite troops?
Views:
1,330
Posted By
Pocus
Re: Does SC work late game v. elite troops?
<font size="2" face="sans-serif, arial, verdana">Ok, how he died? Retrace the battle step by step (the 0 key on your keyboard, oops thats was in dom 1).
Did he died of fatigue, from a chancy wound?...
Forum:
Dominions 2: The Ascension Wars
December 13th, 2003, 11:05 PM
Replies:
4
Academy of War
Views:
1,189
Posted By
Pocus
Re: Academy of War
If I recall a game when I found one, it gives 8 xp a turn, which is grand!
Forum:
Dominions 2: The Ascension Wars
December 13th, 2003, 11:03 PM
Replies:
1,131
Sticky:
Dominions II Bug Thread
Views:
231,447
Posted By
Pocus
Re: Dominions II Bug Thread
I'm not jumping on your survivalist, but we must really keep this thread for bugs. Feel free to open another thread.
another bug : when you script a pretender as a commander, his starting magic...
Forum:
Dominions 2: The Ascension Wars
December 13th, 2003, 10:17 AM
Replies:
36
Anyone want to help with the combat simulator?
Views:
4,477
Posted By
Pocus
Re: Anyone want to help with the combat simulator?
Saber, you are an impressive cherry (or is it the reverse?).
Good work, continue it. I for myself have finally the time to restart my Rlyeh special map.
Forum:
Dominions 2: The Ascension Wars
December 13th, 2003, 10:14 AM
Replies:
6
Unique Magic Artifacts...
Views:
1,563
Posted By
Pocus
Re: Unique Magic Artifacts...
Some items can only be used (forged?) by one race. Ermorian laurels (not an artefact), or Jade mask (C'tis unique artefact). What would be cool is too have more of these specialties artefacts, giving...
Forum:
Dominions 2: The Ascension Wars
December 12th, 2003, 11:31 PM
Replies:
36
Anyone want to help with the combat simulator?
Views:
4,477
Posted By
Pocus
Re: Anyone want to help with the combat simulator?
you are not tracking size as a stat.
Forum:
Dominions 2: The Ascension Wars
December 12th, 2003, 11:15 AM
Replies:
6
'Conquerers of the Sea' theme for Marignon
Views:
2,194
Posted By
Pocus
Re: \'Conquerers of the Sea\' theme for Marignon
I would like to see muskets in dominions. And dont tell me its not realistic http://forum.shrapnelgames.com/images/icons/icon12.gif
I would especially like to hear the musket noise, then the...
Forum:
Dominions 2: The Ascension Wars
December 12th, 2003, 08:56 AM
Replies:
6
'Conquerers of the Sea' theme for Marignon
Views:
2,194
Posted By
Pocus
Re: \'Conquerers of the Sea\' theme for Marignon
there is navigators and master navigators, though I didnt saw references to (the already missed) conquestador (not sure of spelling in english)
Forum:
Dominions 2: The Ascension Wars
December 11th, 2003, 08:41 PM
Replies:
1
Upkeep Question
Views:
1,190
Posted By
Pocus
Re: Upkeep Question
living non magical being generally do cost upkeep, with some exception. In dom1 wolves & lamia for example didnt cost upkeep, while black hawks cost 0.67 gp each.
You'll have to double check by...
Forum:
Dominions 2: The Ascension Wars
December 11th, 2003, 11:12 AM
Replies:
1,131
Sticky:
Dominions II Bug Thread
Views:
231,447
Posted By
Pocus
Re: Dominions II Bug Thread
the small level 1 Ermorian priest in Broken Empire pay full upkeep (3 gp, he costs 45) as if not considered (un)holy. Little bug, but still bugs should not be allowed to survive. ...
Forum:
Dominions 2: The Ascension Wars
December 10th, 2003, 09:19 PM
Replies:
2
Do Luck/Misfortune scales work properly ?
Views:
1,184
Posted By
Pocus
Re: Do Luck/Misfortune scales work properly ?
Sunray made some intensive tests on scales, and the conclusion were that you would gain between 1/10 events (order +3) to 2 events (order -3) on average.
The repartition was in accordance with what...
Forum:
Dominions 2: The Ascension Wars
December 10th, 2003, 01:07 PM
Replies:
42
Micromanaging armies and commanders
Views:
6,946
Posted By
Pocus
Re: Micromanaging armies and commanders
Gandalf, unless something has changed, troops on bodyguard are not able to fire their missile weapons. I preached many time to have this bug fixed, to no avail. Perhaps in a coming patch?
I think...
Forum:
Dominions 2: The Ascension Wars
December 10th, 2003, 12:47 PM
Replies:
31
Assasins
Views:
3,501
Posted By
Pocus
Re: Assasins
Some other points on top of my head, on assassins (in multiplayer, against AI you can do much more damages):
- forget about sending assassins into the heart of your enemy territory (unless he has...
Forum:
Dominions 2: The Ascension Wars
December 10th, 2003, 08:52 AM
Replies:
6
Dominions & Shrapnel
Views:
1,386
Posted By
Pocus
Re: Dominions & Shrapnel
the parrot has lost some feathers in dominions fever!
Forum:
Dominions 2: The Ascension Wars
December 9th, 2003, 10:41 PM
Replies:
6
Dominions & Shrapnel
Views:
1,386
Posted By
Pocus
Dominions & Shrapnel
Just a note to say that the dominions forum is already #2 in Posts in all the Shrapnel forums. Far behind SE IV true, but for a forum which has been created some 2 months ago, thats still something!...
Forum:
Dominions 2: The Ascension Wars
December 9th, 2003, 10:38 PM
Replies:
36
Blessing Effects and National/Theme Starting Spells
Views:
7,247
Posted By
Pocus
Re: Blessing Effects and National/Theme Starting Spells
if Mictlan could get a starting level 1 blood spell it would be better IMO.
Forum:
Dominions 2: The Ascension Wars
December 6th, 2003, 03:06 PM
Replies:
4
Big scare
Views:
1,012
Posted By
Pocus
Re: Big scare
happened to me too, and as I already put into the dustbin the mail enveloppe and wrapper, I felt cold sweat runing into my back, until I found this sneaky key into the manual...
Forum:
Dominions 2: The Ascension Wars
December 5th, 2003, 01:48 PM
Replies:
5
Orion the eternal knight & description : bug ?
Views:
1,247
Posted By
Pocus
Re: Orion the eternal knight & description : bug ?
Immortal in the sense that they are still alive, while they were born a long long time ago at the time of living Ermor, before the Cataclysm. But they can die in combat. Thats immortality against...
Forum:
Dominions 2: The Ascension Wars
December 5th, 2003, 01:46 PM
Replies:
0
while testing Mictlan - bug or feature ?
Views:
1,070
Posted By
Pocus
while testing Mictlan - bug or feature ?
Tried thrice (first time while really playing, the 2 others just for testing), and in 10 turns, my starting level 2 priest never managed to raise the dominions above 3 in the capitol. And 3 was...
Forum:
Dominions 2: The Ascension Wars
December 5th, 2003, 01:42 PM
Replies:
18
Full Magic Sites List
Views:
3,426
Posted By
Pocus
Re: Full Magic Sites List
very nice work indeed.
The question which had me pestering me since dom1 is: are the site occurences equiprobables amongst sites wich can fit a province (because as in dom2 some sites could not...
Forum:
Dominions 2: The Ascension Wars
December 5th, 2003, 10:57 AM
Replies:
2
Curse, regen & afflictions
Views:
966
Posted By
Pocus
Re: Curse, regen & afflictions
thanks a lot Cherry
Forum:
Dominions 2: The Ascension Wars
December 5th, 2003, 10:11 AM
Replies:
2
Curse, regen & afflictions
Views:
966
Posted By
Pocus
Curse, regen & afflictions
Sorry to post a new thread for this, but I failed to find the relevant informations in the forum, whereas it was posted by one of Illwinter some weeks ago.
Has somebody noted what was the %...
Forum:
Dominions 2: The Ascension Wars
December 4th, 2003, 06:46 PM
Replies:
12
A question and a suggestion
Views:
3,020
Posted By
Pocus
Re: A question and a suggestion
yes interception is somehow lacking. Old Stars! and good SE IV have it, and it was a really interesting feature. I dont think that IW ever spoke of adding it, but who knows?
Try to write to...
Forum:
Dominions 2: The Ascension Wars
December 4th, 2003, 12:32 PM
Replies:
34
Adjusting battlespeed / naming commanders
Views:
5,043
Posted By
Pocus
Re: Adjusting battlespeed / naming commanders
<font size="2" face="sans-serif, arial, verdana">fair enough.
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