The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 20 of 20
«
First
<
10
18
19
20
Showing results 476 to 500 of 500
Search took
0.02
seconds; generated 74 minute(s) ago.
Search:
Posts Made By:
DirectorTsaarx
Forum:
Space Empires: IV & V
October 29th, 2001, 08:01 PM
Replies:
11
HELP, patch 7 will not work on my Computer!!
Views:
2,780
Posted By
DirectorTsaarx
Re: HELP, patch 7 will not work on my Computer!!
I had the same error capnq did, but on a Win2K machine. Had to do a clean install of SE4 & patched directly to Version 1.49. I started a game just fine, but I haven't even finished turn 1 yet, so I...
Forum:
Space Empires: IV & V
October 29th, 2001, 07:23 PM
Replies:
16
Lego shipset
Views:
2,759
Posted By
DirectorTsaarx
Re: Lego shipset
Wombat: I still HAVE that series of space Legos. In fact, I was planning to create an SE4 shipset based on them, but like other people, real life got in the way...
------------------
L++ GdY $...
Forum:
Space Empires: IV & V
October 12th, 2001, 08:51 PM
Replies:
160
OT: Enterprise New thread....
Views:
24,354
Posted By
DirectorTsaarx
Re: OT: Enterprise New thread....
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by dmm:
About the episode:
Considering their track record, I can't believe they didn't have someone get naked. ...
Forum:
Space Empires: IV & V
October 12th, 2001, 05:44 PM
Replies:
6
Need help with sound files crashing my game
Views:
1,965
Posted By
DirectorTsaarx
Re: Need help with sound files crashing my game
From a thread about the upcoming patch:
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Version 1.42:
2. Added - Flag to use the old style of Log Political Message display....
Forum:
Space Empires: IV & V
October 5th, 2001, 11:06 PM
Replies:
13
Latest Patch Status
Views:
3,308
Posted By
DirectorTsaarx
Re: Latest Patch Status
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>
6. Fixed - Ruins were not being placed if the map was generated in the Game Setup window.
<HR></BLOCKQUOTE>
Cool. There's a...
Forum:
Space Empires: IV & V
October 4th, 2001, 10:09 PM
Replies:
27
OT - quotes
Views:
4,669
Posted By
DirectorTsaarx
Re: OT - quotes
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Baron Munchausen:
"A sufficiently advanced technology is indistinguishable from magic." -- Arthur C. Clarke...
Forum:
Space Empires: IV & V
October 4th, 2001, 09:53 PM
Replies:
16
Newbie questions at turn ~50 of a PBW game
Views:
3,374
Posted By
DirectorTsaarx
Re: Newbie questions at turn ~50 of a PBW game
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by MegaTrain:
<snip>
Another question: Does it actually COST me that amount (the difference in the design cost)...
Forum:
Space Empires: IV & V
October 4th, 2001, 09:26 PM
Replies:
7
StellarAbilityTypes.txt question
Views:
1,597
Posted By
DirectorTsaarx
Re: StellarAbilityTypes.txt question
I hope it's being fixed in the upcoming patch; however, a little research shows we figured this out in JULY (!!), and MM's website indicates they lost some of their e-mail in July. So the bugreport...
Forum:
Space Empires: IV & V
October 4th, 2001, 09:08 PM
Replies:
7
StellarAbilityTypes.txt question
Views:
1,597
Posted By
DirectorTsaarx
Re: StellarAbilityTypes.txt question
There's also a bug that appeared in 1.41 where NO ruins would appear on maps generated before the game starts. There's a thread on it here somewhere...
------------------
L++ GdY $ Fr>Fr++ C++...
Forum:
Space Empires: IV & V
October 4th, 2001, 09:05 PM
Replies:
15
TDM mod -- unplayable on my computer
Views:
3,276
Posted By
DirectorTsaarx
Re: TDM mod -- unplayable on my computer
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by dogscoff:
<snip>
On my P133 AI turns can take 10 minutes each or more in the late game. If you want to speed...
Forum:
Space Empires: IV & V
October 4th, 2001, 03:33 PM
Replies:
28
OT-Favorite SE4 Moment!!!
Views:
4,553
Posted By
DirectorTsaarx
Re: OT-Favorite SE4 Moment!!!
Late game, two battleships cruising Drushocka space (an enemy at this point); I'd been glassing planets with these ships for a few turns - nothing special, just AP Beams on one ship, DUCs on the...
Forum:
Space Empires: IV & V
October 4th, 2001, 02:49 PM
Replies:
648
OT: How old are you ?
Views:
121,018
Posted By
DirectorTsaarx
Re: OT: How old are you ?
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by St-Cyr:
<snip>
Got addicted to 4X by Mule on the first nintendo and then spaceward ho on mac....
Forum:
Space Empires: IV & V
October 2nd, 2001, 11:10 PM
Replies:
37
Fighters! What are they good for?
Views:
7,163
Posted By
DirectorTsaarx
Re: Fighters! What are they good for?
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Deathstalker:
I think that point defense is TOO powerful, I believe that missile rof should be 2, (maybe 1 for...
Forum:
Space Empires: IV & V
September 26th, 2001, 08:07 PM
Replies:
0
OT - Warnock's Dilemma
Views:
1,335
Posted By
DirectorTsaarx
OT - Warnock\'s Dilemma
I was reading "Wired" magazine (OCT 2001 issue), and the jargon column mentioned "Warnock's Dilemma". It reminded me of someone's comment on this forum months ago. Basically, the Dilemma is "The...
Forum:
Space Empires: IV & V
September 26th, 2001, 07:28 PM
Replies:
24
I can't play SE IV
Views:
4,069
Posted By
DirectorTsaarx
Re: I can\'t play SE IV
Welcome back Atrocities - take care of yourself. We'd like you to stick around a while...
------------------
L++ GdY $ Fr>Fr++ C++ SdS T-- Sf Tcp? A%% M- Mp! RTH!P Pw Fq-->Fq+ Nd>Nd+++++ Rp++...
Forum:
Space Empires: IV & V
September 24th, 2001, 11:06 PM
Replies:
5
Techmod- permissions
Views:
2,314
Posted By
DirectorTsaarx
Re: Techmod- permissions
Feel free to use my list of composers as a ship names file. As long as I get credit for compiling the list http://www.shrapnelgames.com/ubb/images/icons/icon12.gif
BTW - for purposes of giving...
Forum:
Space Empires: IV & V
September 19th, 2001, 11:10 PM
Replies:
9
How come PDCs never miss?
Views:
2,977
Posted By
DirectorTsaarx
Re: How come PDCs never miss?
I've watched PDC's miss occasionally. But it's rare.
Forum:
Space Empires: IV & V
September 6th, 2001, 03:13 PM
Replies:
34
Stellar Manipulation Suggestion for 1.42
Views:
7,598
Posted By
DirectorTsaarx
Re: Stellar Manipulation Suggestion for 1.42
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by CyC:
<snip>
4. In ultra important system (You should never have ultra important systems) place mines and...
Forum:
Space Empires: IV & V
September 5th, 2001, 10:13 PM
Replies:
23
Exploding stars...
Views:
4,017
Posted By
DirectorTsaarx
Re: Exploding stars...
Ah. Another undocumented feature. Interesting...
Maybe someone should inform MM, with suggestions as to how we prefer it to work...
------------------
L++ GdY $ Fr>Fr++ C++ SdS T-- Sf Tcp?...
Forum:
Space Empires: IV & V
September 5th, 2001, 08:30 PM
Replies:
10
Don't let the Ai mess up another game for you when you miss a turn in PBW.
Views:
3,657
Posted By
DirectorTsaarx
Re: Don\'t let the Ai mess up another game for you when you miss a turn in PBW.
BTW, all you modders out there, another option would be to create a set of AI scripts similar to what you usually do in a game, and use THOSE as your AI style. Then, if you miss a turn, there's a...
Forum:
Space Empires: IV & V
September 5th, 2001, 08:26 PM
Replies:
3
Is there a way to not watch ship moves every turn?
Views:
1,825
Posted By
DirectorTsaarx
Re: Is there a way to not watch ship moves every turn?
The option is in the same menu as "Save Game" and "Load Game", etc. In that menu, select "Options"; the first and second entry are "Animate ship movement in combat" and "Animate ship movement in...
Forum:
Space Empires: IV & V
September 5th, 2001, 08:18 PM
Replies:
23
Exploding stars...
Views:
4,017
Posted By
DirectorTsaarx
Re: Exploding stars...
Phoenix, I assume you turned the value all the way up to 1000 (since the percentage stuff is sometimes measured in tenths), and let it run for a full year?
Of course, the feature could have been...
Forum:
Space Empires: IV & V
September 5th, 2001, 04:39 PM
Replies:
11
Balancing Technologies
Views:
3,943
Posted By
DirectorTsaarx
Re: Balancing Technologies
LT:
Wow! Someone actually took my advice!
Seriously, you're welcome for the suggestions & comments. Glad I could help.
And now that you've explained the ship sizes, I agree with your idea. ...
Forum:
Space Empires: IV & V
September 5th, 2001, 04:18 PM
Replies:
20
Would I get promoted? (I'm bull-sh*ting, ignore this thread!) :-p
Views:
5,864
Posted By
DirectorTsaarx
Re: Would I get promoted? (I\'m bull-sh*ting, ignore this thread!) :-p
I feel for y'all, I really do. I just passed 550 Posts, and thought I'd get promoted from Major to Lt. Col. But no such luck; I'm still just an O-4.
Forum:
Space Empires: IV & V
September 4th, 2001, 11:12 PM
Replies:
15
Perry Rhodan?
Views:
5,035
Posted By
DirectorTsaarx
Re: Perry Rhodan?
Glad other people have heard of it; I guess it's time to do some more serious searching. The main page (www.Perry-Rhodan.com, I think) is in German, so it's a bit difficult for me to navigate (my...
Showing results 476 to 500 of 500
Page 20 of 20
«
First
<
10
18
19
20
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
07:49 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.