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Search: Posts Made By: Emperor Fritsch the Dense
Forum: Space Empires: IV & V August 9th, 2004, 10:36 AM
Replies: 673
Views: 79,839
Re: Star Wars Mod - II (Sci-Fi Xover Mod)

i have a question for those of you that play this on PBW. how is it as the rebellion fighting the empire? it seems like the rebellion is set up to be the major underdog (makes sense according to the...
Forum: Space Empires: IV & V August 8th, 2004, 10:37 PM
Replies: 18
Views: 3,153
Re: Modding Questions, Answers, & Ideas.

oh man, i was just starting to dig into those....good thing i printed a few out. drat
Deposed Emperor Fritsch the Dense
Forum: Space Empires: IV & V August 8th, 2004, 07:33 PM
Replies: 60
Views: 7,829
Re: Reverse thread replies order?

am i the only one that is happy with the new thread order? hehe that crap confused the hell out of me when i first hit this wonderful site.
Deposed Emperor Fritsch the Dense
Forum: Space Empires: IV & V August 8th, 2004, 07:31 PM
Replies: 26
Views: 3,369
Re: Star Wars mod again

ah, didnt realize that(about the hulls). are the AIs working as they are supposed to with star wars tech? cus the couple of games ive actually played ive run into them only having solo systems. i was...
Forum: Space Empires: IV & V August 7th, 2004, 12:37 AM
Replies: 11
Views: 2,147
mean mean AI

which is the meanest toughest AI out there? from what ive encountered its the Rage AI...anyone think there is a better one? i want to take the best AIs i find and use them for Star Wars races....
Forum: Space Empires: IV & V August 6th, 2004, 07:36 PM
Replies: 39
Views: 4,057
Re: What Will Happen To SEIV

keep it turn based omg. but a nice function would be to be able to watch the combat in replay. this would be really awesome in a Star Wars theme.
Deposed Emperor Fritscht the Dense
Forum: Space Empires: IV & V August 6th, 2004, 06:19 PM
Replies: 26
Views: 3,369
Re: Star Wars mod again

nm it was a stupid question that i answered myself by looking in the newbie area......im slow really really slow sometimes http://forum.shrapnelgames.com/images/icons/icon7.gif
Fritsch

[...
Forum: Space Empires: IV & V August 4th, 2004, 11:53 PM
Replies: 26
Views: 3,369
Re: Star Wars mod again

i dont get it, ive dug through the mod and i cant find where the beginning hull types are for the different empires. only the Empire empire http://forum.shrapnelgames.com/images/icons/icon7.gif has...
Forum: Space Empires: IV & V August 4th, 2004, 09:08 PM
Replies: 26
Views: 3,369
Re: Star Wars mod again

question, only the Empire seems to work completly. the Alliance and the others dont have the Colony hull nor are they able to work around the problem. how do i add that hull type to the other...
Forum: Space Empires: IV & V August 3rd, 2004, 06:18 PM
Replies: 26
Views: 3,369
Re: Star Wars mod again

i would but my skills just dont lie in this area...man i forgot what skills i have. the most i can pull off is making what i do have tech wise work...i think. mainly compairing old SE IV tech vs SWII...
Forum: Space Empires: IV & V August 2nd, 2004, 10:59 PM
Replies: 7
Views: 1,543
Re: Star wars mod?

works for me just fine (after reinstalling). i had issues that seem to have stemmed from a partial 1.91 update....lol. lots of fun wish one of you big brains would add to it.
Fritsch the Dense
Forum: Space Empires: IV & V August 1st, 2004, 05:30 PM
Replies: 26
Views: 3,369
Re: Star Wars mod again

some how i had messed up originally installing 1.91. i think i had it partially updated..enough to run old stuff but not enough to run Mods right.

and man it would rock if someone would flesh...
Forum: Space Empires: IV & V August 1st, 2004, 02:00 AM
Replies: 26
Views: 3,369
Re: Star Wars mod again

well i reloaded the game (again) repatched it and now its working. like magic. now i have to find the races i erased and liked playing (rage was one). thanks for any and all assistance guys. i...
Forum: Space Empires: IV & V August 1st, 2004, 01:47 AM
Replies: 26
Views: 3,369
Re: Star Wars mod again

man, very very frustrating. if i try to run the Version of SWII i DL it comes up with errors (using mod launcher packaged with IV Gold). so i cut and paste to cover up the portion thats buggy and i...
Forum: Space Empires: IV & V August 1st, 2004, 01:11 AM
Replies: 3
Views: 1,600
Re: patches

nm im slow, i reloaded SE IV Gold and thats the Version....
Fritsch
Forum: Space Empires: IV & V August 1st, 2004, 01:09 AM
Replies: 3
Views: 1,600
patches

is there a place i can find the individual patches to DL? i want 1.60 (think thats it). all i can find is the latest and greatest.
Fritsch
Forum: Space Empires: IV & V August 1st, 2004, 01:01 AM
Replies: 26
Views: 3,369
Re: Star Wars mod again

i couldnt load it. what Version of SP IV you have? im running 1.91 atm. im going to try to reload the mod see what happens.
Fritsch
Forum: Space Empires: IV & V July 31st, 2004, 11:11 PM
Replies: 26
Views: 3,369
Re: Star Wars mod again

ok, ships that have a component that is % of the normal size cannot be killed. they will take 100% of component damage and keep on ticking. ive tested it in the similator and its very amusing to...
Forum: Space Empires: IV & V July 31st, 2004, 09:53 PM
Replies: 26
Views: 3,369
Star Wars mod again

i got it to work kind off...i cant kill ships. to use the star wars alliance or imp tech you have to use the % mounts. ships that use the % mounts i cannot kill. anybody have any ideas? oh and except...
Forum: Space Empires: IV & V July 19th, 2004, 10:44 PM
Replies: 17
Views: 3,402
Re: star wars mod help

hmmm, it is in its own directory (starwars-ii) and all the files (data and empires and such) are in it. this blows lol i want to play the mods you guys are making.
Forum: Space Empires: IV & V July 19th, 2004, 07:44 PM
Replies: 17
Views: 3,402
Re: star wars mod help

do you cut and paste the data file in? or just run it all from the Starwars-ii file? i checked the DL, its the same. and Last of all...is this a PBW mod? cus i solo play this game.

[ July 19,...
Forum: SEIV July 19th, 2004, 02:17 PM
Replies: 2,397
Views: 382,381
Re: SE5, Tell Aaron what\'s on your Wish List

getting rid of combat turns? NOOOOOOOOOOOOOOOO......OOOOOOOO. i dont wanna play another click fest. keep combat turns omg.
Forum: Space Empires: IV & V July 19th, 2004, 02:11 PM
Replies: 17
Views: 3,402
Re: star wars mod help

1. when in New game and trying to add existing race error reads unable to load race (then goes on with the files pathing). if i try to create my own race i have to pick one of the races pics from...
Forum: Space Empires: IV & V July 19th, 2004, 04:40 AM
Replies: 17
Views: 3,402
Re: star wars mod help

yes i have that folder, do i need to cut and paste the mod into it? and as far as having a gold Version for SW mod im not sure, i DL the one that is posted right now.
Forum: Space Empires: IV & V July 19th, 2004, 04:07 AM
Replies: 17
Views: 3,402
Re: star wars mod help

its the latest Version of the Starwars-ii mod, and im running Version 2.01 Mod Picker Utility to run my mods. atm i have Version 1.91 of SEIV gold.
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