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Showing results 51 to 71 of 71
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Posts Made By:
DocShane
Forum:
Space Empires: IV & V
December 11th, 2001, 05:48 AM
Replies:
13
SEIV Gold and Satellites
Views:
2,061
Posted By
DocShane
Re: SEIV Gold and Satellites
Another fix to the current problem may be to create a mass of slow moving drones instead of satellites. Use these as satellites to defend the planet. Give them only one movement point, then they...
Forum:
Space Empires: IV & V
December 11th, 2001, 05:36 AM
Replies:
5
New Race Preview (UFA) and other
Views:
1,182
Posted By
DocShane
Re: New Race Preview (UFA) and other
I give a thumbs up to this set. Two thoughts when I see it: Starship Troopers and Cylons. I could use this set for a race based on either characteristics.
The shock-wave in the explosion bitmap...
Forum:
Space Empires: IV & V
December 8th, 2001, 04:44 AM
Replies:
89
SEIV GOLD Rebate
Views:
13,842
Posted By
DocShane
Re: SEIV GOLD Rebate
I am waiting to order my SEIV Gold when the mouse pads come out. My old mouse pad is plain blue and getting beat up pretty good. http://forum.shrapnelgames.com/images/icons/icon9.gif
To...
Forum:
Space Empires: IV & V
December 8th, 2001, 04:29 AM
Replies:
24
Newbie Drone Questions
Views:
3,548
Posted By
DocShane
Re: Newbie Drone Questions
Another use of drones might be in mine defense. Yes, you read it right, mine defense.
Imagine a group of mine sweepers crossing a warp point to clear a known mine field to only be surprised by a...
Forum:
Space Empires: IV & V
December 8th, 2001, 04:12 AM
Replies:
13
SEIV Gold and Satellites
Views:
2,061
Posted By
DocShane
SEIV Gold and Satellites
What is the word on satellite deployment in SEIV Gold? Has this issue been fixed? Will it ever be fixed? http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Forum:
Space Empires: IV & V
December 2nd, 2001, 05:48 PM
Replies:
12
Fighter Groups
Views:
2,812
Posted By
DocShane
Re: Fighter Groups
I have another question about fighters. I have experimented with using them in formations by themselves to protect warp points. Has anyone ever found this effective against humans? If so, which...
Forum:
Space Empires: IV Classic Threads (Newbie FAQS)
October 16th, 2001, 03:25 AM
Replies:
30
Play by web guide
Views:
19,097
Posted By
DocShane
Re: Play by web guide
I agree with Geo. Once I started playing humans, I went back to playing the computer. I couldn't do it. Gave up about 50 turns into the game because the AI was so pathetic. The only real...
Forum:
Space Empires: IV & V
October 16th, 2001, 03:25 AM
Replies:
30
Play by web guide
Views:
4,231
Posted By
DocShane
Re: Play by web guide
I agree with Geo. Once I started playing humans, I went back to playing the computer. I couldn't do it. Gave up about 50 turns into the game because the AI was so pathetic. The only real...
Forum:
Space Empires: IV & V
September 12th, 2001, 05:07 AM
Replies:
269
War.... (Historical: 9/11 discussion thread)
Views:
101,485
Posted By
DocShane
Re: War....
I got on PBW just to escape the day and return to some level of normalcy. I couldn't resist reading this posting, however. It has to be the largest number of Posts in a single day on a single topic...
Forum:
Space Empires: IV & V
September 6th, 2001, 06:10 AM
Replies:
6
Kuat Drive Yards updated
Views:
1,451
Posted By
DocShane
Re: Kuat Drive Yards updated
Ditto. Great site.
I really enjoyed the cards. Sent one to an enemy today on PBW that I had not seen in a while. I thought someone had beaten him to a pulp before I had gotten the chance. ...
Forum:
Space Empires: IV & V
September 5th, 2001, 06:51 AM
Replies:
6
custom maps ???
Views:
2,654
Posted By
DocShane
Re: custom maps ???
JimG,
Check out Hadrian Aventine's site and look for "Map of the Week". This dude has an awesome site.
http://www.spaceempires.org/
He has about a dozen to pick from. Until the map editor...
Forum:
Space Empires: IV & V
September 5th, 2001, 06:20 AM
Replies:
15
Best Planetary Defense: Discuss.
Views:
4,451
Posted By
DocShane
Re: Best Planetary Defense: Discuss.
I agree with most of the Posts here. There are a lot of good suggestions. They emphasize the most important element of any plan against humans: be versatile.
I have really frustrated some...
Forum:
Space Empires: IV & V
September 4th, 2001, 05:46 AM
Replies:
15
Perry Rhodan?
Views:
4,650
Posted By
DocShane
Re: Perry Rhodan?
Great to hear your father-in-law to be is a railroad nut. So am I. Sorry to say I have not heard of Perry Rhodan.
------------------
The Good Doc
"Henceforth I spread confident wings to...
Forum:
Space Empires: IV & V
August 29th, 2001, 06:56 AM
Replies:
16
P&N Pirates: too weak?
Views:
3,366
Posted By
DocShane
Re: P&N Pirates: too weak?
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Note that a BlackHole does not mean instant death for a BattleMoon (or even a baseship).
In fact, you merely need to spend 1020 KT...
Forum:
Space Empires: IV & V
August 28th, 2001, 06:41 AM
Replies:
16
P&N Pirates: too weak?
Views:
3,366
Posted By
DocShane
Re: P&N Pirates: too weak?
Schmo,
Did you see the thread "SEIV is being pirated?" ...........sorry, lame joke.
Suicide,
On the topic of Nomads and asteroids. Battlemoon is cool. However, I am talking about...
Forum:
Space Empires: IV & V
August 27th, 2001, 06:42 AM
Replies:
16
P&N Pirates: too weak?
Views:
3,366
Posted By
DocShane
Re: P&N Pirates: too weak?
I agree with Geo, Pirates should be weak. You don't play them to win. You play them to be pest. Traditionally, pirates have no national aspirations. They are a group of bandits bent on stealing...
Forum:
Space Empires: IV & V
July 28th, 2001, 11:11 PM
Replies:
21
Cloaking Planets
Views:
3,628
Posted By
DocShane
Re: Cloaking Planets
You all need to go back and read "Ringworld" again. In the book, the Pupeteers moved their homeworlds along with a rosette of 5 or 6 suns at speeds in excess of the speed of light on a course out of...
Forum:
Space Empires: IV & V
July 28th, 2001, 10:52 PM
Replies:
16
What do you want in an AI?
Views:
3,610
Posted By
DocShane
Re: What do you want in an AI?
Careful with using clippy for that race portrait. You wouldn't want to infringe on copyrights. Microsoft's lawyers probably make more defending each case than most of will see in a lifetime.
...
Forum:
Space Empires: IV & V
July 26th, 2001, 06:07 AM
Replies:
6
R/W - AI Bug fixed yet?
Views:
2,350
Posted By
DocShane
Re: R/W - AI Bug fixed yet?
Yeah, you can see the SW in the combat window. It looks pretty cool sending your fleet in to wipe out what looks like a huge, shiny deathstar. Unfortunately, neither player had the time to defend...
Forum:
Space Empires: IV & V
July 26th, 2001, 05:47 AM
Replies:
809
A pirates life for me...
Views:
71,205
Posted By
DocShane
Re: A pirates life for me...
As a relative newbie, please explain the difference between Versions 2.1 and 1.7. And please tell me its more than 0.4.
Forum:
Space Empires: IV & V
July 24th, 2001, 05:26 AM
Replies:
20
Mod Picker utility
Views:
4,212
Posted By
DocShane
Re: Mod Picker utility
I downloaded this about 2 weeks ago. The modpicker utility is the next best thing since... SEIV. I have found myself playing more just because of this utility. I also never bothered using more...
Showing results 51 to 71 of 71
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