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Showing results 51 to 66 of 66
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Posts Made By:
TaeraRepublic
Forum:
Space Empires: IV & V
April 15th, 2001, 08:54 AM
Replies:
5
Looking for comments
Views:
1,486
Posted By
TaeraRepublic
Re: Looking for comments
Gun? No, guns should not be placed there as those ships can be anything - from supply carrier to ramming ship, and those designs do not have guns...
Anyway, thanks for the comments.
The X wing...
Forum:
Space Empires: IV & V
April 15th, 2001, 01:59 AM
Replies:
5
Looking for comments
Views:
1,486
Posted By
TaeraRepublic
Looking for comments
Hey all.
For some wierd reason, i started three racestyles, which are left incomplete, although i slowly work on them.
What i want is to get a bit of comments on those images, and anyone who is...
Forum:
Space Empires: IV & V
April 13th, 2001, 08:17 AM
Replies:
648
OT: How old are you ?
Views:
121,340
Posted By
TaeraRepublic
Re: OT: How old are you ?
Well, i guess im the only teenager here..
15 years old (since yesterday), but i realy love the game, but even more the communities related to the game - both Role-Playing and gaming.
If realy,...
Forum:
Space Empires: IV & V
April 11th, 2001, 11:35 AM
Replies:
37
Should large mines be counted as three mines for sweepers?
Views:
7,024
Posted By
TaeraRepublic
Re: Should large mines be counted as three mines for sweepers?
IMO, it would be unfair to strenghten(sp?) up the mines, as not everyone uses mines widely. Those who do not like mines, or simply dont use them well, will be in disadvantage.
------------------
...
Forum:
Space Empires: IV & V
April 11th, 2001, 11:06 AM
Replies:
9
More stellar manipulations...
Views:
2,231
Posted By
TaeraRepublic
Re: More stellar manipulations...
Well, im completely against all but #2 and #4. This is not so good ideas IMO, and the stellar manip. is already far too powerful.
Here's another idea, i think some might like it:
What can realy...
Forum:
Space Empires: IV & V
April 11th, 2001, 10:04 AM
Replies:
164
Intergalactic Civil War !!??
Views:
27,260
Posted By
TaeraRepublic
Re: Intergalactic Civil War !!??
OK, this topic is FAR too long, so could anyone write in short what its all about?
------------------
Emperor Klis't of the Taera Republic.
Proud member of the League of Empires.
E-Mail...
Forum:
Space Empires: IV & V
April 11th, 2001, 09:46 AM
Replies:
7
AI Ship Designs file
Views:
1,652
Posted By
TaeraRepublic
Re: AI Ship Designs file
OK, now everyone laugh...
You know, there is a FAMILY part, and WEAPON FAMILY....never seen weapon family 'till yesterday..
Then, the new scripts are 50% complete, so soon i'll ask for someone...
Forum:
Space Empires: IV & V
April 10th, 2001, 06:48 PM
Replies:
7
AI Ship Designs file
Views:
1,652
Posted By
TaeraRepublic
Re: AI Ship Designs file
Well, that helps alot.
Still, any other comments are welcome...im going to go deep into AI scripts.... http://www.shrapnelgames.com/ubb/images/icons/shock.gif
------------------
Emperor Klis't...
Forum:
Space Empires: IV & V
April 10th, 2001, 06:39 PM
Replies:
37
Should large mines be counted as three mines for sweepers?
Views:
7,024
Posted By
TaeraRepublic
Re: Should large mines be counted as three mines for sweepers?
Ohwell, posted twice...
Anyway,
About the racestyle, i spent hours working on politic and anger files... http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
------------------
Emperor...
Forum:
Space Empires: IV & V
April 10th, 2001, 06:39 PM
Replies:
37
Should large mines be counted as three mines for sweepers?
Views:
7,024
Posted By
TaeraRepublic
Re: Should large mines be counted as three mines for sweepers?
Well, consider that - when encountering mine field, you enter a fight with them, and mine sweeper will act like PDC. You appear at close range, and mines approach you every turn..
...
Forum:
Space Empires: IV & V
April 10th, 2001, 03:25 PM
Replies:
37
Should large mines be counted as three mines for sweepers?
Views:
7,024
Posted By
TaeraRepublic
Re: Should large mines be counted as three mines for sweepers?
Well, if realy, i do not think that its such a good idea.
Mine is a mine, and the size only matters in the damage which it can do, its cost and build time.
The mine sweeper makes mines to...
Forum:
Space Empires: IV & V
April 10th, 2001, 03:23 PM
Replies:
7
AI Ship Designs file
Views:
1,652
Posted By
TaeraRepublic
Re: AI Ship Designs file
Well, lets see.....
1. I want to get general help about AI designs file. Example - i use biologic tech tree in all three settings. Then, if i want a ship to use majority of acid globues, 1-2 tractor...
Forum:
Space Empires: IV & V
April 10th, 2001, 12:15 PM
Replies:
6
Let's help improve Malfador's page!
Views:
2,369
Posted By
TaeraRepublic
Re: Let\'s help improve Malfador\'s page!
Well, i remember such topic being posted in another forum. Hadrian Aventine (i hope most of you konw him) sent MM a letter suggesting fans' help to improve the website, but MM said they do not want...
Forum:
Space Empires: IV & V
April 10th, 2001, 12:08 PM
Replies:
10
Unarmed troops make your people happy!
Views:
2,241
Posted By
TaeraRepublic
Re: Unarmed troops make your people happy!
Hm, thats a nice idea - create l. troop with only armor and shields, and add some l. troops with weapons. L. troops get hit, small fire back.
Forum:
Space Empires: IV & V
April 10th, 2001, 11:51 AM
Replies:
7
AI Ship Designs file
Views:
1,652
Posted By
TaeraRepublic
Re: AI Ship Designs file
Well, i thought - if there is anyone who is good with AI scripts overall (facility construction, designs, etc, etc), please e-mail me, i'll have some questions..
Forum:
Space Empires: IV & V
April 10th, 2001, 11:46 AM
Replies:
7
AI Ship Designs file
Views:
1,652
Posted By
TaeraRepublic
AI Ship Designs file
Hello everyone.
Well, im almost sure that such a topic has already been posted somewhere here, but i didnt find it in a short search, so anyway..
My Taera Republic racestyle (aviable for download...
Showing results 51 to 66 of 66
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