The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 3 of 3
<
1
2
3
Showing results 51 to 68 of 68
Search took
0.00
seconds; generated 38 minute(s) ago.
Search:
Posts Made By:
Patroklos
Forum:
Space Empires: IV & V
December 17th, 2003, 07:51 PM
Replies:
30
Ringworlds and Sphereworlds
Views:
3,766
Posted By
Patroklos
Ringworlds and Sphereworlds
Hey,
I am curious as to how many people have....
a) acturally built either
b) did you do it out of curiosity or because of your playing strategy
c) have you built one in a multiplayer game.
...
Forum:
Space Empires: IV & V
December 17th, 2003, 05:11 AM
Replies:
28
drones riles !! plus some bug in strategies.
Views:
3,834
Posted By
Patroklos
Re: drones riles !! plus some bug in strategies.
Drones can also be helpful for when an emeny deploys his fleet to meet yours you can launch fast moving drones to take out whatever is now left vulnerable in the system, so that even if you lose you...
Forum:
Space Empires: IV & V
December 16th, 2003, 06:42 PM
Replies:
28
drones riles !! plus some bug in strategies.
Views:
3,834
Posted By
Patroklos
Re: drones riles !! plus some bug in strategies.
I recently started using drones seriously and have had nothing but good results. Will have to try some of the configurations and see how much more effective these weapons become.
Forum:
Space Empires: IV & V
December 16th, 2003, 06:18 AM
Replies:
0
Library of Ship Designs
Views:
1,296
Posted By
Patroklos
Library of Ship Designs
Hey all,
I am more than sure one of these threads has been made, but I haven't seen one. I have found that some design configurations I have developed follow me throughout my games. Whether just...
Forum:
SEIV
December 16th, 2003, 04:58 AM
Replies:
2,397
Sticky:
SE5, Tell Aaron what's on your Wish List
Views:
434,603
Posted By
Patroklos
Re: SE5, Tell Aaron what\'s on your Wish List
Warp and non-warp capable engines.
[ December 16, 2003, 02:58: Message edited by: Patroklos ]
Forum:
Space Empires: IV & V
December 15th, 2003, 04:59 AM
Replies:
75
Battlestar Galactica **Spoilers** discussion
Views:
11,112
Posted By
Patroklos
Re: Battlestar Galactica **Spoilers** discussion
Hey,
Well, just watched the Last battle again, and I have to retract some of my earlier critisim. I seems the Galactia does have a primary battery. When the ship deploys its weapons for the...
Forum:
Space Empires: IV & V
December 14th, 2003, 03:26 AM
Replies:
19
Colonizing Stars, Warp Points and Storms
Views:
2,075
Posted By
Patroklos
Re: Colonizing Stars, Warp Points and Storms
I don't understand, as planets are made from asteroids. Of course, if you mad ea planet out of an asteroid fields, and it ends up bieng gas or ice, then the none planet based lifeforms would be able...
Forum:
Space Empires: IV & V
December 13th, 2003, 10:26 PM
Replies:
19
Colonizing Stars, Warp Points and Storms
Views:
2,075
Posted By
Patroklos
Re: Colonizing Stars, Warp Points and Storms
Stellar manipulatio would still work, because remember the races are not colonizing the star, warp point or storm, but rather the "invisible" planet in the same system. If you create new such...
Forum:
Space Empires: IV & V
December 13th, 2003, 01:18 AM
Replies:
19
Colonizing Stars, Warp Points and Storms
Views:
2,075
Posted By
Patroklos
Re: Colonizing Stars, Warp Points and Storms
They would build on both sides. THis sounds a little unbalancing, but if you figure an average of three warp points per system, then that is actualy only three colonies per system. I was going to...
Forum:
Space Empires: IV & V
December 12th, 2003, 08:30 PM
Replies:
19
Colonizing Stars, Warp Points and Storms
Views:
2,075
Posted By
Patroklos
Re: Colonizing Stars, Warp Points and Storms
Hey,
We can't add new planet types. Maybe I will take the ice planet out, make its graphics look like stars/warp points/storms (each phenomena wwould only be one size), and then make warp points...
Forum:
Space Empires: IV & V
December 12th, 2003, 08:04 PM
Replies:
75
Battlestar Galactica **Spoilers** discussion
Views:
11,112
Posted By
Patroklos
Re: Battlestar Galactica **Spoilers** discussion
I agree, relying on a singe platform would be disasterous.
Lately I have been experimenting with alternate ship designs. Clocked raiders with anti-planet weapons to kill attack behind enemy lines....
Forum:
Space Empires: IV & V
December 12th, 2003, 06:21 PM
Replies:
75
Battlestar Galactica **Spoilers** discussion
Views:
11,112
Posted By
Patroklos
Re: Battlestar Galactica **Spoilers** discussion
AND you will have world ships, AND you will have etc. ect.
If you have concentrated your fleet for an attack, then you won't be there to defend your warp points. And if you have a huge fleet of...
Forum:
Space Empires: IV & V
December 12th, 2003, 03:27 PM
Replies:
75
Battlestar Galactica **Spoilers** discussion
Views:
11,112
Posted By
Patroklos
Re: Battlestar Galactica **Spoilers** discussion
Well then please explain why evey navy since the beginning of time up too now has all range of combatants. Obviously this is sea versus space, but similarities are plenty. Remember what I said, I...
Forum:
Space Empires: IV & V
December 12th, 2003, 01:51 PM
Replies:
75
Battlestar Galactica **Spoilers** discussion
Views:
11,112
Posted By
Patroklos
Re: Battlestar Galactica **Spoilers** discussion
Assuming smaller ship classes are obsolete is just something the AI thinks http://forum.shrapnelgames.com/images/icons/icon12.gif . The fact is smaller ships are normally cheaper and have very...
Forum:
Space Empires: IV & V
December 12th, 2003, 06:05 AM
Replies:
19
Colonizing Stars, Warp Points and Storms
Views:
2,075
Posted By
Patroklos
Re: Colonizing Stars, Warp Points and Storms
Is there any way to *** atmosphere types so I don't have to sacrifice the Rock, Ice, Gas distiction. Then I could just put an "invisible" (graphicless) planet in the same secotor as these stellar...
Forum:
Space Empires: IV & V
December 12th, 2003, 12:24 AM
Replies:
19
Colonizing Stars, Warp Points and Storms
Views:
2,075
Posted By
Patroklos
Colonizing Stars, Warp Points and Storms
Sorry if this a newbie thing but,
Wanted to have a group of races that live in stars a la Sundiver and also a group of energy based races that live in storms, and a group of dimensional biengs...
Forum:
Space Empires: IV & V
December 12th, 2003, 12:15 AM
Replies:
75
Battlestar Galactica **Spoilers** discussion
Views:
11,112
Posted By
Patroklos
Re: Battlestar Galactica **Spoilers** discussion
Hey,
I was also hoping to see a few more military ships escape. At the end of Part one Adama sends a message to the fleet he tells them to regroup at the anchorage for a counterattack. Now I...
Forum:
Space Empires: IV & V
December 11th, 2003, 08:24 PM
Replies:
75
Battlestar Galactica **Spoilers** discussion
Views:
11,112
Posted By
Patroklos
Re: Battlestar Galactica **Spoilers** discussion
Hey all,
I had some praise and critisism for the ship architecture on this one.
The Cylons -I love the new Base Star, is is sleak and deadly looking and looks alot better than that gay "calm...
Showing results 51 to 68 of 68
Page 3 of 3
<
1
2
3
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
09:05 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.