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Search: Posts Made By: Me Loonn
Forum: SEIV June 7th, 2003, 12:37 PM
Replies: 2,397
Views: 450,882
Posted By Me Loonn
Re: SE5, Tell Aaron what\'s on your Wish List

<font size="2" face="Verdana, Helvetica, sans-serif">Then how about allowing 'Fill Queue' and 'Clear Queue' orders to be used with 'multi-add' ? also need order to remove single item from all queues...
Forum: SEIV June 6th, 2003, 11:09 PM
Replies: 2,397
Views: 450,882
Posted By Me Loonn
Re: SE5, Tell Aaron what\'s on your Wish List

Real time ? is that +5 GMT ? http://forum.shrapnelgames.com/images/icons/tongue.gif

(Things with 'real time - ' at beginning, BURN 'EM ALL !)
Forum: Space Empires: IV & V June 6th, 2003, 11:04 PM
Replies: 42
Views: 7,622
Posted By Me Loonn
# of members ?

How many members there are, actually ?
How many active and how many not-so-active ?

(inspired by : 'Space Empires: IV Recent Visitors: 29' ... 3 full rows ...
Forum: SEIV June 5th, 2003, 11:39 AM
Replies: 2,397
Views: 450,882
Posted By Me Loonn
Re: SE5, Tell Aaron what\'s on your Wish List

Hope the repeat order in queue to be made so that each item in the queue get built in order, top first then second and so on to the bottom. And THEN repeat it from the top again. Current repeat only...
Forum: Space Empires: IV & V June 3rd, 2003, 09:06 PM
Replies: 6
Views: 2,531
Posted By Me Loonn
Re: Star Blazers: Argo, Gamalons & the Comet Empire?

NEW RECORD !! (?)

lol http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum: Space Empires: IV & V May 22nd, 2003, 12:39 AM
Replies: 9
Views: 1,733
Posted By Me Loonn
Re: unit design rant and planet management in SEV

What me would like is similar auto queueing when colonizing a planet as it was done in "Stars!".
It would (well, at least _might_) reduce micromangement, if your new colony would automatically start...
Forum: Space Empires: IV & V May 12th, 2003, 11:32 PM
Replies: 1
Views: 1,371
Posted By Me Loonn
Stupid noob Questions: Part MMCCIX

Does Counter Intel defend agains any and all attacks as long as points are left in the currently running project(s) ?
When using lvl 3 counter intel, does mean it can only defend agains only lvl 1,...
Forum: Space Empires: IV & V May 7th, 2003, 07:09 PM
Replies: 59
Views: 8,596
Posted By Me Loonn
Re: OT: Starship size comparisons 1 pixel per meter

<font size="2" face="Verdana, Helvetica, sans-serif">Bah !
Those puny toys are nothing compared to
Atlas-type Island Space Navigation Ship "Deucalion" from Kiddy Grade anime (its 63568 km in...
Forum: Space Empires: IV & V May 6th, 2003, 02:10 PM
Replies: 9
Views: 1,963
Posted By Me Loonn
Re: AI portrait changes every turn ?

Nope, i used your instructions from galileo.spaceports.com/~kazharii/fqm/Combining%20TDM+FQM%20Deluxe.html (http://galileo.spaceports.com/~kazharii/fqm/Combining%20TDM+FQM%20Deluxe.html)
and all...
Forum: Space Empires: IV & V May 6th, 2003, 07:20 AM
Replies: 9
Views: 1,963
Posted By Me Loonn
Re: AI portrait changes every turn ?

I checked and it seems all stock races have subfolders in TDM mod folder, but they only contain AI txt files, no pics ..

Well i did put TDM and FQM together, mayby i did sumthing wrong (not...
Forum: Space Empires: IV & V May 5th, 2003, 11:13 AM
Replies: 9
Views: 1,963
Posted By Me Loonn
Re: AI portrait changes every turn ?

Ah... so it seems, TDM-ModPack didnt include pics for some of the species http://forum.shrapnelgames.com/images/icons/icon9.gif

Well, where can i get them pics then ?
I'm good at searching but...
Forum: Space Empires: IV & V May 5th, 2003, 12:46 AM
Replies: 9
Views: 1,963
Posted By Me Loonn
AI portrait changes every turn ?

I just started playing a solo game with TDM + FQM that i put together, and made few changes in components,txt (modded engines to faster).

About round 2x i made contact with AI race. This is where...
Forum: Space Empires: IV & V May 4th, 2003, 05:00 PM
Replies: 60
Views: 10,182
Posted By Me Loonn
Re: What new abilities would you like to see?

<font size="2" face="Verdana, Helvetica, sans-serif">Heh, those were about same what i was gonna post here, but ahwell ... http://forum.shrapnelgames.com/images/icons/tongue.gif
...
Forum: Space Empires: IV & V May 2nd, 2003, 08:03 AM
Replies: 2
Views: 1,332
Posted By Me Loonn
Need immediate Fix ! Simul unit launch

Im just noticed bug that really needs a fix, mayby not _so_ bad, but annoying anyway; simultanious game unit launching !

Why is there NO WAY to drop only ONE sat per sector, if u want to ? If...
Forum: Space Empires: IV & V April 27th, 2003, 03:32 AM
Replies: 56
Views: 9,310
Posted By Me Loonn
Re: OT: Are People Really Dumb Enough?

<font size="2" face="Verdana, Helvetica, sans-serif">There is no such thing as an underestimate of average intelligence.
- Henry Adams

http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum: Space Empires: IV & V April 26th, 2003, 03:28 PM
Replies: 56
Views: 9,310
Posted By Me Loonn
Re: OT: Are People Really Dumb Enough?

<font size="2" face="Verdana, Helvetica, sans-serif">Actually:

Men are born ignorant, not stupid; they are made stupid by education.
- Bertrand Russell

...
Forum: Space Empires: IV & V April 26th, 2003, 08:42 AM
Replies: 57
Views: 8,250
Posted By Me Loonn
Re: OT: What Is Your Nick Name?

M.E.L.O.O.N.N.:
Mechanical Electronic Lifeform Optimized for Observation and Nocturnal Nullification

Meaning, im a mecha-cat ?
http://forum.shrapnelgames.com/images/icons/tongue.gif
Forum: Space Empires: IV & V April 23rd, 2003, 09:05 AM
Replies: 4
Views: 1,308
Posted By Me Loonn
Re: Need "OFFICIAL" FQM+TDM combo mod !

Yeah, my legendary typo strikes again...

If you could do the job for the lazy & clueless people (aka me), it would really be nice of you.
Forum: Space Empires: IV & V April 22nd, 2003, 07:08 AM
Replies: 4
Views: 1,308
Posted By Me Loonn
Need "OFFICIAL" FQM+TDM combo mod !

For the rest of us poor lazy & clueless people(aka me).

We want TDM and FQM mods combined.
We want TDMFQM or FQTDMM or TFDMQM or what ever the name then will be ...
Forum: SEIV April 6th, 2003, 12:23 PM
Replies: 2,397
Views: 450,882
Posted By Me Loonn
Re: SE5, Tell Aaron what\'s on your Wish List

Well that cargo window still has alot room for all of them, like this:

move 1
move 5
move 10
move 50
move 100
move 500
move 1000
move 5000
Forum: SEIV April 5th, 2003, 11:46 AM
Replies: 2,397
Views: 450,882
Posted By Me Loonn
Re: SE5, Tell Aaron what\'s on your Wish List

<font size="2" face="Verdana, Helvetica, sans-serif">Its just that me doesnt recall ever needing to move 1000's of cargo items in SE4g.

100's of cargo items, however, is commonly needed to move...
Forum: SEIV April 5th, 2003, 02:11 AM
Replies: 2,397
Views: 450,882
Posted By Me Loonn
Re: SE5, Tell Aaron what\'s on your Wish List

*Adding on queues*
- Instead of click "add one" to add 1, "add five" to add 5 and "add ten" to add 10, i would like it to be :

click on:
"add one" to add 1
"add five" to add 5

SHIFT-click...
Forum: SEIV April 4th, 2003, 10:12 PM
Replies: 2,397
Views: 450,882
Posted By Me Loonn
Re: SE5, Tell Aaron what\'s on your Wish List

<font size="2" face="Verdana, Helvetica, sans-serif">rofl
Forum: SEIV April 3rd, 2003, 11:09 AM
Replies: 2,397
Views: 450,882
Posted By Me Loonn
Re: SE5, Tell Aaron what\'s on your Wish List

Hmm.. well, you could do it that way, me guess..
All we now need is build queues to match intelligence and research queues http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: SEIV April 3rd, 2003, 10:56 AM
Replies: 2,397
Views: 450,882
Posted By Me Loonn
Re: SE5, Tell Aaron what\'s on your Wish List

Yet another idea just struct me; new facility that adds construction rate same as population, happiness and racial traits, like +10% per level 1 'contruction facility' and +30% per level 3.

The...
Showing results 51 to 75 of 86

 
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