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Showing results 51 to 70 of 70
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Posts Made By:
Shadowcat
Forum:
Weird Worlds: Return to Infinite Space
December 7th, 2005, 01:18 AM
Replies:
9
someone get me a towel!
Views:
2,876
Posted By
Shadowcat
Re: someone get me a towel!
Ah, now I understand.
Someone asked a while back when Weird Worlds would be available for download, and I heard in response that Shrapnel was working on a new system to allow exactly that for all...
Forum:
Weird Worlds: Return to Infinite Space
December 6th, 2005, 02:29 AM
Replies:
7
Modding my way through...
Views:
2,812
Posted By
Shadowcat
Re: Modding my way through...
p.s. Guides to Weird Worlds modding (http://www.freewebs.com/strangefederation/mods.html#mod_clinic)
Forum:
Weird Worlds: Return to Infinite Space
December 6th, 2005, 02:26 AM
Replies:
7
Modding my way through...
Views:
2,812
Posted By
Shadowcat
Re: Modding my way through...
Do you have the original SAIS? If so then check out Exaar's "The Urluquai Crusade" as an example of what could be done, even with the older less-moddable game, to create a mod where you work for the...
Forum:
Weird Worlds: Return to Infinite Space
December 6th, 2005, 02:17 AM
Replies:
9
someone get me a towel!
Views:
2,876
Posted By
Shadowcat
Re: someone get me a towel!
Puke: You don't know where your towel is? Oh dear.
I have a friend who also fell foul of this inexplicable error doownloading the game. In his case he aborted the download manually in order to...
Forum:
Weird Worlds: Return to Infinite Space
December 1st, 2005, 07:25 AM
Replies:
24
Poll:
Why I won't be buying the game - detailed report
Views:
9,351
Posted By
Shadowcat
Re: Why I won\'t be buying the game - detailed repo
This is tangental to your point, but you actually have this one completely backwards.
Nexus: The Jupiter Incident (http://www.gamerankings.com/htmlpages2/525559.asp?q=nexus) is the titled you are...
Forum:
Weird Worlds: Return to Infinite Space
December 1st, 2005, 07:12 AM
Replies:
15
Length of games.
Views:
5,492
Posted By
Shadowcat
Re: Length of games.
You can certainly mod the game to increase the time limits if you so wish.
Simply change the values of "TIME" under each "MAPSIZE" definition in the distribution.ini file to be the desired number...
Forum:
Weird Worlds: Return to Infinite Space
December 1st, 2005, 04:55 AM
Replies:
13
Special Items
Views:
5,493
Posted By
Shadowcat
Re: Special Items
Seriously, read the descriptions!! For a start you're missing out on a lot of enjoyment by ignoring them, and secondly you end up not knowing what things do, when in fact it's generally spelled out...
Forum:
Weird Worlds: Return to Infinite Space
November 29th, 2005, 11:47 PM
Replies:
13
Special Items
Views:
5,493
Posted By
Shadowcat
Re: Special Items
What do you mean by the "warp" option?
Aside from the Ion Flux Warp Drive, I don't believe that word even appears in the game.
Forum:
Weird Worlds: Return to Infinite Space
November 23rd, 2005, 08:21 AM
Replies:
36
Sticky:
The Non-violent High Score List
Views:
45,200
Posted By
Shadowcat
Re: The Non-violent High Score List
I've managed 41,883 on a large map, but I did need to peform one single offensive action in that game in order to thwart the Yellow Kawangi who had decided to invade.
I'm not sure that should...
Forum:
Weird Worlds: Return to Infinite Space
November 17th, 2005, 09:01 PM
Replies:
5
Love to hate This Game!
Views:
4,674
Posted By
Shadowcat
Re: Love to hate This Game!
There surely will be with the game's modding capabilities, and you can even make your own if you have some good ideas.
Forum:
Weird Worlds: Return to Infinite Space
November 16th, 2005, 06:34 PM
Replies:
15
Length of games.
Views:
5,492
Posted By
Shadowcat
Re: Length of games.
Oh my... did you not even try clicking the mouse somewhere??! (or read the readme file??)
This surely must be in the demo's readme file, but in short...
Click the top-left ship icons or use the...
Forum:
Weird Worlds: Return to Infinite Space
November 14th, 2005, 12:25 AM
Replies:
21
First Impressions
Views:
7,819
Posted By
Shadowcat
Re: First Impressions
On damage bars...
It occurs to me that there's already an existing HUD display for all ships in combat. Every ship has a triangular boundary indicating if it's friend, foe, or neutral. (And I'll...
Forum:
Weird Worlds: Return to Infinite Space
November 10th, 2005, 05:57 PM
Replies:
9
Purchase and Download?
Views:
4,058
Posted By
Shadowcat
Re: Purchase and Download?
If they announced that they were going to release the game as a paid download one week from today, would you buy it and download it then?
'cause if you order it right now, you'll probably have it...
Forum:
Weird Worlds: Return to Infinite Space
November 4th, 2005, 11:09 AM
Replies:
6
Weird Worlds Blasting Off At Warp Speed!
Views:
5,225
Posted By
Shadowcat
Re: Weird Worlds Blasting Off At Warp Speed!
Hooray!
Forum:
Weird Worlds: Return to Infinite Space
November 3rd, 2005, 09:10 AM
Replies:
1
Infinite Space Federation
Views:
4,036
Posted By
Shadowcat
Infinite Space Federation
I've been mulling over whether to leave this post until the WW shipping announcement, or to jump in early. I guess it's the latter! (but not too much so, we hope...)
Without any further ado, I'd...
Forum:
Weird Worlds: Return to Infinite Space
November 2nd, 2005, 10:28 PM
Replies:
15
A Few Questions
Views:
6,976
Posted By
Shadowcat
Re: A Few Questions
Heh. Well I can't comment on that, I'm afraid. My PC is well up to running Weird Worlds, but pretty much chokes on Thief 3 http://forum.shrapnelgames.com/images/smilies/frown.gif
I suspect that...
Forum:
Weird Worlds: Return to Infinite Space
November 2nd, 2005, 05:51 PM
Replies:
0
November 3rd
Views:
3,187
Posted By
Shadowcat
November 3rd
So... sometime within the next 24 hours, Weird Worlds with all its necessary manufacture, duplication, and hand-knitted packaging will be done / finished / completed / eager to go / champing at the...
Forum:
Weird Worlds: Return to Infinite Space
November 1st, 2005, 11:50 PM
Replies:
15
A Few Questions
Views:
6,976
Posted By
Shadowcat
Re: A Few Questions
Yes indeed http://forum.shrapnelgames.com/images/smilies/happy.gif (and thanks)
Hopefully we'll see you over at ISF shortly!
*cue mysterious music*
I'm itching to get my hands on Weird...
Forum:
Weird Worlds: Return to Infinite Space
November 1st, 2005, 06:18 PM
Replies:
15
A Few Questions
Views:
6,976
Posted By
Shadowcat
Re: A Few Questions
Well it wasn't an issue in SAIS, really. The penalty for late return was purposefully high in order to force you to heed it, which then meant that you *had* to make decisions based on how long it...
Forum:
Weird Worlds: Return to Infinite Space
November 1st, 2005, 09:02 AM
Replies:
15
A Few Questions
Views:
6,976
Posted By
Shadowcat
Re: A Few Questions
This information might not be correct (although I'm not in a position to say for sure either way).
There certainly was a $5 discount for early orders, back when the projected gold date was...
Showing results 51 to 70 of 70
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