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Posts Made By:
narwan
Forum:
WinSPWW2
June 7th, 2008, 10:22 AM
Replies:
4
Movement Highlight
Views:
1,515
Posted By
narwan
Re: Movement Highlight
Sometimes I can move less than the highlight indicates. I've noticed it usually takes place when elevation levels are either crossed or moved along.
Forum:
TO&Es
May 28th, 2008, 08:02 AM
Replies:
65
Russian units v4
Views:
32,211
Posted By
narwan
Re: Russian units v4
Yes perhaps, but when it come to sneaking up on an enemy tank do you really think the whole squad (at size 1, ie not very stealthy) would do so or just two guys with a couple of AT rounds at size 0...
Forum:
WinSPWW2
May 13th, 2008, 10:51 AM
Replies:
28
Immortal Infantry - How raise HIT chance ?
Views:
7,404
Posted By
narwan
Re: Immortal Infantry - How raise HIT chance ?
Pinned means a unit is unable, or more often unwilling, to move due to the perceived risk of getting hit. These troops have gone for cover, exposing less of themselves but being less effective in...
Forum:
WinSPWW2
May 12th, 2008, 01:54 PM
Replies:
28
Immortal Infantry - How raise HIT chance ?
Views:
7,404
Posted By
narwan
Re: Immortal Infantry - How raise HIT chance ?
Pinned guys fire back (usually). Retreating/routed guys don't.
Narwan
Forum:
TO&Es
May 10th, 2008, 06:47 PM
Replies:
16
US OB v4
Views:
3,697
Posted By
narwan
Re: US OB v4
It's fine, I'm not very familiar with the historical variants and was just curious about this one. The cobra's with TOW's disappear from the roster a lot sooner that the one with just the cannon; I...
Forum:
TO&Es
May 10th, 2008, 09:54 AM
Replies:
16
US OB v4
Views:
3,697
Posted By
narwan
US OB v4
Formation 379 (indep cav section) has units 365/744 (cavalry scouts) in it (at least in '85). Those are 5 men units and won't fit in the formations M3's who have carrying capacity of 4.
Unit 119...
Forum:
TO&Es
March 14th, 2008, 09:20 AM
Replies:
149
New Russian OOB (or SPR OOB)
Views:
24,277
Posted By
narwan
Re: New Russian OOB (or SPR OOB)
Yes I know and if the soviet union had gone to war in that period these would have been used by it's troops.
Your argument that they didn't use them historically is moot since there was no actual...
Forum:
TO&Es
March 13th, 2008, 12:11 PM
Replies:
149
New Russian OOB (or SPR OOB)
Views:
24,277
Posted By
narwan
Re: New Russian OOB (or SPR OOB)
Assuming that is what happened with the panzerfausts, did you stop to think about the role of these warehouses and depots? The standard one is to store equipment not needed in PEACE time. The game...
Forum:
WinSPMBT
March 13th, 2008, 11:50 AM
Replies:
24
Lethality of SAMs
Views:
6,932
Posted By
narwan
Re: Lethality of SAMs
As far as I know most sams are not meant to actually hit the target they're fired at but to explode near it and have the shrapnel from the blast do most of the damage. So the bigger warheads on sams...
Forum:
WinSPMBT
March 13th, 2008, 11:43 AM
Replies:
19
4.0
Views:
5,461
Posted By
narwan
Re: 4.0
Hi, not sure if I agree there. There's little enough fog-of-war as it is with the players 'god view'; not always knowing who exactly is firing from the enemy side is imo an integral part of the...
Forum:
After Action Reports
February 25th, 2008, 02:32 PM
Replies:
12
Retreat?...No, just redeploying in a tactical way!
Views:
9,828
Posted By
narwan
Re: Retreat?...No, just redeploying in a tactical
Tactical retreats should be done 'leap-frogging'. The units pulling back should pass by others further back who are holding their position. Since they haven't moved, they can shoot with max accuracy...
Forum:
WinSPMBT
February 3rd, 2008, 09:44 AM
Replies:
7
US and NATO TO&Es
Views:
2,374
Posted By
narwan
Re: US and NATO TO&Es
The link to the attachment has been corrected; you should get the zipped word file now. Btw, it's big, 73 pages in total.
Forum:
WinSPMBT
February 1st, 2008, 03:52 PM
Replies:
7
US and NATO TO&Es
Views:
2,374
Posted By
narwan
Re: US and NATO TO&Es
I use this one for NATO forces of the late 80's. Not every country is as detailed as others but some are extremely detailed. Check out the german heimatschutzen for example, down to independent...
Forum:
TO&Es
January 4th, 2008, 12:47 PM
Replies:
16
AH-64 Lethality vs. Infantry
Views:
4,478
Posted By
narwan
Re: AH-64 Lethality vs. Infantry
On a side note, the footage that's out there almost always shows 'hits' for a reason. Makes for much better publicity. That doesn't mean that the accuracy in the game is correct (I have no opinion on...
Forum:
WinSPWW2
January 1st, 2008, 09:50 AM
Replies:
3
Aircraft Retiring From Battle
Views:
2,447
Posted By
narwan
Re: Aircraft Retiring From Battle
Yes, one point of damage represents 'significant' damage. Enough at least to make the crew prefer to disengage and return to the airbase.
Forum:
WinSPWW2
November 30th, 2007, 02:52 PM
Replies:
73
OOBs way out of whack?
Views:
20,786
Posted By
narwan
Re: OOBs way out of whack?
Deputy, you are consistently mistaken the ability to fire a SMG over distance with chance of hitting something. Despite plenty of indication both by actual users of these types of weapons and...
Forum:
TO&Es
November 12th, 2007, 03:34 PM
Replies:
359
Ideas how to improve WinSP MBT/WW2 !
Views:
127,270
Posted By
narwan
Re: Ideas how to improve WinSP MBT/WW2 !
No they are not. They are completely different games now; they just happen to share a similar but very, very distant past.
Besides having different SP game engines as their basis (SP2 vs SP3) The...
Forum:
TO&Es
November 4th, 2007, 09:54 AM
Replies:
359
Ideas how to improve WinSP MBT/WW2 !
Views:
127,270
Posted By
narwan
Re: Ideas how to improve WinSP MBT/WW2 !
No, that's a big error in SPWaW we really don't want to repeat in these games. It takes a lot of time for soldiers to dig an entrenchment or foxholes that give significant protection and allow them...
Forum:
TO&Es
November 3rd, 2007, 10:30 AM
Replies:
359
Ideas how to improve WinSP MBT/WW2 !
Views:
127,270
Posted By
narwan
Re: Ideas how to improve WinSP MBT/WW2 !
Some answers and opinions of my own;
Besides the coding problems of introducing this, I don't agree. I would make for a worse game. Introducing this option would give the player...
Forum:
TO&Es
October 16th, 2007, 03:12 PM
Replies:
5
Depleted OOBs
Views:
2,039
Posted By
narwan
Re: Depleted OOBs
Yes, you could make a depleted company either by reducing the number of units in it (down to two platoons for example) or by keeping the full structure but reducing the number of men in each squad...
Forum:
TO&Es
October 15th, 2007, 01:26 PM
Replies:
5
Depleted OOBs
Views:
2,039
Posted By
narwan
Re: Depleted OOBs
Hehe, makes me think of those people who insist on realistic forces for PBEM games. Realisitc forces would mean depleted and understrength formations nine times out of ten, but if you bought those...
Forum:
WinSPWW2
October 15th, 2007, 01:20 PM
Replies:
47
90th Division remarks *DELETED*
Views:
13,343
Posted By
narwan
Re: 90th Division remarks
That is, as you state yourself, an opinion and not a fact. You are also more or less correct that the game with the current values reflects this. Which is exactly the whole point of this thread. The...
Forum:
WinSPWW2
October 6th, 2007, 07:57 AM
Replies:
47
90th Division remarks *DELETED*
Views:
13,343
Posted By
narwan
Re: 90th Division remarks
That's what we call 'kicking in an open door' so sorry that I don't join the bandwagon celebrating the obvious.
The 'who-cares-because-what-happened-is-what-happened' attitude is hardly the...
Forum:
WinSPWW2
October 5th, 2007, 11:56 AM
Replies:
47
90th Division remarks *DELETED*
Views:
13,343
Posted By
narwan
Re: 90th Division remarks
Indeed, these sort of remarks, even if meant just for comic relief, seriously detract from a relevant debate. I've heard the argument of 'you should be grateful we went to europe to fight and shut...
Forum:
WinSPWW2
September 30th, 2007, 05:38 PM
Replies:
47
90th Division remarks *DELETED*
Views:
13,343
Posted By
narwan
Re: 90th Division remarks
Hmm, I think you're reading to much into this. There are some nation specific abilites but as far as I know it's not nearly as elaborate as you think it is. It would be extremely hard to quantify and...
Showing results 76 to 100 of 500
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