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Showing results 126 to 150 of 208
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Posts Made By:
Olive
Forum:
Dominions 3: The Awakening
December 4th, 2006, 05:40 PM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
718,061
Posted By
Olive
Re: Bug thread
Edit : no bugs at all, just a bad us of the shortcuts. Thanks for the help. http://forum.shrapnelgames.com/images/smilies/happy.gif
/threads/images/Graemlins/Bug.gif In two of my games (long...
Forum:
Dominions 3: The Awakening
December 3rd, 2006, 11:58 AM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
718,061
Posted By
Olive
Re: AI behavior
/threads/images/Graemlins/Bug.gif When the right side menu is hidden - key (h) - , the access to the options menu - key (esc) - doesn't work anymore, the right menu must be unhidden to regain access...
Forum:
Dominions 3: The Awakening
November 20th, 2006, 09:30 AM
Replies:
7
AI doesn't follow orders ?
Views:
2,104
Posted By
Olive
Re: AI doesn\'t follow orders ?
Yes I've ritual of returning cast on the pretender, it's safer as he's not of the SC type. http://forum.shrapnelgames.com/images/smilies/wink.gif
There's always the solution to script him with...
Forum:
Dominions 3: The Awakening
November 20th, 2006, 06:53 AM
Replies:
7
AI doesn't follow orders ?
Views:
2,104
Posted By
Olive
AI doesn\'t follow orders ?
Hi,
Got a problem with the AI. I've a F9S5 pretender that I script like this :
- Cast offensive spell(s) which needs gems (i.e. Flame Storm).
- Cast returning.
The goal is to teleport him in...
Forum:
Dominions 3: The Awakening
November 15th, 2006, 05:45 AM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
718,061
Posted By
Olive
Re: Is it just me ?
Maybe the "lost his priestly powers but gained unholy ones" is the old Dominions 2 description which hasn't been updated.
But as lv3 priest, he should be able to reanimate longdead horsemen, which...
Forum:
Dominions 3: The Awakening
November 9th, 2006, 12:24 PM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
718,061
Posted By
Olive
Re: Bug thread
Tried with 3.01 with Sauromatia (seems to be the same spell), it doesn't work either.
I'll give a try with an undead priest (i.e. bane lord prophet ?).
Forum:
Dominions 3: The Awakening
November 9th, 2006, 09:20 AM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
718,061
Posted By
Olive
Re: Bug thread
Same for Mictlan with Mictlipoctli (lv 3 undead priest, even at lv 5 (prophet + sword of injustice), he can only reanimate longdeads, there are no longdead horsemen available).
Forum:
Dominions 3: The Awakening
November 4th, 2006, 05:19 AM
Replies:
27
What use is death magic?
Views:
5,095
Posted By
Olive
Re: What use is death magic?
Thanks. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Dominions 3: The Awakening
November 3rd, 2006, 06:22 PM
Replies:
27
What use is death magic?
Views:
5,095
Posted By
Olive
Re: What use is death magic?
Have they still true random paths in dom3 or are they restricted to a few paths like other mages with random magic ?
Forum:
Dominions 3: The Awakening
October 24th, 2006, 01:23 PM
Replies:
7
Magic Site: Steel Ovens? Construction Bonus?
Views:
2,668
Posted By
Olive
Re: Magic Site: Steel Ovens? Construction Bonus?
No, it means all your construction spells and all the items you forge cost 20% less gems. http://forum.shrapnelgames.com/images/smilies/smile.gif
Forum:
Dominions 3: The Awakening
October 22nd, 2006, 03:25 PM
Replies:
20
Conditions for events
Views:
4,276
Posted By
Olive
Re: Conditions for events
Got it at first turn of my first mp game with order 1 - growth 1 - misf 1. http://forum.shrapnelgames.com/images/smilies/shock.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Forum:
Dominions 3: The Awakening
October 20th, 2006, 08:41 AM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
718,061
Posted By
Olive
Re: Bug thread
/threads/images/Graemlins/Bug.gif Playing Sauromatia, ancestral spirits are sacred, but can't be blessed.
Or did I miss a point ? http://forum.shrapnelgames.com/images/smilies/confused.gif
Forum:
Dominions 3: The Awakening
October 18th, 2006, 04:41 PM
Replies:
232
Patch Improvements
Views:
42,160
Posted By
Olive
Re: Patch Improvements
Yes, they're almost unchanged I think (except for clams that require nature gems)
Forum:
Dominions 3: The Awakening
October 18th, 2006, 09:16 AM
Replies:
232
Patch Improvements
Views:
42,160
Posted By
Olive
Re: Patch Improvements
Here's a suggestion that should be easy to implement. Since you can have lot of micro management to put the gems in the lab when you have units dedicated to gem/slaves production (that should drop...
Forum:
Dominions 3: The Awakening
October 9th, 2006, 12:34 PM
Replies:
94
Message from Abysia
Views:
12,130
Posted By
Olive
Re: Message from Abysia
Not anymore in D3. http://forum.shrapnelgames.com/images/smilies/happy.gif
It's one of the first things I've checked. Or I've been very lucky in the couple of test battles I've made....
Forum:
Dominions 3: The Awakening
September 28th, 2006, 05:18 PM
Replies:
22
So I had far too much spare time
Views:
6,017
Posted By
Olive
Re: So I had far too much spare time
Already bought the dom2 large mug.
Yes, the dom3 logo would look better on a cream mug (and much better on a black one imo http://forum.shrapnelgames.com/images/smilies/biggrin.gif )
Forum:
Dominions 3: The Awakening
September 28th, 2006, 09:18 AM
Replies:
22
So I had far too much spare time
Views:
6,017
Posted By
Olive
Re: So I had far too much spare time
Isn't the game cover OK for merchandising ? For me a mug with it would be cool. http://forum.shrapnelgames.com/images/smilies/happy.gif
Edit : I thought of this, it would nice on a mug :
...
Forum:
Dominions 3: The Awakening
September 27th, 2006, 12:59 PM
Replies:
27
Illwinter Birthday !!!
Views:
5,790
Posted By
Olive
Re: Illwinter Birthday !!!
Happy birthday for the makers of one of the greatest games I've ever played. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Forum:
Dominions 3: The Awakening
September 25th, 2006, 12:08 PM
Replies:
796
Screenies!
Views:
69,361
Posted By
Olive
Re: Screenies!
Thanx. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Dominions 3: The Awakening
September 25th, 2006, 11:56 AM
Replies:
796
Screenies!
Views:
69,361
Posted By
Olive
Re: Screenies!
"DaiBbakemono"
Is that a typo ?
Edit : I also see many units with an eye in their stats. What does that mean ?
Forum:
Dominions 3: The Awakening
September 12th, 2006, 12:27 PM
Replies:
33
terrain and combat
Views:
6,283
Posted By
Olive
Re: terrain and combat
I've difficulties to "feel" the penalties of climate when I'm playing ( encumberance means few for me, I know Units are faster tired, but I don't easily quantify how much it will affect a battle)....
Forum:
Dominions 3: The Awakening
September 12th, 2006, 06:12 AM
Replies:
33
terrain and combat
Views:
6,283
Posted By
Olive
Re: terrain and combat
Can we expect more important effects of climate ?
I.E. a jotun unit (ideal climate = cold+2) fighting in a heat+2 province would have penalties (encumbrance, attack or defence lowed, etc...)....
Forum:
Dominions 3: The Awakening
June 2nd, 2006, 09:37 AM
Replies:
18
Conquerors of the Sea
Views:
3,702
Posted By
Olive
Re: Conquerors of the Sea
If it's without forced turmoil, I want'em. http://forum.shrapnelgames.com/images/smilies/evil.gif
Forum:
Dominions 3: The Awakening
May 16th, 2006, 02:53 PM
Replies:
71
We love you, Illwinter, but DO NOT DO THIS!
Views:
17,348
Posted By
Olive
Re: We love you, Illwinter, but DO NOT DO THIS!
Beware Dominions 40000 http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/cool.gif
Forum:
Dominions 2: The Ascension Wars
April 21st, 2006, 08:39 AM
Replies:
12
Divine Mummy ??
Views:
4,447
Posted By
Olive
Re: Divine Mummy ??
Yes, I met one some months ago.
Still remember it cause I spend a lot of turns turning the Abysian flying assassin hero into a SC, or at least a good thug, with lot of equipment + prophet and...
Showing results 126 to 150 of 208
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