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Showing results 176 to 200 of 208
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Posts Made By:
Olive
Forum:
Dominions 2: The Ascension Wars
November 5th, 2005, 03:50 PM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
201,523
Posted By
Olive
Re: Dominions 3 Wishlist
It's good news. I always forget half of my scouts http://forum.shrapnelgames.com/images/smilies/happy.gif .
Forum:
Dominions 2: The Ascension Wars
October 27th, 2005, 01:17 PM
Replies:
11
blind spell / need some advice
Views:
3,551
Posted By
Olive
Re: blind spell / need some advice
With enough strength, it seems that two mechanical eyes can fit one eye hole http://forum.shrapnelgames.com/images/smilies/wink.gif .
( see attachment )
Forum:
Scenarios, Maps & Mods
October 21st, 2005, 04:39 PM
Replies:
12
[Mod] Herald Banner's mod
Views:
5,876
Posted By
Olive
Re: [Mod] Banner\'s mod : code problem.
OK, I've fought the procrastination and it's finally done. Thanks for your support http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
Dominions 2: The Ascension Wars
October 12th, 2005, 06:42 AM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
201,523
Posted By
Olive
Re: Queued Instructions
While gaining experience, scouts ans some other stealthy units should have their stealth increased instead of attack/defense.
Forum:
Dominions 2: The Ascension Wars
October 12th, 2005, 05:53 AM
Replies:
71
Super-Combatants
Views:
9,449
Posted By
Olive
Re: Super-Combatants
An easy way to convert bmp pics to jpg is to use irfanview (http://www.irfanview.com/) (a free graphic viewer) http://forum.shrapnelgames.com/images/smilies/happy.gif .
Gimp...
Forum:
Scenarios, Maps & Mods
October 10th, 2005, 04:41 PM
Replies:
12
[Mod] Herald Banner's mod
Views:
5,876
Posted By
Olive
Re: [Mod] Banner\'s mod : code problem.
Hi http://forum.shrapnelgames.com/images/smilies/happy.gif .
The files have been updated. (Ulm, Mictlan and Ermor changed).
Thanks again for the suggestions and infos...
Forum:
Scenarios, Maps & Mods
October 9th, 2005, 05:25 PM
Replies:
12
[Mod] Herald Banner's mod
Views:
5,876
Posted By
Olive
Re: [Mod] Banner\'s mod : code problem.
OK, changed the Ulm's color. There's the "legal" blue ( yes, it's called azure - last one was sable (black) ) and a dark blue from Ulm's shields. Dark blue looks better, at least more ulmish.
...
Forum:
Scenarios, Maps & Mods
October 7th, 2005, 04:34 PM
Replies:
12
[Mod] Herald Banner's mod
Views:
5,876
Posted By
Olive
Re: [Mod] Banner\'s mod : code problem.
Don't know, I had initially the same idea for the dark blue, but it's not used in heraldry. I have to give it a try.
For Ermor, I'm still unsatisfied with it, I have tried different ones. I liked...
Forum:
Scenarios, Maps & Mods
October 7th, 2005, 03:22 PM
Replies:
12
[Mod] Herald Banner's mod
Views:
5,876
Posted By
Olive
Re: [Mod] Banner\'s mod : code problem.
I'm Happy you like it http://forum.shrapnelgames.com/images/smilies/happy.gif .
There's still some changes to do (like changing the Mictlan's one), but most are finished...
Forum:
Scenarios, Maps & Mods
October 7th, 2005, 09:34 AM
Replies:
12
[Mod] Herald Banner's mod
Views:
5,876
Posted By
Olive
Re: [Mod] Banner\'s mod : code problem.
Thanks for your answer http://forum.shrapnelgames.com/images/smilies/happy.gif .
I took your .tga for model (32*64). Using this size, it's OK in the menus : (picture here)...
Forum:
Scenarios, Maps & Mods
October 7th, 2005, 07:22 AM
Replies:
12
[Mod] Herald Banner's mod
Views:
5,876
Posted By
Olive
[Mod] Herald Banner\'s mod
Edit :
Hi,
This mod replaces national banners by heraldic ones. It tries to respect its rules in most cases... but not always. It comes in two flavors which are compatible.
Thanks Jurri for...
Forum:
Dominions 2: The Ascension Wars
September 19th, 2005, 03:42 PM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
201,523
Posted By
Olive
Re: moddable AI
Ooops. Didn't knew that http://forum.shrapnelgames.com/images/smilies/redface.gif .
I thought of - real - basic building. Didn't thought of that, but I naturally play defensively ( camper and...
Forum:
Dominions 2: The Ascension Wars
September 19th, 2005, 11:16 AM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
201,523
Posted By
Olive
Re: moddable AI
> more admin==more gold
Admin increases only resources.
Don't know if it will add more micromanagement. As far as you build castles only in specific places (strategic places or to recruit indep...
Forum:
Dominions 2: The Ascension Wars
September 19th, 2005, 09:10 AM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
201,523
Posted By
Olive
Re: moddable AI
Got an idea for the castles (don't know if it has been said before). Instead of choosing one castle type and making the same kind of castle for all the game, why not building custom castles ?
...
Forum:
Dominions 2: The Ascension Wars
September 14th, 2005, 08:24 AM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
201,523
Posted By
Olive
Re: The Dominions 3: \"Wishlist\"
It should be nice to give an Intercept order to an army. If any adjacent province is under attack, the army will defend it (being informed of the attack by the people of the attacked province or...
Forum:
Dominions 2: The Ascension Wars
July 25th, 2005, 05:24 AM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
201,523
Posted By
Olive
Re: The Dominions 3: \"Wishlist\"
When stealthy units are in enemy territories, those territories should be flagged. It's difficult to find where your stealth armies are located when there are many...
Forum:
Dominions 2: The Ascension Wars
July 12th, 2005, 08:11 AM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
201,523
Posted By
Olive
Re: The Dominions 3: \"Wishlist\"
I loved the music, It's a part of what made me buy the game. I bought the music CD too http://forum.shrapnelgames.com/images/smilies/biggrin.gif .
But yup, there wasn't enough tunes, it should...
Forum:
Dominions 2: The Ascension Wars
June 14th, 2005, 04:42 AM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
201,523
Posted By
Olive
Re: A humble suggestion or 3
I know, but I'm a camper who has always played the few strat games he got ultra-defensively. I just tried http://forum.shrapnelgames.com/images/smilies/biggrin.gif .
Forum:
Dominions 2: The Ascension Wars
June 13th, 2005, 06:18 AM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
201,523
Posted By
Olive
Re: A humble suggestion or 3
Some ideas :
- Introducing basic diplomacy would be nice (OK, It has certainly already been said, but this is how I see it http://forum.shrapnelgames.com/images/smilies/wink.gif ). Peace, alliances...
Forum:
Dominions 2: The Ascension Wars
June 7th, 2005, 06:26 AM
Replies:
51
Any news on DOM-III
Views:
6,976
Posted By
Olive
Re: Any news on DOM-III
It's scheduled by the editor (there's a dedicated page and you cans send disciples 3 postcards), but there's few about it (no screenshots yet). It's certainly very early in the game development.
Forum:
Dominions 2: The Ascension Wars
May 25th, 2005, 11:02 AM
Replies:
24
More Tien Chi !
Views:
5,223
Posted By
Olive
Re: More Tien Chi !
A cool mod for BK may be a nation with only mounted units (included mages).
Forum:
Dominions 2: The Ascension Wars
May 4th, 2005, 06:02 AM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
201,523
Posted By
Olive
Re: show me everything I want to know
In the same way, why not keeping informations on provinces you once visited ? I.E. you had a scout in a province, but now he as moved elsewhere and you have no more info. It seems that you have...
Forum:
Dominions 2: The Ascension Wars
April 15th, 2005, 05:34 PM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
201,523
Posted By
Olive
Re: suggestion
Reminds me another game http://forum.shrapnelgames.com/images/smilies/wink.gif .
Anyway, provincial spell would be nice, but then should wehave a provincial dispell spell too (cheaper)...
Forum:
Dominions 2: The Ascension Wars
April 15th, 2005, 11:18 AM
Replies:
2
Random Magic Picks Modificators ?
Views:
936
Posted By
Olive
Re: Random Magic Picks Modificators ?
OK. Got it for the 2?. And I've found a thread telling that the magic picks were pure random. Guess that for the pans I had no luck.
Thanks.
Forum:
Dominions 2: The Ascension Wars
April 15th, 2005, 08:35 AM
Replies:
2
Random Magic Picks Modificators ?
Views:
936
Posted By
Olive
Random Magic Picks Modificators ?
Hello,
It seems that there are some modificators that make random magic picks not totally random http://forum.shrapnelgames.com/images/smilies/confused.gif .
For example, with Atlantis mages,...
Showing results 176 to 200 of 208
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