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Search: Posts Made By: CovertJaguar
Forum: Space Empires: IV & V October 18th, 2004, 09:55 PM
Replies: 80
Views: 9,085
Posted By CovertJaguar
Re: New Adamant Mod Game with RPG required.

I think this count is right, feel free to correct me:
4 Organics
1 Physical
2 Magical

The reason I chose organic was because of the inherent regen trait and the fact that they seem the most...
Forum: Space Empires: IV & V October 18th, 2004, 09:15 PM
Replies: 1,103
Views: 86,676
Posted By CovertJaguar
Re: Adamant Mod Discussion Thread (0.15.00 Release

I like the sound of not needing bays to launch units. It would make a race capable of doing it unique, provided it isn't too powerful. Or possibly even just increasing the number of units that bays...
Forum: Space Empires: IV & V October 18th, 2004, 02:54 AM
Replies: 80
Views: 9,085
Posted By CovertJaguar
Re: New Adamant Mod Game with RPG required.

I'll play. I've been playing Solo Adamant for a while now, reporting bugs to Fyron. I think its time for something more adventurous. I'll be playing an organic race using the Pequeninos shipset. I...
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