.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 5 of 5
Search took 0.00 seconds.
Search: Posts Made By: Pehmyt
Forum: Dominions 3: The Awakening September 15th, 2009, 06:39 AM
Replies: 12
Views: 3,407
Posted By Pehmyt
Re: OW describes the "Zeroing Effect" for Begginers

I'm not sure if I understand what you're saying, but naturally the formulas are not supposed to work for regular 2d6 (except for results below 6), the distribution is different as soon as we start...
Forum: Dominions 3: The Awakening September 11th, 2009, 03:00 AM
Replies: 12
Views: 3,407
Posted By Pehmyt
Re: OW describes the "Zeroing Effect" for Begginers

I think I should comment that as far as I can understand your spreadsheet, the results are ~10% off as soon as the open-ended rolls enter the picture. Did you take into account that 6 equals "5...
Forum: Dominions 3: The Awakening January 13th, 2009, 05:52 PM
Replies: 6
Views: 1,696
Posted By Pehmyt
Re: Stealth Mathematics

I should mention that the statistics of d6 open ended dice were discussed in another thread (http://forum.shrapnelgames.com/showthread.php?t=38714), and many results apply as well to d25oe throws.
...
Forum: Scenarios, Maps and Mods October 3rd, 2008, 05:17 PM
Replies: 244
Views: 84,439
Posted By Pehmyt
Re: RanDom v2.03

I've been trying to set up some custom AI gods on a scenario map with predefined starting positions for each nation (Dawn of Dominions). However, it seems impossible to just get the gods, without...
Forum: Dominions 3: The Awakening May 25th, 2008, 07:48 PM
Replies: 23
Views: 8,061
Posted By Pehmyt
Re: Maths problem: fatigue vs critical hits

I don't know if you are still interested in this, but I was, as it says "maths problem" in the title http://forum.shrapnelgames.com/images/smilies/happy.gif For future reference, if nothing else, the...
Showing results 1 to 5 of 5

 
Forum Jump

All times are GMT -4. The time now is 02:10 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.