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Search: Posts Made By: Gandalf Parker
Forum: Conquest of Elysium II February 16th, 2012, 09:37 AM
Replies: 30
Views: 15,667
Posted By Gandalf Parker
Re: CoE3 game variation ideas

The map scenario commands allow giving certain nations boosts at the start.
So players will be able to do that if they wish for any imbalance they feel exists. Just to temp-fix it
Forum: Conquest of Elysium II February 12th, 2012, 06:49 PM
Replies: 30
Views: 15,667
Posted By Gandalf Parker
Re: CoE3 game variation ideas

I just played a couple of games against one Emperor Senator, and I was allied with 6 Jester level (no pluses) AIs. It went much better than I thought it would.

I was surprised. Then I realized...
Forum: Conquest of Elysium II February 9th, 2012, 11:03 AM
Replies: 30
Views: 15,667
Posted By Gandalf Parker
Re: CoE3 game variation ideas

Tourist Game
Or maybe another tutorial to try when you first get the game. If you want to just WATCH a nation play then you can do this..

Make sure that the settings include Cluster Start and...
Forum: Conquest of Elysium II February 8th, 2012, 10:45 AM
Replies: 30
Views: 15,667
Posted By Gandalf Parker
Re: CoE3 game variation ideas

Yeah thats why the only variant I posted using emperor was "everyone attack the Emperor". :)
and even then I would think it would take great players and lots of coordination
Forum: Conquest of Elysium II February 7th, 2012, 09:01 PM
Replies: 30
Views: 15,667
Posted By Gandalf Parker
Re: CoE3 game variation ideas

It depends on what you mean by cheating.
The AI does get a percentage boost to its resources. However it does not seem to know the whole map or have any non-player information.

As for the Knight...
Forum: Conquest of Elysium II February 7th, 2012, 07:25 PM
Replies: 30
Views: 15,667
Posted By Gandalf Parker
Re: CoE3 game variation ideas

There is in the scenario commands. Im hoping someone might make a tutorial map with added starting resources.
Forum: Conquest of Elysium II February 7th, 2012, 04:58 PM
Replies: 30
Views: 15,667
Posted By Gandalf Parker
Re: CoE3 game variation ideas

Depends on what you mean by largest :)
On that screen it looks like she and the Troll King about about the same height but She has more girth
Forum: Conquest of Elysium II February 7th, 2012, 02:04 PM
Replies: 30
Views: 15,667
Posted By Gandalf Parker
Re: CoE3 game variation ideas

I think that a game like that would be fantastic in an IRC channel or using player-mics like a VoIP conference call. These games play at a fast pace and the chatter would be as much fun as the game....
Forum: Conquest of Elysium II February 7th, 2012, 12:29 PM
Replies: 30
Views: 15,667
Posted By Gandalf Parker
Re: CoE3 game variation ideas

A) the Warlock uses gems which he can find in iron mines, silver mines, gold mines, and even coal mines. A varied number but basically its like a coal mine gives 1 gold, 1 iron, and 1 gem of random...
Forum: Conquest of Elysium II February 7th, 2012, 11:03 AM
Replies: 30
Views: 15,667
Posted By Gandalf Parker
Re: CoE3 game variation ideas

Do you begin to see some of the game variants this game supports already? And more to come!

Feel free to ask if you want more info on why I feel some nation combos work better as allies than other...
Forum: Conquest of Elysium II February 7th, 2012, 10:59 AM
Replies: 30
Views: 15,667
Posted By Gandalf Parker
Re: CoE3 game variation ideas

Or two humans getting the squeeze? On one side is the alliance made up of Necromancer, Demonologist, and Witch. On the other side of the humans is High Priestess, Priest King, and High Cultist....
Forum: Conquest of Elysium II February 7th, 2012, 10:54 AM
Replies: 30
Views: 15,667
Posted By Gandalf Parker
Re: CoE3 game variation ideas

How about two humans playing each other? Each can have 3 AI allies.

Druids and Witches together? Both summon creatures. Druid is more foresty and witches more swampy but both create very...
Forum: Conquest of Elysium II February 7th, 2012, 10:47 AM
Replies: 30
Views: 15,667
Posted By Gandalf Parker
Re: CoE3 game variation ideas

Both the Troll King and the Bakemono make extensive use of goblins as spearmen, archers, shamans, etc. I think that a mighty Troll King with many lesser level Bakemono nations swearing allegiance...
Forum: Conquest of Elysium II February 7th, 2012, 10:34 AM
Replies: 30
Views: 15,667
Posted By Gandalf Parker
Re: CoE3 game variation ideas

For an interesting solo game using the skills of Kristoffer for providing a feel for ancient nations, lets try the Barbarian Hordes against the Roman Empire? The Senator nation as an AI on its most...
Forum: Conquest of Elysium II February 7th, 2012, 10:29 AM
Replies: 30
Views: 15,667
Posted By Gandalf Parker
Re: CoE3 game variation ideas

The Baron class is probably the easiest for new people to grasp. Its rather like Ulm or MA Man in Dom3. Knights, spearmen, swordsmen, pikes, archers, crossbowmen, catapult. So how about starting off...
Forum: Conquest of Elysium II February 7th, 2012, 10:25 AM
Replies: 30
Views: 15,667
Posted By Gandalf Parker
CoE3 game variation ideas

Besides the many ideas I have for using the scenario commands (which I may start posting after release when we have an official forum someplace)
Here are some ideas I had just from looking at the...
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