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Search: Posts Made By: rstaats10
Forum: Space Empires: Starfury October 19th, 2009, 12:02 AM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

What more can I really say? You've made another awesome mod Campeador! I enjoyed playing the Klingons. There was no bugs in the gameplay at all. The only mission I struggled with was the one to take...
Forum: Space Empires: Starfury September 30th, 2009, 08:54 PM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

I am really looking forward to camapign 5. I will post back when I've completed it. Thanks for your hard work Campeador and for making these excellent Mods!
Forum: Space Empires: Starfury October 27th, 2008, 08:42 PM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

Excellent job Campeador! I just finished and there was no problems at all. I really enjoyed playing as the Federation. Thanks for making this mod!
Forum: Space Empires: Starfury October 25th, 2008, 03:34 PM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

Cool! Thanks Campeador for releasing the 4th multiverse. I can't wait to play it! Just to let you know, I have finished my SF mod and I am testing it all the way through right now. Should be done...
Forum: Space Empires: Starfury April 19th, 2008, 01:30 PM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

Great job on Multiverse 3. Campeador! It was a lot of fun commanding the Arcadia. The Mod was a little more challenging than Multiverse 2. I particually enjoyed the last few battles. I enjoyed...
Forum: Space Empires: Starfury April 16th, 2008, 02:06 AM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

Yes I see now the cosmowing fighter has a microfighter Bay. But on my cosmowing fighter there is no bullet fighter in the cargo hold for it to release. I will watch for this in the future to check...
Forum: Space Empires: Starfury April 13th, 2008, 12:39 PM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

Yes, Thanks Campeador. I am looking forward to this new adventure. This should be fun coming from Harlock's point of view and some prequel adventures too. I will post again later. Thanks again,...
Forum: Space Empires: Starfury March 19th, 2008, 09:58 PM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

I have converted the Multiverse sounds to 16 bit 1(mono) 44kHz PCM. That was the exact format for the sounds in SF stock game. I have provided an attachment so if you want to download you can. I hope...
Forum: Space Empires: Starfury March 18th, 2008, 03:25 AM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

Campeador I found something to help prevent slowdown when I have lots of fighters (about 20 or more fighters) firing their weps. I took the effects bitmap of a torpedo bitmap and reduced it by 50% to...
Forum: Space Empires: Starfury March 16th, 2008, 04:18 PM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

Wow I never would have guessed the Wav files were to blame. I believe that sound drivers are usually updated from your pc manufacturer website. Did you update that as well? I notice my problems with...
Forum: Space Empires: Starfury February 29th, 2008, 12:47 AM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

I can respect the time you put into making the mods. I have been working on my SF mod for about 6 months and still working on it. I too mod for fun. I hope to be done with my mod in next month or two...
Forum: Space Empires: Starfury February 28th, 2008, 10:44 AM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

I really like playing your mods and you do a really good job making your ships. (Hard to make them in my opinion) I have made about 6 ships. However most I have to use from other mods. One tool I...
Forum: Space Empires: Starfury February 26th, 2008, 09:33 PM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

The music content has to go into the main SF Music file, but the sounds would be ok in the mod campaign sound file. It doesn't have to be in the main SF sound file.
Forum: Space Empires: Starfury February 26th, 2008, 10:42 AM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

I have finished campaign 2 as well with no problems except for when all the fighters battle it slows down a little. It would probably speed up if I set to low detail, etc. However I like to keep my...
Forum: Space Empires: Starfury February 21st, 2008, 01:04 AM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

Yes I second that!!! Excellent work Campeador!! I just finished Multiverse 2. This mod is just awesome: the battles, the storyline, everything! Your storyline/characters development, creative ships...
Forum: Space Empires: Starfury February 20th, 2008, 01:51 AM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

Yes the invisible ship happened quite a bit in the SF stock game too. I haven't had it happen yet in the Multiverse 2. I used to hate when that happened with the SF enemy ships and I couldn't see...
Forum: Space Empires: Starfury February 19th, 2008, 12:55 AM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

Campeador, Great job with this mod. This is a lot of fun to play. I am not finished yet. I'm about 6 or 7 missions into it so far. I have not noticed any bugs myself aside from the occasional slow...
Forum: Space Empires: Starfury February 16th, 2008, 12:11 PM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

I am going to start Multiverse Campaign 2 this weekend. I am looking forward to the battles and taking command of the Argo (Yamato). Thanks for releasing the campaign Campeador!
Forum: Space Empires: Starfury December 31st, 2007, 03:39 AM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

Excellent Mod Campeador!!! I just finished Multiverse Campaign 1 tonight. I was the last surviving ship as well. This Mod is fun and challenging. I completed it using no cheats either. The battles...
Forum: Space Empires: Starfury December 12th, 2007, 10:49 PM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

Ok I fixed the ship. It was the Battleship Musashi (allied ship actually). I went into Main_ComponentConfigurationSlotsEnemy and changed the Spaceship Yamato Layout slot 1 WMC18 from ypos 0 to ypos 7...
Forum: Space Empires: Starfury December 12th, 2007, 03:20 AM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

I completed the second mission! Hooray! It was hard to do and I didn't use any cheats. It was harder coming back from the main mission. ha. I was killed about 10 times before I finally could figure...
Forum: Space Empires: Starfury December 10th, 2007, 01:09 PM
Replies: 95
Views: 27,708
Posted By rstaats10
Re: Multiverse Mod

I have got this mod downloaded and and looking forward to playing it. Your last starblazers mod(s) were absolutely awesome. I will post later if I have a question or let you know what I think about...
Showing results 1 to 22 of 22

 
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