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Posts Made By:
llamabeast
Forum:
Scenarios, Maps and Mods
August 23rd, 2013, 05:54 PM
Replies:
0
CBM 1.95 released
Views:
8,755
Posted By
llamabeast
CBM 1.95 released
Well, it's been quite a while since 1.94 was released, and dom4 is coming up very soon. But I wanted to make another version with all the changes I had planned before starting to think about dom4.
...
Forum:
Multiplayer and AARs
March 26th, 2013, 08:56 AM
Replies:
312
MP:
ANDalusian Sun: Lolomo wins after more than 2 years of gruelling competition!
Views:
74,386
Posted By
llamabeast
Re: ANDalusian Sun: Anonymous LA Game for experienced players. (5/13 remaining)
Oh my goodness, this is still going?!
Forum:
Dominions 3: The Awakening
January 29th, 2013, 11:50 AM
Replies:
28
About green dragon
Views:
6,038
Posted By
llamabeast
Re: About green dragon
The green dragon is intentionally physically more powerful than the red and blue dragons, since Water and Fire blesses are seen as more powerful and are harder to get from other chasses. The green...
Forum:
Dominions 3: The Awakening
January 14th, 2013, 09:31 AM
Replies:
3
llamaserver scores
Views:
2,225
Posted By
llamabeast
Re: llamaserver scores
This has gone on the list. I hadn't realised / had forgotten that it still wasn't fully fixed.
Forum:
Dominions 3: The Awakening
November 19th, 2012, 10:48 AM
Replies:
941
Sticky:
Introduce yourself!! :-)
Views:
246,408
Posted By
llamabeast
Re: Introduce yourself!! :-)
starcryst: Wow, you worked on a lot of cool things!!
Forum:
Dominions 3: The Awakening
November 9th, 2012, 09:32 AM
Replies:
11
cbm 194/divine magic
Views:
3,329
Posted By
llamabeast
Re: cbm 194/divine magic
JonBrave: You need magical skill to harness the power of the Crystal Shield.
Forum:
Dominions 3: The Awakening
October 8th, 2012, 08:45 AM
Replies:
8
LA Agartha- Wrights vs. Sepulchral
Views:
2,998
Posted By
llamabeast
Re: LA Agartha- Wrights vs. Sepulchral
Hi Beware, your question sparked quite a discussion on dom3mods and I've just realised that no-one answered here.
The answers is: no, it's not a mistake. At a cost of 3 E gems it's possible to...
Forum:
Scenarios, Maps and Mods
October 5th, 2012, 04:27 AM
Replies:
60
Wishlist:
Mod Brainstorm-wishlist
Views:
13,705
Posted By
llamabeast
Re: Mod Brainstorm-wishlist
I'm afraid, Gandalf, that I have literally no idea what you're saying.
The two forums should not be hostile towards one another. I think everyone agrees on that (Sombre just reiterated it over in...
Forum:
Dominions 3: The Awakening
September 28th, 2012, 03:58 AM
Replies:
11
Bone melter and iron dragon
Views:
4,547
Posted By
llamabeast
Re: Bone melter and iron dragon
Yeah, I think that might indeed have been deliberate. In any case it's not a bug.
Forum:
Scenarios, Maps and Mods
September 25th, 2012, 05:52 AM
Replies:
60
Wishlist:
Mod Brainstorm-wishlist
Views:
13,705
Posted By
llamabeast
Re: Mod Brainstorm-wishlist
I believe this information is in the modding manual.
Forum:
Dominions 3: The Awakening
September 24th, 2012, 05:40 AM
Replies:
11
Bone melter and iron dragon
Views:
4,547
Posted By
llamabeast
Re: Bone melter and iron dragon
On the subject of Bone Melter, there was a suggestion on the other forum to change the name to "Melt". I think that might not be a bad idea.
Forum:
Dominions 3: The Awakening
September 24th, 2012, 05:39 AM
Replies:
11
Bone melter and iron dragon
Views:
4,547
Posted By
llamabeast
Re: Bone melter and iron dragon
Although CBM changes quite a few things, the total amount of data in dom3 is *huge*. So, for any particular thing, the chances are that it won't have changed.
Forum:
Scenarios, Maps and Mods
September 21st, 2012, 12:23 PM
Replies:
60
Wishlist:
Mod Brainstorm-wishlist
Views:
13,705
Posted By
llamabeast
Re: Mod Brainstorm-wishlist
I take it you're familiar with elmokki's amazing UnitGen project Gandalf? (Might better be called NationGen.)
http://z7.invisionfree.com/Dom3mods/index.php?showtopic=659
Forum:
Scenarios, Maps and Mods
September 12th, 2012, 03:50 AM
Replies:
41
Conceptual Balance Mod 1.94 released!
Views:
20,989
Posted By
llamabeast
Re: Conceptual Balance Mod 1.94 released!
Redeyes: Look at my signature! :)
Forum:
Scenarios, Maps and Mods
September 11th, 2012, 09:07 AM
Replies:
41
Conceptual Balance Mod 1.94 released!
Views:
20,989
Posted By
llamabeast
Re: Conceptual Balance Mod 1.94 released!
Hopefully this will have addressed all major issues with CB1.93. Please wait a day or two just in case and then go ahead and use this in multiplayer games.
Forum:
Scenarios, Maps and Mods
September 11th, 2012, 09:05 AM
Replies:
41
Conceptual Balance Mod 1.94 released!
Views:
20,989
Posted By
llamabeast
Conceptual Balance Mod 1.94 released!
I am pleased to present the first ever version of CBM (to my knowledge) uploaded from Japan! CBM 1.94, Tokyo Edition.
This is just a minor update to 1.93. Changelog:
Changes
- Kraken summoning...
Forum:
Scenarios, Maps and Mods
September 7th, 2012, 03:32 AM
Replies:
21
Conceptual Balance mod 1.93 released!
Views:
7,753
Posted By
llamabeast
Re: Conceptual Balance mod 1.93 released!
TheDemon: Okay, you've persuaded me. Thanks.
Forum:
Scenarios, Maps and Mods
September 5th, 2012, 03:44 PM
Replies:
21
Conceptual Balance mod 1.93 released!
Views:
7,753
Posted By
llamabeast
Re: Conceptual Balance mod 1.93 released!
Yeah, I am now planning to reduce the immunities of all LA Man's constructs to 50%. They are largely mechanical, with little magic to smooth their workings. Fire, ice etc. are likely to warp their...
Forum:
Scenarios, Maps and Mods
September 5th, 2012, 04:22 AM
Replies:
21
Conceptual Balance mod 1.93 released!
Views:
7,753
Posted By
llamabeast
Re: Conceptual Balance mod 1.93 released!
Thanks Valerius, great feedback!
I'm planning to do a hotfix release on Friday which will address all bugs reported by then. I will probably somewhat nerf LA Man's new Const-1 Automata since they...
Forum:
Scenarios, Maps and Mods
September 4th, 2012, 04:50 PM
Replies:
21
Conceptual Balance mod 1.93 released!
Views:
7,753
Posted By
llamabeast
Re: Conceptual Balance mod 1.93 released!
I expect that inevitably I'll have made some mistakes, so it's probably worth waiting a few days for error reports before starting any mulitplayer games with this mod.
Feedback much appreciated as...
Forum:
Scenarios, Maps and Mods
September 4th, 2012, 04:48 PM
Replies:
21
Conceptual Balance mod 1.93 released!
Views:
7,753
Posted By
llamabeast
Conceptual Balance mod 1.93 released!
After a fair few months, version 1.93 of the Conceptual Balance mod is now ready for release.
I haven't called it version 2.00 simply because I haven't done everything on my to-do list for a next...
Forum:
Scenarios, Maps and Mods
August 11th, 2012, 09:01 PM
Replies:
4
Dominions 3 Magic Mod Sites problem
Views:
3,186
Posted By
llamabeast
Re: Dominions 3 Magic Mod Sites problem
CBM 1.92 is the latest, and yep, it includes all of the listed mods so CBM 1.92 is all you need.
Forum:
Scenarios, Maps and Mods
August 10th, 2012, 06:15 AM
Replies:
4
Dominions 3 Magic Mod Sites problem
Views:
3,186
Posted By
llamabeast
Re: Dominions 3 Magic Mod Sites problem
Hi,
I can’t see your picture sorry. What was the error message?
Which magic sites mod are you referring to?
Forum:
Dominions 3: The Awakening
August 8th, 2012, 10:41 AM
Replies:
7
Random inanity
Views:
1,711
Posted By
llamabeast
Re: Random inanity
In CBM, EA Oceania has a powerful late-game battlefield enchantment which is thematically related to flooding the world. It creates a rainstorm, turns the ground to a quagmire and summons hordes of...
Forum:
Dominions 3: The Awakening
July 12th, 2012, 06:47 AM
Replies:
54
Ulmish Drain magic spell
Views:
10,360
Posted By
llamabeast
Re: Ulmish Drain magic spell
MA Ulm is overpowered at the moment. Sorry about that. It was hard to imagine I might actually make them overpowered - before 1.92, years of buffs by both Illwinter and CBM had still left Ulm as a...
Showing results 1 to 25 of 500
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