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Search: Posts Made By: nosrac
Forum: After Action Reports May 26th, 2006, 01:11 PM
Replies: 2
Views: 2,961
Posted By nosrac
Forum: WinSPWW2 May 15th, 2006, 01:59 PM
Replies: 2
Views: 3,476
Posted By nosrac
blue smoke problem

first off.....thank you camo team! you guys are truly the best. christmas in may!!!

the problem i have is the smoke on the battlefield turns blue after a few turns. eventually, the whole screen...
Forum: WinSPMBT April 28th, 2006, 01:44 PM
Replies: 17
Views: 1,625
Posted By nosrac
Re: Morale Issues

andy,
thanks for that clear representation of just what casualties are. just curious, if at all possible. would it be possible to have on the battle summary screen a break down of ...
Forum: WinSPMBT January 31st, 2006, 08:49 PM
Replies: 4
Views: 1,111
Posted By nosrac
Re: Any sound mod/mods for WinMBT?

good luck and can't wait to try it.
Forum: WinSPMBT December 15th, 2005, 03:28 PM
Replies: 25
Views: 2,770
Posted By nosrac
Re: Tactics.

Of course I'm not surprised when I play this game and find that the American and western OOB's are more detailed and updated than other nations. It's all very natural as this game is somewhat an...
Forum: WinSPMBT November 8th, 2005, 02:42 PM
Replies: 29
Views: 2,639
Posted By nosrac
Re: WinSPMBT Supplemental Patch Now Available!

thanks to all involved. excellent work.
Forum: WinSPMBT October 13th, 2005, 01:37 PM
Replies: 4
Views: 1,466
Posted By nosrac
Re: Z-fire

does the ai use "z" fire? if i recall i believe it does.
Forum: WinSPMBT October 13th, 2005, 01:34 PM
Replies: 11
Views: 2,102
Posted By nosrac
Re: Surrendering?

what about adding at the end game screen more details. ie:
INFANTRY
200 casualties
100 wounded
80 kia
10 captured
10 mia http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Campaigns, Scenarios & Maps October 11th, 2005, 08:50 PM
Replies: 8
Views: 1,437
Posted By nosrac
Re: Carribean Crisis - Its a Go

awsome! sounds great wb! your work is truly appreciated. look forward to it.
Forum: WinSPMBT September 29th, 2005, 04:24 PM
Replies: 35
Views: 4,554
Posted By nosrac
Re: Side-effect of reaction turn 98

does this also effect generated battles?

thanks
Forum: WinSPMBT September 28th, 2005, 01:04 AM
Replies: 34
Views: 4,779
Posted By nosrac
Re: WinSPMBT patch version 2.0

Thank you. great works as always.
Forum: After Action Reports September 10th, 2005, 05:14 PM
Replies: 21
Views: 6,113
Posted By nosrac
Re: Game Over

thanks for aar skirmisher. nice job as always.
Forum: WinSPMBT August 5th, 2005, 11:26 PM
Replies: 34
Views: 4,457
Posted By nosrac
Re: OVER THERE! Great!

maybe leaving out the "george bush" comment would help Bill? necessary? not all americans view their president that way.
Forum: WinSPMBT July 29th, 2005, 10:44 PM
Replies: 34
Views: 4,457
Posted By nosrac
Re: OVER THERE! Great!

http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Forum: WinSPMBT July 17th, 2005, 01:27 PM
Replies: 71
Views: 8,709
Posted By nosrac
Re: winMBT low percentile hits

thanks to all for helpful comments. i guess i also need to remember that each turn(pulse) is 3-5 min. a lot of lead can fly in that time frame. just curious. i've read that the ai performs best with...
Forum: WinSPMBT July 17th, 2005, 01:11 AM
Replies: 71
Views: 8,709
Posted By nosrac
Re: winMBT low percentile hits

are you guys saying it is normal for ANY infantry squad(not just poor egypitans..blah..blah..) to score kills on tacticly moving infantry(small arms, 50m hex,9-10 men) at 300-400 meters???
machine...
Forum: WinSPMBT July 16th, 2005, 02:06 AM
Replies: 71
Views: 8,709
Posted By nosrac
Re: winMBT low percentile hits

imho, at 400m in battlefield conditions. pretty tough. if a squad moves 1 hex and is truly tactical(tactical...using cover, keeping low...crawling???) at 400m even in open desert i find it hard to...
Forum: WinSPMBT July 16th, 2005, 01:10 AM
Replies: 71
Views: 8,709
Posted By nosrac
Re: winMBT low percentile hits

how about an "regular" egyptian squad droppin israeli paras at 400m b/c they moved 1 hex(50 m)!!!!!!
chickens with no heads i guess. movement penalty is too harsh and unrealistic. small arms fire=...
Forum: WinSPMBT June 30th, 2005, 12:23 PM
Replies: 7
Views: 1,785
Posted By nosrac
Re: Does troop quality perhaps not matter enough?

i agree about this robo-troop morale. i was fighting egypt vs israel(me) and the egypt infantry (65 exp. avg) would get blasted by he and small arms and the next turn the remaining 2 or 3 men would...
Forum: WinSPMBT June 29th, 2005, 10:45 PM
Replies: 4
Views: 1,627
Posted By nosrac
Re: infantry toughness & small arms fire?

does the AI know this??? http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Forum: WinSPMBT June 29th, 2005, 03:12 PM
Replies: 4
Views: 1,627
Posted By nosrac
infantry toughness & small arms fire?

first of all, thank you for this wonderful game.

i am by no means a military expert but just a little curious. is it viable that an iraqi insurgent squad
(in defense) can pick off advancing...
Forum: WinSPMBT June 23rd, 2005, 04:19 PM
Replies: 11
Views: 2,846
Posted By nosrac
Re: Any chance to get firing shown \"slower\"?

i have the same problem with animation speeds and it has nothing to do with the in game options. it can be somewhat tweaked in the camo ini. but still have problems with the sound. i think there is...
Forum: WinSPMBT June 22nd, 2005, 03:47 PM
Replies: 35
Views: 5,367
Posted By nosrac
Re: slow animation

im having the same problem with slow animation speed and sound.

Edited: moved the dxdiag result as attachment
Showing results 1 to 23 of 23

 
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