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Search: Posts Made By: Kaljamaha
Forum: Dominions 3: The Awakening June 16th, 2008, 10:59 AM
Replies: 6
Views: 793
Posted By Kaljamaha
Earth Bless funkiness

I was playing Bandar Log in SP, and witnessed a weird thing. My pretender is an (imprisoned) Earth Mother with E9N6. I was having some fun with Yakshas (a nice summon for Conj4), kitting them and...
Forum: Dominions 3: The Awakening June 9th, 2008, 07:16 AM
Replies: 19
Views: 2,168
Posted By Kaljamaha
Re: Fortune teller

It's binomial distribution. Look up the correct row from Pascal's triangle. So, for example, if you have three fortune tellers (5) in a province, the chance that at least one of them prevents an...
Forum: Dominions 3: The Awakening June 3rd, 2008, 10:05 AM
Replies: 17
Views: 1,495
Posted By Kaljamaha
Legions of Steel

I have real trouble using this spell. Actually, to be totally accurate, I cannot get my mages to properly use this spell at all. I searched around the forum, and found a couple of posts describing...
Forum: Scenarios, Maps and Mods October 23rd, 2007, 10:49 AM
Replies: 11
Views: 1,888
Posted By Kaljamaha
Re: Shareware graphic tools?

Inkscape (http://www.inkscape.org/) is nice too.


K.
Forum: Dominions 3: The Awakening March 27th, 2007, 02:06 PM
Replies: 55
Views: 20,044
Posted By Kaljamaha
Re: Site Searching Strategy

Is this really so? I usually play with 30-35% sites, and according to what you said, the site frequency for, let's say 30% sites would be:

0 sites: 70% provinces
1 site: 21% provinces
2 sites:...
Forum: Scenarios, Maps and Mods March 18th, 2007, 04:59 PM
Replies: 18
Views: 3,545
Posted By Kaljamaha
Re: tool request (terrain math)

I see the problem is already fixed, but here goes anyway...

I whipped up a small Perl script for this, I thought it would make a fun exercise (I haven't done Perl for some time). It became a lot...
Forum: Scenarios, Maps and Mods March 18th, 2007, 03:43 PM
Replies: 13
Views: 5,526
Posted By Kaljamaha
Re: Loemendor Dom III version

I replied to you... or at least I think I did, twice even. Still, my private messages show "sent messages: 0". If you received them great, if not, let me know and I'll try again, or use some other...
Forum: Scenarios, Maps and Mods March 15th, 2007, 10:03 AM
Replies: 13
Views: 5,526
Posted By Kaljamaha
Re: Loemendor Dom III version

*NEW MAP FILE*

It recently came to my attention that the map file contained a rather embarrassing if harmless bug. The title of the map showed up in the game as "The Land of Loemendor (test)",...
Forum: Scenarios, Maps and Mods March 4th, 2007, 09:23 AM
Replies: 13
Views: 5,526
Posted By Kaljamaha
Loemendor Dom III version

Hello everybody. Here's an updated version of the Loemendor map for Dom III.

For those of you who played the Dom II version...
Forum: Scenarios, Maps & Mods November 15th, 2005, 07:03 AM
Replies: 27
Views: 5,808
Posted By Kaljamaha
Re: New Versions

Make sure you have both the .tga file (the image of the map) and the .map file (map specs) in the maps folder of your game. The first post in this thread contains a zip with the image and the older...
Forum: Scenarios, Maps & Mods October 6th, 2005, 11:41 AM
Replies: 27
Views: 5,808
Posted By Kaljamaha
New Versions

Well, there's the one and only update I made for the map, posted in this thread (just above the post with the picture of the map). The map on Arryn's site also has the new map files. I didn't put any...
Forum: Scenarios, Maps & Mods September 23rd, 2005, 08:53 AM
Replies: 27
Views: 5,808
Posted By Kaljamaha
Special Provinces

Thanks for the feedback everyone.

On the issue of the special provinces: I created them based how things are in my own homebrew fantasy world. So, thematics totally trumped balance when I designed...
Forum: Dominions 2: The Ascension Wars September 21st, 2005, 06:32 AM
Replies: 901
Views: 139,653
Posted By Kaljamaha
Re: The Dominions 3: \"Wishlist\"

I'd like to see more local enchantments. Right now, if you want to magically boost your empire, you have exactly five global enchantment slots to work with, that you have to fight for with the other...
Forum: Scenarios, Maps & Mods September 11th, 2005, 07:29 PM
Replies: 27
Views: 5,808
Posted By Kaljamaha
Heavenfire Crater

Well, as Edi mentioned, I never intended for the crater province to be defended by a horde. It was supposed to have single horror, be the center of desolation so to speak. However, the idiotic Doom...
Forum: Multiplayer & AARs September 7th, 2005, 07:59 AM
Replies: 182
Views: 15,678
Posted By Kaljamaha
For your information

First, let me say that I'm honoured that you chose to use my map. I'm eager to know how it plays.

I thought you'd like to knoe that I just posted new map files in the original Loemendor map...
Forum: Scenarios, Maps & Mods September 7th, 2005, 07:49 AM
Replies: 27
Views: 5,808
Posted By Kaljamaha
New Map Files

Hello everyone. I've made a few corrections and I'm posting new map files for the Loemendor map.

First, I ran a couple of more tests and decided to add a few more startable provinces in the...
Forum: Scenarios, Maps & Mods September 1st, 2005, 02:06 PM
Replies: 8
Views: 2,787
Posted By Kaljamaha
Re: Yes, this is a silly question

You can post it in this forum, just attach it to your post. The limit is 30 Mb, if I remember correctly. Any reasonable sized (compressed) targa should fit in that, and the space the map file takes...
Forum: Scenarios, Maps & Mods August 27th, 2005, 11:01 AM
Replies: 54
Views: 10,441
Posted By Kaljamaha
Re: Conceptual Balance Mods - Version 3.0

Another thing I noticed: The garnet amazon gryphon rider is not holy, but the riderless gryphon is.


K.
Forum: Scenarios, Maps & Mods August 26th, 2005, 09:20 AM
Replies: 27
Views: 5,808
Posted By Kaljamaha
Re: New Map: Loemendor

Thanks for the compliments. I'm really glad you like it.

As Edi said, I made it with GIMP, and also as he said, the final picture had a bazillion layers, 56 to be exact. Five of those are not...
Forum: Scenarios, Maps & Mods August 25th, 2005, 05:30 PM
Replies: 54
Views: 10,441
Posted By Kaljamaha
Re: Conceptual Balance Mods - Version 3.0

The Void Lurker says it produces Astral pearls, but instead produces nature gems. Which is not *that* inappropriate, after all, it looks like a giant mushroom... but I'm guessing this is an error.
...
Forum: Scenarios, Maps & Mods August 25th, 2005, 09:25 AM
Replies: 27
Views: 5,808
Posted By Kaljamaha
New Map: Loemendor

Hello everyone. I recently got back to playing Dom2 and decided to pick up on a project I started some 10 months ago, namely this map. It started as an exercise to learn GIMP, and developed into a...
Forum: Dominions 2: The Ascension Wars December 20th, 2004, 04:21 AM
Replies: 1,131
Views: 163,644
Posted By Kaljamaha
Re: Dominions II Bug Thread

Yeah, I got them. Though, now that I'm looking at the numbers, it seems I made a mistake. With income of 195, and upkeep of 24, that would make 171 gp. I got 471, so it's +300, not +200. In any...
Forum: Dominions 2: The Ascension Wars December 17th, 2004, 01:51 PM
Replies: 1,131
Views: 163,644
Posted By Kaljamaha
Re: Dominions II Bug Thread

I just DL:ed the 2.15 patch and Oceania mod. In testing an interesting thing happened. On turn 1 I spend all of my 400 gp on troops and mercs. On turn 2 I get a announcement that merchants have...
Forum: Dominions 2: The Ascension Wars December 9th, 2004, 06:57 AM
Replies: 9
Views: 979
Posted By Kaljamaha
Re: Banefire Question?

Quite a few battles, four I'd say. The phenomenon repeated itself in each battle, and they Lasted for a while primarily because Anthrax couldn't hurt the damn kitties. Until I gave him the pain...
Forum: Dominions 2: The Ascension Wars December 7th, 2004, 12:51 PM
Replies: 9
Views: 979
Posted By Kaljamaha
Banefire Question?

Is there a central theme to what exactly banefire is? I ask because I had the following happen to me:

I was fighting Marignon, and summoned Anthrax to my aid. Now, Anthrax has a banefire shield...
Showing results 1 to 25 of 44

 
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