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Search: Posts Made By: Irinami
Forum: WinSPMBT September 21st, 2006, 01:08 AM
Replies: 14
Views: 2,637
Posted By Irinami
Re: Infantry Thoughness values ?

Monty, I think you're trying to be too precise. Rembember, this is a simulation--more to the point, an abstraction. You have 4 casualties, and that's all you're told. You have to do a little Zen or...
Forum: WinSPMBT September 21st, 2006, 01:00 AM
Replies: 12
Views: 1,913
Posted By Irinami
Re: Evolution of SPMBT and open source release

Try Vassal (http://www.vassalengine.org/community/index.php) and try to clone SP with your own mods.
Forum: WinSPWW2 September 12th, 2006, 07:56 PM
Replies: 5
Views: 1,373
Posted By Irinami
Re: How about ammo trucks?

I'd recommend some ammo trucks added to your core eventually. I mean, if you're going to use them a lot, you may as well add them. If they're permanently attached... then permanently attach them,...
Forum: WinSPMBT September 11th, 2006, 08:46 PM
Replies: 28
Views: 3,155
Posted By Irinami
Re: My first post with some questions

Allright, I'm going to be extremely thorough. I'm not talking-down, I'm just trying to leave nothing unsaid. OK... you have to know how to move units....
Forum: WinSPWW2 September 1st, 2006, 08:57 PM
Replies: 4
Views: 1,368
Posted By Irinami
Re: Manchukuo Campaign Naming Problem

From what I've come up with so far, I'd say Chinese ranks are most appropriate. The Japanese reorganized the warlord armies, but--so far--nothing I've read indicates that they (necessarily) forced...
Forum: WinSPWW2 September 1st, 2006, 08:14 PM
Replies: 4
Views: 1,368
Posted By Irinami
Manchukuo Campaign Naming Problem

I found my first bug!

Campaigns -> Generate -> Manchukuo vs. any nations.

I end up with commanders who have US/Standard English ranks, and Middle Eastern names--for example, LtC Naffak, Maj...
Forum: WinSPWW2 August 31st, 2006, 11:47 PM
Replies: 4
Views: 1,305
Posted By Irinami
Re: experience for ammo units?

I've got two Ammo Trucks in my JGSDF generated campaign in winSPMBT. The experience doesn't change the reload rate, I can verify that. And nope, 2 trucks won't supply 3 mortars firing indefinitely....
Forum: Campaigns, Scenarios & Maps August 30th, 2006, 08:55 PM
Replies: 12
Views: 2,272
Posted By Irinami
Re: \"Operation flashpoint\" Everon scenario incommi

Personally, I would suggest making it a campaign focussed on the actions of one unit.
Forum: WinSPMBT August 30th, 2006, 08:46 PM
Replies: 28
Views: 3,155
Posted By Irinami
Re: My first post with some questions

I'm probably thinking of actual APCR then.
Forum: WinSPWW2 August 29th, 2006, 07:43 PM
Replies: 44
Views: 7,197
Posted By Irinami
Re: And now ? (WinSP dreams)

Infantry smoke should only put out a thin cloud on the first turn, and a thick(er) one the second. Then thin, then gone. And yeah, a smoke height would be nice. Then again...

Real height. Level 1,...
Forum: WinSPWW2 August 29th, 2006, 07:14 PM
Replies: 18
Views: 2,568
Posted By Irinami
Re: Super dooper Snipers !

Sorry Andy, but that's not consistent. There are plenty of units with a rifle in slot 1, and then the same weapon in slot 2, 3, or 4. One of those guys is brandishing 2 rifles too!...
Forum: WinSPWW2 August 29th, 2006, 07:05 PM
Replies: 7
Views: 1,596
Posted By Irinami
Re: Recon units.

What are you people talking about? Weak recon? Fragile recon? Auxiliary forces as recon? What are you doing with them--don't tell me you're firing with them??

Every Company should have at least 2...
Forum: WinSPWW2 August 29th, 2006, 06:58 PM
Replies: 5
Views: 1,169
Posted By Irinami
Re: field of view bug

Yes, there is invisible smoke or "dust" as I call it. You won't see it, but a hex can generally take 2 blasts from rifles or MG's being fired into it. Then it generates "dust" which has no icon, but...
Forum: WinSPWW2 August 29th, 2006, 06:56 PM
Replies: 28
Views: 4,097
Posted By Irinami
Re: Infantry Casualties at 50m

Anyone still having problems should note that Z-fire/area fire will only hit hexes your unit could see if it weren't for smoke/trees. Buildings are barriers, as are hills/terrain. Find an enemy (by...
Forum: Campaigns, Scenarios & Maps August 29th, 2006, 06:42 PM
Replies: 5
Views: 2,049
Posted By Irinami
Re: Looking for Arab-Israeli campaigns

1956, West Bank, some combined-arms Israel vs. Jordan action. Comparable weapons, varied terrain... Would be pretty damn good.
Forum: Campaigns, Scenarios & Maps August 29th, 2006, 06:40 PM
Replies: 5
Views: 1,192
Posted By Irinami
Re: Scenario Proposal Thread

What about all the Merc work in Africa in the middle of the century?
Forum: WinSPMBT August 29th, 2006, 06:38 PM
Replies: 8
Views: 1,127
Posted By Irinami
Re: My SPMBT comments

Guess. Look at what ATGM the country in question uses during the date in question. Or go to FAS.org (http://www.fas.org/) and look it up.

I really miss SP:WAW's ability to choose which nation's...
Forum: WinSPMBT August 29th, 2006, 06:28 PM
Replies: 28
Views: 3,155
Posted By Irinami
Re: My first post with some questions

Random Stuff:

Yeah, the encyclopedia is hard. Some units are exactly alike for the same nation... except for their Radio code. This deals with how the AI chooses or doesn't choose this unit. Other...
Forum: WinSPMBT August 29th, 2006, 05:58 PM
Replies: 28
Views: 3,155
Posted By Irinami
Re: My first post with some questions

Oh, some more Rally/Suppression info. You rally a unit by hitting r. Suppression seems to be based roughly (very rougly!) off of: 1/2 * (KILL+WARHEAD).

Armored vehicles can be Ready or Buttoned....
Forum: WinSPMBT August 29th, 2006, 05:40 PM
Replies: 28
Views: 3,155
Posted By Irinami
Re: My first post with some questions

Tinkthank, believe it or not you're doing great!! I'm not just being nice. I thought I knew about militaria when I started playing SP:WAW about 6 years ago. I was utterly baffled!! But you learn....
Forum: TO&Es August 2nd, 2006, 03:02 PM
Replies: 16
Views: 2,191
Posted By Irinami
Re: Adding Body Armour to the Infantry Units

Power-Armor: Turn off Breakdowns and make them tanks. Alternately, try infantry with armor ratings, not so sure if that would work though.
Forum: Campaigns, Scenarios & Maps August 2nd, 2006, 02:44 PM
Replies: 12
Views: 2,272
Posted By Irinami
Re: \"Operation flashpoint\" Everon scenario incommi

I await it with bait-like breath. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Forum: Campaigns, Scenarios & Maps July 29th, 2006, 09:15 PM
Replies: 1
Views: 938
Posted By Irinami
Terrain Effects Cheat Sheet

Looking for a "Cheat Sheet" or database/short sheet of what all the terrain types and modifiers do. Not just the basic info in the HTML manual, but something a bit more in-depth.

The issue at the...
Showing results 1 to 23 of 23

 
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