
November 8th, 2009, 07:28 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Questions for EA Gondolin Mod
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Originally Posted by Tolkien
How would you mod a nation for an increased chance for heroes to appear?
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You can't.
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How would you mod a multi-hero to have multiple, random, magic paths (like tarts), yet with restrictions to prevent them to have the magic levels stack in one path?
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This also can't be done.
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Is there a way to mod a magic site so that it autospawns units (in this case, Eagles), yet only does so for the starting nation (in this case, Gondolin)?
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No.
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