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Mod Questions for EA Gondolin Mod - .com.unity Forums
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Old November 8th, 2009, 07:28 PM
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Default Re: Questions for EA Gondolin Mod

Quote:
Originally Posted by Tolkien View Post
How would you mod a nation for an increased chance for heroes to appear?
You can't.

Quote:
How would you mod a multi-hero to have multiple, random, magic paths (like tarts), yet with restrictions to prevent them to have the magic levels stack in one path?
This also can't be done.

Quote:
Is there a way to mod a magic site so that it autospawns units (in this case, Eagles), yet only does so for the starting nation (in this case, Gondolin)?
No.
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