Re: Ideas how to improve WinSP MBT/WW2 !
I have a suggestion...that will hopefully require very minor/easy code tweaks if implemented.
As it stands now "Air Op Aircraft" (Unit Class 50) are all treated the same.
While the smaller size, and usually higher EW rating, of UAV's generally makes them hard to hit...the requirement for an artificially high (and purely guesstimate) EW rating makes them expensive cost wise.
I've looked over the OOBs and many of the non-UAV "Air OP Aircraft" are speed 2.
Would it be possible to make:
Unit Class 50
Speed 1
EW 0
not trigger fire by SAM's ?
Area SAM - Unit Class 16
Infantry SAM - Unit Class 29
SP SAM - Unit Class 30
Valuable, and scarce, missiles wouldn't be wasted on a UAV in reality.
And the "gamey" tactic of having a UAV make a pass or two forcing an opponent (AI or player) to waste their SAMs on it would be eliminated.
Now, I'm not sure what, if any, effect EW rating has on regular AA (AAG, AAMG, etc.) fire so perhaps the EW 0 won't work for one of the code triggers not to fire SAMs. If not will UC=50, Spd=1 be sufficient?
Discussion?
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Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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