Might I suggest that you link some bits around in your tutorial?
eg:  The "Vehicle Type :=" bit in the Components chapter, could refer to the Vehicle type in the Vehicles chapter.
 
	Quote:
	
	
		| This determines what a weapon can target. This is what makes a Point Defense Cannon a Point Defense Cannon, because of it's targets. You could design a weapon with the "Point-Defense" Weapon Type, but give it Ships for targeting, and it will act like the normal Point Defense Cannon, except that it will automatically fire at ships. | 
	
 Has that been changed?  IIRC, ships were not triggering the point defense code, only units...
 
 [ July 10, 2002, 14:16: Message edited by: Suicide Junkie ]