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				October 7th, 2004, 05:12 PM
			
			
			
		  
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				OT: Getting a head...(3d art, Updated)
	
			 
             
			
		
		
		
		Emptied, images are now below. 
		
	
		
		
		
		
		
		
			
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				October 7th, 2004, 05:22 PM
			
			
			
		  
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				Re: OT: Getting a head...(3d art)
			 
             
			
		
		
		
		It must be very clever human heads (considering size of a scull). 
Seriously, chin is too narrow and calvarium is too wide. Because of that they look like aliens. 
Make nose converenging to the eyebrows. 
And this strange smile ...    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 7th, 2004, 05:36 PM
			
			
			
		  
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				Re: OT: Getting a head...(3d art)
			 
             
			
		
		
		
		I added a couple of shots for better perspective. Thanks. And one more. 
		
	
		
		
		
		
		
		
			
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				October 8th, 2004, 04:31 AM
			
			
			
		  
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				Re: OT: Getting a head...(3d art)
			 
             
			
		
		
		
		What program are you using Narf? 
If you can, use NURBS editing. Or splines if you can't use NURBS. It hink you're using box-editing right now. 
Nontheless very impressive. Keep up the good work! 
		
	
		
		
		
		
		
		
			
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				October 8th, 2004, 04:46 AM
			
			
			
		  
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				Re: OT: Getting a head...(3d art)
			 
             
			
		
		
		
		Wings3d. I've got rhino but havn't gotten into it. Is it really that much better? 
 
Thanks, people. 
		
	
		
		
		
		
		
		
			
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				October 8th, 2004, 11:30 AM
			
			
			
		  
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				Re: OT: Getting a head...(3d art)
			 
             
			
		
		
		
		I don't know Rhino that well. I use 3ds max and solidworks and those serve me very well. 
I know a lot about SW, but 3ds max is still very new to me. 
I would like to try Lightwave, but the price is very high and I can't seem to find a person from whom I can borrow it for a while. 
I've seen VERY NICE models comming from LW and 3ds. SW doens't lend itself too well for organic forms. 
If I come across a good body tutorial for Rhino, I'll let you know. 
Good luck with modeling, Mister Mouse.     
		
	
		
		
		
		
		
		
			
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				October 7th, 2004, 05:51 PM
			
			
			
		  
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				Re: OT: Getting a head...(3d art)
			 
             
			
		
		
		
		The eyes are too high up.  On a real human head, the eyes are right in the middle. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				October 13th, 2004, 06:59 PM
			
			
			
		  
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				Re: OT: Getting a head...(3d art)
			 
             
			
		
		
		
		Why should I retype it?   
Anyway, it took longer for me to get around to it than I thought it would. I did have other stuff to do, so I'll use that excuse.    But I will try to update in a more timely manner next time.   
Front
  
Left side
  
Bottom
  
Whole person to give perspective on the size of the head, unsmoothed.
  
And smoothed
  
Suggestions? Yes, that is supposed to be a human head.  
		
	
		
		
		
		
		
		
			
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				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
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				October 14th, 2004, 12:00 AM
			
			
			
		  
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				Re: OT: Getting a head...(3d art, Updated)
			 
             
			
		
		
		
		Looks better than the first one, but it needs ears.  Also, the lips look too big from the front and the nose is missing nostrils.  It would be nice if you could fix those little black triangles, too. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				October 14th, 2004, 01:42 AM
			
			
			
		  
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				Re: OT: Getting a head...(3d art, Updated)
			 
             
			
		
		
		
		Thanks. Going to do ears Last. Lips can be fixed easy, I think. As for nostrils, I'm going to texture them in, as this is going to be a CRPG generic humaniod form for making characters and stuff of off and not a 10,000 triangle work of art.    Nothing I can do about the black triangles, that's a problem with the renderer.    
		
	
		
		
		
		
		
		
			
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				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
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