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				July 25th, 2005, 01:39 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Generated Campaign  US vs Iraq
	
			 
             
			
		
		
		
		I have completed three of ten battles which take place in May of 2005.  After third decisive victory, the change screen is no longer listing all of my equipment.  It is now impossible to upgrade all of my kit.  The force value is around 75k.  It is also impossible to review as everything is not listed.  201 units.  A modified OOB is in use for Iraq and US.  Iraq OOB has been restricted to guerilla equipment.  US OOB has M3A3 Bradley sections, platoons, company added.  Modifications should not be causing these problems.  Will place the OOBs in OOB section if I can't attach three attachments to this.  Saved game attached. 
		
	
		
		
			
		
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 25th, 2005, 01:47 PM
			
			
			
		  
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				Re: Generated Campaign  US vs Iraq
			 
             
			
		
		
		
		All four of the related files are within the .zip.  Yes, I know that force value limits are being pushed. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 29th, 2005, 03:08 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Generated Campaign  US vs Iraq
			 
             
			
		
		
		
		This appears to be a problem with the game code but noone is going to look at it?  The problem should be corrected, not necessarily soon. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 29th, 2005, 04:07 PM
			
			
			
		  
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				Colonel 
				
				
				
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				Re: Generated Campaign  US vs Iraq
			 
             
			
		
		
		
		Hi, 
From the FAQ of the game guide:
  
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				  In a campaign core, you can have 200 units now.  
 
Once you reach either limit, you cannot buy any more units, even if you have a lot of surplus points. The formation limit means that it is best to buy in reasonable sized platoons of 4 or 5, not sections of 1 or 2. 
			
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As far the value of your force the setting limit for a game is 50K, IMO it is better to maintain a force under the 64K, but Andy or Don will assist you better on this.
 
As soon as possible, I will look your files.
 
cheers,  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 30th, 2005, 02:38 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: Generated Campaign  US vs Iraq
			 
             
			
		
		
		
		
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				Starmyth said: 
This appears to be a problem with the game code but noone is going to look at it?  The problem should be corrected, not necessarily soon.  
			
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 It is on my to-do list. Are these custom OOBS included in the attachment?
 
Cheers 
Andy  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 30th, 2005, 02:40 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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					Join Date: Mar 2005 
					Location: Dundee 
					
					
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				Re: Generated Campaign  US vs Iraq
			 
             
			
		
		
		
		OK - saw your other post on that issue 
 
Andy 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 30th, 2005, 04:05 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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					Join Date: Mar 2005 
					Location: Dundee 
					
					
						Posts: 6,004
					 
					 
	Thanks: 496 
	
		
			
				Thanked 1,943 Times in 1,262 Posts
			
		
	 
					
					
					
					     
				 
				
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				Re: Generated Campaign  US vs Iraq
			 
             
			
		
		
		
		
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				Mobhack said: 
OK - saw your other post on that issue 
 
Andy  
			
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 This issue appears fixed now - It was an indexing problem on the upgrades screen.
 
Cheers 
Andy  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 31st, 2005, 01:05 AM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Generated Campaign  US vs Iraq
			 
             
			
		
		
		
		Kewl. ty ty ty ty 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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