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				November 1st, 2005, 09:58 PM
			
			
			
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				 question on SEV design 
 Hi
 I have 2 questions I am hoping you may be able to tell under NDA, it is basically reguarding the screenshots I have seen,
 
 1) Planet Facilities, Is this SE classic style where you can only place a maximum per planet, or can you actually do this IG style where you can have as many as you can fit?
 
 2) Ship Designs, I know that you have to place components on a actual ship, and from what I have seen, there is ample space for anything you can fit in the space but is it SE4 style or Starfury style, can you have as many weapons as can fit in the design, or are there seporate weapon bays?
 
 Thanks, and if this does violate NDA, I understand and feel free not to answer, as I cant play, I just want to know a few things!!!
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				November 1st, 2005, 10:02 PM
			
			
			
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				 Re: question on SEV design 
 Its all quite NDAed.
 I suggest inspecting the screenshot closely, paying attention to what the slots are labelled and what they are not labelled.
 
 Your first question is a bit odd.  If you can add as many as you can fit, that would be a maximum, would it not?
 
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				November 1st, 2005, 10:07 PM
			
			
			
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				 Re: question on SEV design 
 I understand that, but I was sort of wondering if it had any affect on combat, for example on IG, you could have as many as you can fit, and I always tried to do it so in a attack, my good buildings where protected by other buildings around them e.t.c. and just fill up the planet with fillers.
 I was just wondering if on SEV you were limited to X and could fit them wherever you want, or if you could actually have unlimited...
 
 ahh its hard to explain what I am thinking! but basically by saying what you said, I am guessing it is as many as you can fit!
 
 and I am looking closer at screenshots now!
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				November 1st, 2005, 10:08 PM
			
			
			
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				 Re: question on SEV design 
 NDA means Non Disclosure Agreement.   
That means that we cannot discuss any aspect of SEV other than what Malfador has made public.  
 
I would recommend that you contact Malfador directly with your questions.  
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				November 1st, 2005, 10:12 PM
			
			
			
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				 Re: question on SEV design 
 All I see on the picturehttp://www.malfador.com/SE5scr012.htm 
is that as I said, the hull is at 150/200 and there is free space, so there is enough room for practically anything, And I guess you are limited, in bays, no idea what A or O stand for    
I just want to play, you are a lucky ba*tard, sorry, just getting a little impatient for the release... BTW, any update to when that will be, anyone know if it will be pre christmas? |  
	
		
	
	
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				November 1st, 2005, 10:14 PM
			
			
			
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				 Re: question on SEV design 
 Look close at the screenshots, and you should be able to figure out a lot.
 PS:  My comment on your question had nothing to do with the game.  I was just saying that your question was a bit odd in that it seemed to imply that "as many as you can fit" is not a limit/maximum.
 
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				November 1st, 2005, 10:15 PM
			
			
			
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				 Re: question on SEV design 
 I know what NDA is, but from what I read in the other thread, I thought that this NDA was mainly just dont say about the bugs and stuff, well I would of known if I got selected to sign one! lol
 anyway, late enough (UK) im going to bed!
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				November 1st, 2005, 10:17 PM
			
			
			
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				 Re: question on SEV design 
 I feel like a idiot! ok, this is a bit SE3 style, Inner and outer as well as armour! cool! |  
	
		
	
	
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				November 1st, 2005, 11:02 PM
			
			
			
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				 Re: question on SEV design 
 
	Quote: 
	
		| wilhil said: I know what NDA is, but from what I read in the other thread, I thought that this NDA was mainly just dont say about the bugs and stuff, well I would of known if I got selected to sign one! lol
 
 |  Sorry if I gave you the wrong impression there.  The NDA does not say "bugs", it says "flaws".  As such, possible design flaws are covered.  Even such simple things as dividing ships into sections or positioning the system map on the left side of the screen instead of the right could conceivably be considered flaws by some people, and are therefore off limits. |  
	
		
	
	
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				November 1st, 2005, 11:06 PM
			
			
			
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				 Re: question on SEV design 
 /me starts massive smear campaign against SE5   ... because of the NDA none of the beta testers can refute me... sure, SFI can sue, but what will they get out of ME?  
				__________________The Ed draws near! What dost thou deaux?
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