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				October 5th, 2006, 12:10 AM
			
			
			
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 Corporal |  | 
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				 Just an idea of mine - the Dom3 Q&A thread 
 I had this idea that instead of having several separate "Questions on Dom3"-threads from those of us without the game, we could have a single one where the uninitiated ones could ask the developers and those with the game questions about what it's like.
 I'll start:
 
 1. During nation-creation, when for example assigning magical powers to a Pretender, is there a way to see what types of magic your nation specializes in without having to go back to the Nation-selection menu?
 
 2. In Dominions II, to my experience, the AI "players" would always gang up on you (in the demo, at least). Has this been improved?
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				October 5th, 2006, 01:36 AM
			
			
			
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 Captain |  | 
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				 Re: Just an idea of mine - the Dom3 Q&A thread 
 1) No, unfortunately. In fact, there's also no way to go back from the pretender design screen to the nation selection screen. You have to accept the pretender, then hit cancel on the *next* screen. Kind of annoying.
 2) I don't know if it's different; the AI attacks you if you've got a high ratio of provinces to troops. Humans typically don't buy mobs of crap troops, and are typically pretty good at expanding through indies, so we get attacked a lot. You can somewhat offset this by buying province defense (and PD is both better and easier to get in Dom3), I believe, as I think those troops are counted. So the basic mechanic is unchanged, the details might be (but I bet not), but there seems to be less piling on because of cheaper troops and cheaper PD (and increased difficulty in getting small elite armies early).
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				October 5th, 2006, 08:29 AM
			
			
			
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 General |  | 
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				 Re: Just an idea of mine - the Dom3 Q&A thread 
 1. If you have the manual there is a nations/strategy section that gives you a basic knowledge on each nation and a pretender suggestion. 
 If you just have the demo you won't have the same guidance.
 
 2. Not sure. The AI was never designed to gang up on anyone in dom2, but if you were at war you would probably have less troops in border territories and thus get attacked by other AI's. This might or might not be the same. Most likely you can still get attacked by several AI if you appear weak.
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				October 5th, 2006, 02:17 PM
			
			
			
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 Major |  | 
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				 Re: Just an idea of mine - the Dom3 Q&A thread 
 2) It helps to avoid gang-up if you don't attack everyone you see from the beginning.    I'm very guilty of that, I admit. |  
	
		
	
	
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				October 5th, 2006, 05:22 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Just an idea of mine - the Dom3 Q&A thread 
 The AI in Dom3 also has multiple settings; defensive, standard, aggressive, and random.
 Thats besides the ratings from easy to impossible.
 
 So if you start the game with all randomly assigned AIs then when they DO find you the chance of war should be different with some of them.
 
				__________________-- DISCLAIMER:
 This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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				October 5th, 2006, 07:09 PM
			
			
			
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 Private |  | 
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				 Re: Just an idea of mine - the Dom3 Q&A thread 
 Here's a question- is a couple minutes processing between turns normal on the largest map with maximum AI players? |  
	
		
	
	
	
	
	
	
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