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				October 30th, 2007, 11:31 AM
			
			
			
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				 SE:V v1.59 History 
 The latest from the beta...
 Version 1.59:
 1. Fixed - Sometimes the Planets List window would crash when opening it.
 2. Fixed - Some memory leaks.
 3. Fixed - You could add multiple space yards to a construction queue.
 4. Changed - Increased Resupply Depot supply and ordnance generation.
 5. Changed - Increased Resupply Depot supply and ordnance remote distribution.
 6. Fixed - AI will now scrap old weapon platforms on its planets when cargo space is low or the design is really old.
 7. Fixed - AI was not purchasing units that cost more than the construction queue rate.
 8. Fixed - AI was not purchasing enough weapon platforms.
 9. Fixed - Sometimes units that took part in ground combat would be off the map.
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				October 30th, 2007, 10:41 PM
			
			
			
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				 Re: SE:V v1.59 History 
 Uh, #3 makes very little sense.. 
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				October 30th, 2007, 11:30 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: SE:V v1.59 History 
 There is a bug that lets you add multiple SYs to a queue and get them built. Its fixed in 1.59. |  
	
		
	
	
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				October 31st, 2007, 02:37 AM
			
			
			
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				 Re: SE:V v1.59 History 
 Right, but didn't the last patch remove the "one per planet" hard code restrictions on shipyards?  
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				October 31st, 2007, 02:41 AM
			
			
			
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				 Re: SE:V v1.59 History 
 Hopefully, the number of shipyards that can be queued is linked to the number of shipyards that can be built. 
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				October 31st, 2007, 07:27 AM
			
			
			
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				 Re: SE:V v1.59 History 
 The hard coded limit was removed, but it wasn't intended to allow more than one to be built in stock. |  
	
		
	
	
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				October 31st, 2007, 10:56 AM
			
			
			
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				 Re: SE:V v1.59 History 
 
	Quote: 
	
		| Phoenix-D said: Right, but didn't the last patch remove the "one per planet" hard code restrictions on shipyards?
   
 |  Yes, and the new softcode facility count functions were added to keep the SY at one per planet. There is just a bug with adding multiple items to a queue as a single entry not checking those functions.. |  
	
		
	
	
	
	
	
	
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