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				March 2nd, 2003, 11:35 AM
			
			
			
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 Private |  | 
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				 Sphere-/ Ringworlds 
 Hi
 Could anybody tell me how to build a Sphere-/Ringworld ?
 
 I know you have to build a lot of starbases with different components at a sun. But I still need to know how many bases are required for a sphere-/ringworld...
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				March 2nd, 2003, 11:44 AM
			
			
			
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 Major |  | 
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				 Re: Sphere-/ Ringworlds 
 Hi, 
We just did this topic Last week. Try this thread:
http://www.shrapnelgames.com/cgi-bin...;f=23;t=008279 
Any aditional question, please ask    
				__________________Never trust a cop with rubber gloves.
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				March 2nd, 2003, 05:37 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Sphere-/ Ringworlds 
 From the FAQ:
 4.9 Ring Worlds & Sphere Worlds
 4.9.1 To Build a Ring worlds (or Sphere worlds) you need to:
 4.9.1.1 Research Stellar Manipulation to level 5 for Ringworlds (level 8 for Sphereworlds) and Base Construction to level 3. (Quikngruvn)
 4.9.1.2. build on a star.
 4.9.1.3. create a Space yard ship (a ship that contains a shipyard component)
 4.9.1.4. take the space yard ship to the star you want to build your world on.
 4.9.1.5 start building STARBASES containing the components you need for the Ring/Sphere world.
 4.9.1.6 once you have all necessary components, build go to the component activation icon to activate the construct - all the built star bases and components will disappear and you will have a ring/sphere world there instead.
 4.9.2 NOTE: to speed construction (it takes awhile) you can construct bases housing more shipyards. (Taz-in-Space)
 4.9.3 Ring- and sphereworlds count as both a star, and not a star. They count as not-a-star for purposes of planet building, solar panels, and star destroyers. They count as a star for purposes of building new stars (i.e.: you can't). (Suicide Junkie)
 4.9.4 Ringworlds and sphereworlds are made using your default planet type and atmosphere. they are simply extra huge planets and must be colonized before you can use them.
 4.9.5 To build a Ringworld you need 5 bases full with cables and 5 bases full with plating, and one placement base, ie 11 bases.
 For a Sphereworld that is 10 plating bases and 10 cable bases and 1 placement base, i e 21 bases.
 
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				March 2nd, 2003, 06:32 PM
			
			
			
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 Brigadier General |  | 
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				 Re: Sphere-/ Ringworlds 
 Thanks for promoting the FAQ.  It seems lately that lots of questions are coming up that are already answered in the FAQ.  For some reason, even though it is the first sticky thread, it isn't being looked at.  Any ideas on making it more obvious to check there for answers?  I would assume that most people would look for answers before asking questions in a post, so the problem is that the FAQ is not "jumping out at you".  I realize that the main portion has been pushed to the 2nd page of the thread, but Ruatha is working on a revision which will be out this week to put it back on page 1.
 Slick.
 
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				March 2nd, 2003, 07:10 PM
			
			
			
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 Corporal |  | 
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				 Re: Sphere-/ Ringworlds 
 My suggestion would be to have one thread for suggestion to the FAQ, and one thread that you could post the updated FAQ to.  just my 2 cents. |  
	
		
	
	
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				March 2nd, 2003, 07:14 PM
			
			
			
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 Brigadier General |  | 
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				 Re: Sphere-/ Ringworlds 
 
	That's a great idea, will try to implement.  Not sure if we can prevent Posts to the thread though, but we can ask.Quote: 
	
		| Originally posted by HercMighty: My suggestion would be to have one thread for suggestion to the FAQ, and one thread that you could post the updated FAQ to.  just my 2 cents.
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 Slick.
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