Homeworld created in empty sector
	
			 
             
			
		
		
		
		I'm doing some modding and, when i try to generete a map in my mod, it creates my homeworld in an empty sector, so, when i start the game it sais that i lost the game and the following turn will be my Last turn.... i looked everywhere and can't find the reason for this... 
 
In my mod i basicly changed the planets/atmospheres created, where i changed the file secttypes.txt in the following manner: 
 
All huge planets are Gas Giant/Hydrogen 
Large Planets are Gas Giant/Hydrogen or Ice/None 
Medium Planets are Ice/None/Oxygen or Rock/None/Methane/Oxygen/Carbon Dioxide 
Small Planets are Ice/None/Oxygen or Rock/None/Methane/Oxygen/Carbon Dioxide 
Tiny planets are Ice/None or Rock/None 
 
I excluded some entries in secttype.txt of planets that the pictures don't matched with the new type/atmospheres and duplicated some entryes to assure a balanced generaion of planets for all possible type/atmospheres. 
 
I also created a race that have a possible planet generated (Rock/Methane)... 
 
Anyone have an idea what i'm doing wrong? 
 
thanks 
		
	
		
		
		
		
		
		
			
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				Currently Playing: 
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
			 
		
		
		
		
		
		
	
		
		
	
	
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