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				 Interesting observation 
 Not a huge deal, but there was a post awhile back about how "fast artillery" would sometimes mysteriously turn "on" during PBEMs.
 In playing a single player game, I had fast artillery "on" to start.  After a few turns, I turned it "off" (and changed animations from none to the second lowest option). Saved the game.  Opened it later, played it a bit, saved it.  Etc.  Artillery showed up on screen normally (i.e. not "fast").
 
 Tonight, on turn 8, opened it, played it a bit, artillery was working as set in the preferences (i.e. not "fast").  Then I hit the windows key to return to desktop during game.  When I went back into game, it played as if fast artillery was "on" (i.e. it showed all splash circles at once and all shots fired at once).  I checked preferences, and they report fast artillery still as being off.
 
 A little odd and not worth spending debug time on, but thought I'd throw it out there in case this observation assists in any future efforts on the mysterious fast-artillery-turns-itself-on issue.
 
			
			
			
			
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