problems by adding new racial traits
	
			 
             
			
		
		
		
		Hi 
 
I'd like to add a new racial trait to the game but it does not work.  
If I play Se4 ( V 1.84) with the new trait, I can't load existing races. Also the map is completely black. 
 
I don't know what's wrong. I have made the following changes: 
 
RacialTraits.txt 
 
Name                  := Subspace Manipulation 
Description           := Gains access to the Subspace Studies Technology Tree. 
Pic Num               := 0 
General Type          := Advantage 
Cost                  := 1500 
Trait Type            := Tech Area 
Value 1               := 6 
Value 2               := 0 
Required Trait 1      := None 
Required Trait 2      := None 
Required Trait 3      := None 
Restricted Trait 1    := None 
Restricted Trait 2    := None 
Restricted Trait 3    := None 
 
TechArea.txt 
 
Name                  := Subspace Studies 
Group                 := Theoretical Science 
Description           := The study of Sub Space phenomenon and manipulation. 
Maximum Level         := 1 
Level Cost            := 100000 
Start Level           := 0 
Raise Level           := 0 
Racial Area           := 6 
Unique Area           := 0 
Can Be Removed        := False 
Number of Tech Req    := 0 
 
Components.txt 
 
Name                  := Subspace Energy Beam I 
Description           :=  
Pic Num               := 291 
Tonnage Space Taken   := 40 
Tonnage Structure     := 40 
Cost Minerals         := 500 
Cost Organics         := 0 
Cost Radioactives     := 500 
Vehicle Type          := Ship\Base\Sat\WeapPlat\Drone 
Supply Amount Used    := 5 
Restrictions          := None 
General Group         := Weapons 
Family                := 2959 
Roman Numeral         := 1 
Custom Group          := 0 
Number of Tech Req    := 1 
Tech Area Req 1       := Subspace Studies 
Tech Level Req 1      := 1 
Number of Abilities   := 0 
Weapon Type           := Direct Fire 
Weapon Target         := Ships\Planets\Ftr\Sat\Drone 
Weapon Damage At Rng  := 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 0 0 0 0 0 
Weapon Damage Type    := Skips Armor 
Weapon Reload Rate    := 1 
Weapon Display Type   := Beam 
Weapon Display        := 9 
Weapon Modifier       := 0 
Weapon Sound          := lightray.wav 
Weapon Family         := 712 
 
(As far as I know the numbers of "Family" and "Weapon Family" are user-definied numbers and can be choosen by the modder) 
 
Anyone knows where's the problem? 
 
Cu 
Ben 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
            
			
			
				
			
			
			
		 
		
	
	
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