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				 Re: Newbie Weapons Questions 
 1.  Seekers always hit, unlessa) shot down (point defense), or
 b) runs out of fuel before impact.
 
 Direct-fire weapons all use the same accuracy penalties over range, IIRC...
 
 2.  Perhaps the higher-level GCs are better?
 Some trees are like that.
 
 3.  Sources of +/- hit modifiers include:
 a) intrinsic to weapon (e.g. PDC)
 b) ship experience (1 for 1, IIRC)
 c) distance (-10% per square or so)
 d) facilities in system (e.g. Event Predictor III gives a +30% combat bonus)
 e) combat sensors (up to +60%)
 f) target's ECM (up to -60%)
 g) weapon mount (base mounts give bonuses, IIRC)
 
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 -- The thing that goes bump in the night
 
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