When I saw the "
scenario" used that was my thought, in that the designer intended for that to happen.
I can assure you the
AI is still coming at you with armor and any mechanized infantry units first.
In my last battle (#8 of 25.) from my
generated campaign I finished earlier this week (I set my
AI tank heavy with plenty of buy credits.)
My left flank was my weakest, center would act as a "
feeder" to my flanks with the right flank a little stronger, then the left.
Based the map and objective locations I felt the center needed to be the stronger force and to better allow me to "pivot" to meet any threat.
The main attack was on my left. This involved some APC's and about 15 tanks T-80/T-72 and a T-90 supported by a Hind-P.
If not for my artillery I would've lost the battle on the left. The Center and Right were engaged to the point I didn't have the flexibility to reinforce my flanks as hoped. At the same time I was under air and artillery attack mostly in the Center.
AI sent in
4 transport Helos late in the game escorted by different
Hind-P. This air assault was meant to retake my Center objectives I had captured earlier in the game.
It failed completely by all being shot with one transport taking out an Ammo Carrier I sent in to chase it off from below with its machine gun.
The helo didn't "
run-away" and attacked my ammo carrier with the end result it destroyed it and then the explosion "
shot down" the helo. They were "
stacked" with the helo in low altitude.
Typical overall results with
AI mixing things up a bit with a "
GOTHA" or two.
The battle resulted in a
DRAW.
The
AI tree is still
RECON/MBT/APC (Mech)/Infantry
With Air and Artillery support
Regards,
Pat