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				February 26th, 2002, 01:21 PM
			
			
			
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				 Technology Trade (again) 
 To improve your race utterly fast, trade techs, ok ?
 Observation: ai_politics.txt, bottom lines somewhere is a per cent modifier for allied races, e.g. accept trade with 80% receive value of the given stuff. Several TDM races use extremely high values, like 30000% or more, obviously to avoid the trades?
 
 If you trade with a 80% race,it is even possible to give 40000 minerals to receive a 50000 point tech, like physics 1.
 
 Now to the problem, how do I trade for the higher techs like physics 2 ? Yes, I have tried to put physics twice into the box, but the result has been:
 
 -resources transferred (my 80000 minerals *sniff*)
 -technology received, but sire, physics 1 is worthless, because we already know everything about it
 
 And another message:
 -technology received, but sire, physics 1 is worthless, because we already know everything about it
 
 *gngngngngngn*
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				February 26th, 2002, 05:34 PM
			
			
			
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				 Re: Technology Trade (again) 
 The ones you're trading with have to have physics 2.  You're probably trying to trade with a race that only has physics 1 so far... 
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				February 26th, 2002, 08:02 PM
			
			
			
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				 Re: Technology Trade (again) 
 quote:Originally posted by Suicide Junkie:
 The ones you're trading with have to have physics 2.  You're probably trying to trade with a race that only has physics 1 so far...
 
 
If this would be true, then the resources should not have been transferred. Because I have seen another issue where the other race was not able to deliver a specific tech, and they said something like : Sorry, no deal possible, we do not have what you want, and the resources have not been transferred in this case. |  
	
		
	
	
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				February 26th, 2002, 08:22 PM
			
			
			
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				 Re: Technology Trade (again) 
 Theres no reason why they can't accept the trade. 
"Sure, we'll show you what we know about peeling bananas for 40K minerals" 
It dosen't matter that you already know the tech, or are even more advanced that they are.
 
If you ask for something like psychic studies, which the race has zero levels in, then the AI will probably reject the deal.  Otherwise, they'll be happy to teach remedial lessons in projectile weapons 101  
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				February 26th, 2002, 08:24 PM
			
			
			
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				 Re: Technology Trade (again) 
 "If this would be true, then the resources should not have been transferred. Because" 
Hey, if you can scam the AI, shouldn't the AI be able to scam you?     
Phoenix-D
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				February 26th, 2002, 08:46 PM
			
			
			
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				 Re: Technology Trade (again) 
 For the most part I trade:In the early game, Organics for Minerals
 After I have colonized, (or control) all of the colonizable planets in my sphere of influance, I will trade One type of Colonizable Tech for another.  To date, no AI has declined.
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				February 26th, 2002, 11:14 PM
			
			
			
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				 Re: Technology Trade (again) 
 Now I know it for sure, I have done some checks with known values... and SJ you are (partially) right: 
If e.g. race 2 has got physics 2, then the trade fails completely. 
If race 2 has not got physics 2, then the "give package" of race 1 is gifted to race 2, and race 1 gets physics 1 + physics 1 which is worthless.
 
@phoenix-d: Hey, if you can scam the AI, shouldn't the AI be able to scam you? <http://www.shrapnelgames.com/cgi-bin...ns/icon10.gif> 
I agree.
 
@gryphin: Yes, it works for the basic techs, but level 2 and above seem to be a problem. |  
	
		
	
	
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				February 28th, 2002, 01:00 AM
			
			
			
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				 Re: Technology Trade (again) 
 I have been told that to trade multiple levels of technology, you have to put it in the deal multiple times (which seems to contradict the manual). I have made successful trades doing it this way. 
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				February 28th, 2002, 01:25 AM
			
			
			
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				 Re: Technology Trade (again) 
 Capnq:If by that you mean:
 "Trade you level 2 AND 3 in physics for levels 2 through 5 in DUC tech"
 Then, you'd have to offer two copies of "physics" for four copies of "Projectile weapons"
 
 EDIT: make that four copies, since you start with level 1 in Projectile weapons.
 
 [ 27 February 2002: Message edited by: Suicide Junkie ]
 
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				February 28th, 2002, 01:49 AM
			
			
			
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				 Re: Technology Trade (again) 
 No, I meant "Trade you Physics 2 for Projectile Weapons 4" comes out as
 Offer:
 Physics
 Physics
 
 Want:
 Projectile Weapons
 Projectile Weapons
 Projectile Weapons
 Projectile Weapons
 
 to use your example. That's why I said it contradicts the manual.
 
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